Player Matchup

Nike
Nike
Masters
 
Nike
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
CarryMeOrTroll
Ah Muzen Cab
Masters
Level 87
God Stats
1W - 0L
1,605 SR
Queue Stats
237W - 247L
2,538 MMR
Solo
Olorun
Olorun
Masters
VincentJ
Olorun
Masters
Level 80
God Stats
6W - 1L
1,500 SR
Queue Stats
383W - 372L
2,305 MMR
Solo
Odin
Odin
Masters
Z0bel
Odin
Masters
Level 128
God Stats
13W - 7L
1,734 SR
Queue Stats
76W - 55L
2,625 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,568 SR
2,094 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,503 SR
2,117 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond III
 
Yemoja
Diamond III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
DSOYR1
Bellona
Diamond II
Level 160
God Stats
93W - 85L
1,668 SR
Queue Stats
397W - 405L
2,209 MMR
Solo
Jing Wei
Jing Wei
Masters
GetOutMeSwamps
Jing Wei
Masters
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 208L
2,236 MMR
Solo
Kali
Kali
Masters
Jepish
Kali
Masters
Level 143
God Stats
0W - 2L
1,345 SR
Queue Stats
33W - 27L
3,142 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
19
5 / 2 / 8
12,596
630
17,603
15,201
6,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
16
3 / 1 / 10
10,788
539
8,199
19,182
20,218
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
CarryMeOrTroll
Ah Muzen Cab
19
5 / 1 / 4
12,895
645
13,618
10,793
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
VincentJ
Olorun
16
2 / 3 / 4
11,090
555
9,127
14,590
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
Z0bel
Odin
18
4 / 2 / 6
12,488
624
14,288
13,653
17,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
CthulhuTiamatArtioUllrSet

VS

Bans
GebTsukuyomiKhepriSolSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
2 / 3 / 3
10,109
505
17,165
12,987
5,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
 
Yemoja
12
0 / 5 / 4
7,796
390
2,581
18,401
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
DSOYR1
Bellona
14
1 / 5 / 3
9,070
454
8,648
20,573
16,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
17
1 / 4 / 1
10,295
515
4,821
14,122
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
Jepish
Kali
18
5 / 2 / 1
10,788
539
9,604
16,671
8,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
19
Kills
9
9
Deaths
19
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
2
8
4.5
W
Ymir
 
Ymir
3
1
10
8
L
Morgan Le Fay
 
Morgan Le Fay
2
3
3
1.17
L
Yemoja
 
Yemoja
0
5
4
0.4
W
Ah Muzen Cab
CarryMeOrTroll
Ah Muzen Cab
5
1
4
7
L
Bellona
DSOYR1
Bellona
1
5
3
0.5
L
Jing Wei
1
4
1
0.38
L
Kali
Jepish
Kali
5
2
1
2.75
W
Olorun
VincentJ
Olorun
2
3
4
1.33
W
Odin
Z0bel
Odin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,835
Damage
42,819
73,419
Taken
82,754
59,062
Mitigated
50,454
28,540
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
17,603
2,459
0
5,639
15,201
6,830
608
2,315
12,718
0
91,649
W
Ymir
 
Ymir
8,199
1,996
306
3,271
19,182
20,218
757
5,993
12,668
36,421
0
L
Morgan Le Fay
 
Morgan Le Fay
17,165
1,307
0
654
12,987
5,154
32
4,088
8,648
84,592
0
L
Yemoja
 
Yemoja
2,581
710
3,859
2,829
18,401
16,678
38
7,045
11,086
11,917
0
W
Ah Muzen Cab
CarryMeOrTroll
Ah Muzen Cab
13,618
6,428
0
6,943
10,793
4,338
5,563
1,737
9,020
0
124,338
L
Bellona
DSOYR1
Bellona
8,648
3,307
0
3,471
20,573
16,253
0
4,088
15,367
0
52,604
L
Jing Wei
4,821
3,014
0
4,403
14,122
3,973
0
1,719
12,252
0
72,625
L
Kali
Jepish
Kali
9,604
2,894
0
8,052
16,671
8,396
32
2,870
13,661
0
86,737
W
Olorun
VincentJ
Olorun
9,127
4,565
1,341
7,461
14,590
10,258
3,172
5,575
8,641
75,069
6,036
W
Odin
Z0bel
Odin
14,288
2,419
0
3,579
13,653
17,418
774
3,782
9,735
8,213
63,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,857
Gold Earned
48,058
638
Minions Killed
593
0
Camps Cleared
0
2,144,500
Distance Traveled
2,027,102
32
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,596
630
131
7
0
474,118
7
W
Ymir
10,788
539
41
2
0
440,467
10
L
Morgan Le Fay
10,109
505
155
8
0
418,918
8
L
Yemoja
7,796
390
17
1
0
365,290
12
W
Ah Muzen Cab
12,895
645
182
9
0
414,769
4
L
Bellona
9,070
454
99
5
0
425,029
3
L
Jing Wei
10,295
515
161
8
0
373,677
7
L
Kali
10,788
539
161
8
0
444,188
8
W
Olorun
11,090
555
146
7
0
383,465
8
W
Odin
12,488
624
138
7
0
431,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role