Player Matchup

Cthulhu
Cthulhu
BalorCruach
Cthulhu
Level 12
God Stats
0W - 1L
1,740 SR
Queue Stats
2W - 2L
1,636 Elo+
Solo
Erlang Shen
Erlang Shen
Iamnyg4x
Erlang Shen
Level 27
God Stats
10W - 8L
1,444 SR
Queue Stats
126W - 105L
1,580 Elo+
Solo
Anubis
Anubis
LadyDuality
Anubis
Level 25
God Stats
2W - 2L
1,625 SR
Queue Stats
34W - 35L
1,587 Elo+
Solo
Thanatos
Thanatos
Toastyfingers45
Thanatos
Level 10
God Stats
9W - 14L
1,508 SR
Queue Stats
56W - 59L
1,534 Elo+
Solo
Loki
Loki
plowy
Loki
Level 29
God Stats
3W - 6L
1,489 SR
Queue Stats
111W - 112L
1,540 Elo+
Solo
Team Averages
Level 21
1,561 SR
1,575 Elo+

VS

Team Averages
Level 25
1,546 SR
1,522 Elo+
Kali
Kali
Bierzug
Kali
Level 29
God Stats
10W - 4L
1,714 SR
Queue Stats
44W - 44L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
KingJD3
Kukulkan
Level 26
God Stats
6W - 2L
1,618 SR
Queue Stats
7W - 2L
1,656 Elo+
Solo
Xbalanque
Xbalanque
LtMcLovin
Xbalanque
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 181L
1,401 Elo+
Solo
Merlin
Merlin
Trytex
Merlin
Level 29
God Stats
6W - 4L
1,550 SR
Queue Stats
42W - 38L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
lokiApenas
Jormungandr
Level 27
God Stats
7W - 3L
1,347 SR
Queue Stats
93W - 77L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BalorCruach
Cthulhu
14
0 / 16 / 1
8,793
326
2,925
27,868
15,512
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Iamnyg4x
Erlang Shen
19
3 / 5 / 4
11,808
437
9,636
23,990
18,730
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
19
3 / 8 / 6
12,164
451
14,285
22,804
10,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
18
7 / 15 / 2
12,183
451
16,640
25,046
11,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
plowy
Loki
20
10 / 10 / 2
13,170
488
16,980
24,909
10,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bierzug
Kali
20
11 / 5 / 7
14,970
554
11,690
22,964
13,322
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
KingJD3
Kukulkan
20
21 / 2 / 7
17,488
648
40,830
17,060
7,616
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
LtMcLovin
Xbalanque
17
7 / 10 / 10
13,216
489
14,599
19,735
6,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Trytex
Merlin
18
4 / 7 / 11
12,878
477
19,038
13,031
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
lokiApenas
Jormungandr
20
11 / 0 / 22
15,401
570
14,694
20,871
29,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
23
Kills
54
54
Deaths
24
15
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BalorCruach
Cthulhu
0
16
1
0.03
W
Kali
Bierzug
Kali
11
5
7
2.9
L
Erlang Shen
Iamnyg4x
Erlang Shen
3
5
4
1
W
Kukulkan
KingJD3
Kukulkan
21
2
7
12.25
L
Anubis
3
8
6
0.75
W
Xbalanque
LtMcLovin
Xbalanque
7
10
10
1.2
L
Thanatos
7
15
2
0.53
W
Merlin
Trytex
Merlin
4
7
11
1.36
W
Jormungandr
lokiApenas
Jormungandr
11
0
22
22
L
Loki
plowy
Loki
10
10
2
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,466
Damage
100,851
124,617
Taken
93,661
66,363
Mitigated
60,890
27,793
Healing
20,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BalorCruach
Cthulhu
2,925
562
0
1,392
27,868
15,512
340
18,484
8,931
23,327
0
W
Kali
Bierzug
Kali
11,690
6,437
0
9,932
22,964
13,322
3,599
5,275
17,689
0
115,554
L
Erlang Shen
Iamnyg4x
Erlang Shen
9,636
4,630
0
2,545
23,990
18,730
0
12,229
11,308
0
72,563
W
Kukulkan
KingJD3
Kukulkan
40,830
5,668
371
6,453
17,060
7,616
2,954
3,522
13,538
146,037
0
L
Anubis
14,285
86
0
9,020
22,804
10,746
0
15,154
7,040
73,272
0
W
Xbalanque
LtMcLovin
Xbalanque
14,599
9,241
0
1,721
19,735
6,138
4,717
2,453
17,282
0
62,513
L
Thanatos
16,640
4,350
0
10,377
25,046
11,192
0
10,177
14,621
0
75,982
W
Merlin
Trytex
Merlin
19,038
723
254
1,393
13,031
3,947
825
2,495
10,536
71,341
0
W
Jormungandr
lokiApenas
Jormungandr
14,694
4,871
0
525
20,871
29,867
996
3,465
17,406
91,585
0
L
Loki
plowy
Loki
16,980
4,143
0
4,459
24,909
10,183
0
16,329
8,155
0
87,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,118
Gold Earned
73,953
552
Minions Killed
686
0
Camps Cleared
0
2,165,088
Distance Traveled
2,464,870
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,793
326
33
1
0
364,584
1
W
Kali
14,970
554
123
5
0
537,344
0
L
Erlang Shen
11,808
437
131
5
0
493,807
0
W
Kukulkan
17,488
648
209
8
0
490,783
10
L
Anubis
12,164
451
151
6
0
425,486
6
W
Xbalanque
13,216
489
113
4
0
418,692
0
L
Thanatos
12,183
451
100
4
0
398,816
2
W
Merlin
12,878
477
113
4
0
476,954
0
W
Jormungandr
15,401
570
128
5
0
541,097
2
L
Loki
13,170
488
137
5
0
482,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role