Player Matchup

Sol
Sol
DracoRex1312
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 172L
1,408 Elo+
Party 2
Scylla
Scylla
PlaneGoZoom
Scylla
Level 75
God Stats
3W - 5L
1,330 SR
Queue Stats
194W - 183L
1,434 Elo+
Party 2
Izanami
Izanami
Pogesicht
Izanami
Level 113
God Stats
4W - 2L
1,442 SR
Queue Stats
307W - 291L
1,409 Elo+
Party 4
Osiris
Osiris
TheArcaneStorm
Osiris
Level 83
God Stats
2W - 3L
1,261 SR
Queue Stats
165W - 155L
1,477 Elo+
Party 2
Hachiman
Hachiman
glumpf_
Hachiman
Level 85
God Stats
2W - 2L
1,708 SR
Queue Stats
48W - 53L
1,379 Elo+
Party 4
Team Averages
Level 84
1,448 SR
1,421 Elo+

VS

Team Averages
Level 75
1,420 SR
1,489 Elo+
Geb
Geb
ArousedWeeb
Geb
Level 42
God Stats
1W - 0L
1,694 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Erekishgal
Tiamat
Level 80
God Stats
2W - 0L
1,258 SR
Queue Stats
133W - 123L
1,418 Elo+
Solo
Osiris
Osiris
ItzHatake
Osiris
Level 40
God Stats
5W - 0L
1,500 SR
Queue Stats
173W - 172L
1,421 Elo+
Party 3
Ne Zha
Ne Zha
Karpfen675
Ne Zha
Level 128
God Stats
2W - 0L
1,259 SR
Queue Stats
216W - 212L
1,406 Elo+
Party 3
Awilix
Awilix
LoliBeater
Awilix
Level 84
God Stats
1W - 0L
1,388 SR
Queue Stats
2W - 0L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
8,489
707
7,469
11,146
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
13
0 / 6 / 5
7,717
643
8,182
8,285
2,496
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Pogesicht
Izanami
17
5 / 6 / 4
10,730
894
10,684
11,522
5,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 7 / 3
8,878
740
9,152
14,361
13,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
glumpf_
Hachiman
13
0 / 7 / 5
7,601
633
7,882
12,200
4,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 23
10,347
862
8,511
13,764
14,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Erekishgal
Tiamat
17
6 / 1 / 14
10,307
859
10,673
12,177
9,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ItzHatake
Osiris
17
8 / 1 / 18
10,605
884
11,986
10,747
12,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Karpfen675
Ne Zha
15
3 / 2 / 11
9,643
804
9,077
10,265
4,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
LoliBeater
Awilix
17
12 / 4 / 12
10,589
882
13,052
9,980
5,648
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
110
9
Kills
32
32
Deaths
9
21
Assists
78
Player
Kills
Deaths
Assists
KDA
W
3
1
23
14.5
L
2
6
4
0.67
W
Tiamat
Erekishgal
Tiamat
6
1
14
13
W
Osiris
ItzHatake
Osiris
8
1
18
17
W
Ne Zha
Karpfen675
Ne Zha
3
2
11
4.25
W
Awilix
LoliBeater
Awilix
12
4
12
4.5
L
Scylla
0
6
5
0.42
L
Izanami
Pogesicht
Izanami
5
6
4
1.17
L
2
7
3
0.5
L
Hachiman
glumpf_
Hachiman
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,369
Damage
53,299
57,514
Taken
56,933
30,191
Mitigated
46,317
12,934
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,511
79
2,423
3,486
13,764
14,740
618
4,598
9,166
17,587
0
L
7,469
1,553
1,607
2,602
11,146
4,352
539
4,832
6,314
16,455
683
W
Tiamat
Erekishgal
Tiamat
10,673
588
904
3,696
12,177
9,036
1,300
2,161
10,016
31,959
0
W
Osiris
ItzHatake
Osiris
11,986
3,224
486
1,518
10,747
12,256
846
2,709
8,038
0
23,587
W
Ne Zha
Karpfen675
Ne Zha
9,077
2,803
2,079
3,623
10,265
4,637
258
1,202
9,063
0
19,536
W
Awilix
LoliBeater
Awilix
13,052
5,928
1,177
790
9,980
5,648
883
4,652
5,328
0
17,973
L
Scylla
8,182
785
0
560
8,285
2,496
315
1,852
6,433
12,305
0
L
Izanami
Pogesicht
Izanami
10,684
5,157
914
2,253
11,522
5,652
513
3,097
8,425
0
31,321
L
9,152
2,725
80
2,726
14,361
13,079
293
4,858
9,503
0
15,153
L
Hachiman
glumpf_
Hachiman
7,882
4,032
425
1,767
12,200
4,612
228
4,545
7,655
0
16,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,415
Gold Earned
51,491
106
Minions Killed
113
0
Camps Cleared
0
880,661
Distance Traveled
1,116,412
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,347
862
10
1
0
213,326
0
L
Sol
8,489
707
25
2
0
185,874
0
W
Tiamat
10,307
859
37
3
0
232,923
1
W
Osiris
10,605
884
19
2
0
221,589
0
W
Ne Zha
9,643
804
29
2
0
242,473
0
W
Awilix
10,589
882
18
2
0
206,101
1
L
Scylla
7,717
643
7
1
0
180,065
0
L
Izanami
10,730
894
44
4
0
161,423
1
L
Osiris
8,878
740
8
1
0
206,445
0
L
Hachiman
7,601
633
22
2
0
146,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role