Player Matchup

Artio
Artio
I Markoh I
Artio
Level 153
God Stats
2W - 1L
1,435 SR
Queue Stats
155W - 142L
1,595 Elo+
Party 1
Sol
Sol
KD14599
Sol
Level 109
God Stats
1W - 0L
1,294 SR
Queue Stats
91W - 82L
1,602 Elo+
Solo
Set
Set
Kennenhunter
Set
Level 158
God Stats
1W - 2L
1,227 SR
Queue Stats
239W - 236L
1,603 Elo+
Party 1
Charybdis
Charybdis
LUcK_07
Charybdis
Level 160
God Stats
117W - 125L
1,572 SR
Queue Stats
542W - 528L
1,573 Elo+
Solo
Cthulhu
Cthulhu
PH NYL
Cthulhu
Level 128
God Stats
5W - 5L
1,496 SR
Queue Stats
435W - 382L
1,552 Elo+
Solo
Team Averages
Level 142
1,405 SR
1,585 Elo+

VS

Team Averages
Level 141
1,567 SR
1,590 Elo+
Ra
Ra
AyVroo-
Ra
Level 157
God Stats
61W - 64L
1,545 SR
Queue Stats
412W - 405L
1,573 Elo+
Solo
Mulan
Mulan
Reverend_Hex
Mulan
Level 108
God Stats
8W - 8L
1,567 SR
Queue Stats
506W - 453L
1,584 Elo+
Solo
Ymir
Ymir
lI Action Il
Ymir
Level 142
God Stats
10W - 9L
1,661 SR
Queue Stats
652W - 618L
1,616 Elo+
Solo
Anhur
Anhur
lordchris202
Anhur
Level 149
God Stats
9W - 17L
1,522 SR
Queue Stats
465W - 442L
1,552 Elo+
Solo
Camazotz
Camazotz
nHelheim
Camazotz
Level 147
God Stats
5W - 5L
1,539 SR
Queue Stats
433W - 369L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
6 / 3 / 8
9,466
498
11,127
14,483
12,204
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
17
3 / 4 / 2
10,409
548
11,496
8,513
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 2 / 5
10,470
551
7,584
16,303
7,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
LUcK_07
Charybdis
18
4 / 3 / 5
11,030
581
9,059
11,342
3,607
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
PH NYL
Cthulhu
18
1 / 0 / 5
10,628
559
16,295
11,851
15,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 2
9,986
526
12,408
10,968
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 3 / 0
9,429
496
7,202
17,828
14,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 3 / 5
7,765
409
5,897
19,035
13,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 2
9,093
479
5,660
12,645
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
nHelheim
Camazotz
15
3 / 4 / 5
9,313
490
8,019
18,716
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
12
12
Deaths
18
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
W
Artio
6
3
8
3.33
W
Sol
3
4
2
1
W
4
2
5
3.25
W
Charybdis
LUcK_07
Charybdis
4
3
5
2.17
W
Cthulhu
PH NYL
Cthulhu
1
0
5
3.5
L
0
3
0
0
L
2
3
5
1.5
L
0
5
2
0.2
L
Camazotz
nHelheim
Camazotz
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,561
Damage
39,186
62,492
Taken
79,192
44,737
Mitigated
42,834
26,718
Healing
32,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,408
612
2,996
4,500
10,968
4,737
0
6,029
4,887
75,794
0
W
Artio
11,127
659
1,026
4,304
14,483
12,204
0
5,691
8,596
37,849
0
W
Sol
11,496
3,407
0
3,904
8,513
5,527
0
4,121
4,209
69,438
5,692
W
7,584
2,694
0
8,850
16,303
7,496
0
5,952
10,205
0
88,881
W
Charybdis
LUcK_07
Charybdis
9,059
4,685
0
3,544
11,342
3,607
774
1,695
9,601
0
90,024
W
Cthulhu
PH NYL
Cthulhu
16,295
1,608
570
4,520
11,851
15,903
0
1,933
9,877
80,004
0
L
7,202
1,183
0
7,925
17,828
14,154
0
11,068
4,980
6,596
59,184
L
5,897
1,232
0
4,455
19,035
13,784
0
9,199
9,802
27,555
0
L
5,660
3,072
0
3,904
12,645
3,174
0
1,813
10,832
0
63,809
L
Camazotz
nHelheim
Camazotz
8,019
1,837
0
8,228
18,716
6,985
0
7,890
10,645
0
69,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,003
Gold Earned
45,586
662
Minions Killed
604
0
Camps Cleared
0
1,959,476
Distance Traveled
1,894,357
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,986
526
141
7
0
370,237
5
W
Artio
9,466
498
51
3
0
378,910
3
W
Sol
10,409
548
147
8
0
364,083
0
W
Set
10,470
551
150
8
0
449,087
9
W
Charybdis
11,030
581
158
8
0
356,100
0
W
Cthulhu
10,628
559
156
8
0
411,296
8
L
Mulan
9,429
496
161
8
0
370,614
4
L
Ymir
7,765
409
45
2
0
362,447
6
L
Anhur
9,093
479
134
7
0
358,229
9
L
Camazotz
9,313
490
123
6
0
432,830
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role