Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
GOLDENISHE
Nemesis
Level 22
God Stats
16W - 12L
1,588 SR
Queue Stats
64W - 70L
1,346 Elo+
Solo
Bellona
Bellona
changyboi
Bellona
Level 21
God Stats
3W - 0L
1,876 SR
Queue Stats
24W - 24L
1,360 Elo+
Solo
Neith
Neith
koubbA
Neith
Level 18
God Stats
11W - 6L
1,514 SR
Queue Stats
24W - 25L
1,411 Elo+
Solo
Sol
Sol
whitecanary09
Sol
Level 8
God Stats
11W - 8L
1,534 SR
Queue Stats
33W - 37L
1,387 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,401 Elo+

VS

Team Averages
Level 16
1,435 SR
1,353 Elo+
Guan Yu
Guan Yu
ImEvolving
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Rubenlc95
Amaterasu
Level 29
God Stats
27W - 46L
1,382 SR
Queue Stats
62W - 108L
1,264 Elo+
Solo
Sylvanus
Sylvanus
Seejae
Sylvanus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,455 Elo+
Solo
Artio
Artio
SergantSadiist
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 38L
1,418 Elo+
Solo
Anubis
Anubis
Shadowwolfen
Anubis
Level 6
God Stats
16W - 21L
1,293 SR
Queue Stats
19W - 28L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
2 / 1 / 8
6,012
547
5,046
4,781
3,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
GOLDENISHE
Nemesis
12
6 / 1 / 2
7,151
650
3,038
6,198
2,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
changyboi
Bellona
10
1 / 1 / 4
6,301
573
3,742
3,941
3,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
koubbA
Neith
9
4 / 0 / 3
5,864
533
5,639
4,159
721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
8 / 2 / 2
6,930
630
9,592
5,370
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ImEvolving
Guan Yu
9
1 / 4 / 0
5,431
494
2,543
8,065
3,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Rubenlc95
Amaterasu
11
2 / 4 / 0
6,131
557
2,309
7,588
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Seejae
Sylvanus
7
0 / 3 / 0
4,320
393
2,864
6,644
4,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 5 / 1
4,830
439
1,390
8,390
4,086
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
7
1 / 5 / 0
4,728
430
3,294
6,984
2,836
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
21
Kills
4
5
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
8
6
W
Nemesis
GOLDENISHE
Nemesis
6
1
2
7
L
Guan Yu
ImEvolving
Guan Yu
1
4
0
0.25
L
Amaterasu
Rubenlc95
Amaterasu
2
4
0
0.5
L
Sylvanus
Seejae
Sylvanus
0
3
0
0
L
0
5
1
0.1
L
Anubis
1
5
0
0.2
W
Bellona
changyboi
Bellona
1
1
4
3
W
Neith
koubbA
Neith
4
0
3
5.5
W
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,057
Damage
12,400
24,449
Taken
37,671
11,692
Mitigated
19,710
6,484
Healing
7,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
5,046
1,837
0
1,450
4,781
3,511
120
2,355
2,383
12,968
0
W
Nemesis
GOLDENISHE
Nemesis
3,038
1,561
0
1,365
6,198
2,693
676
388
5,810
0
38,969
L
Guan Yu
ImEvolving
Guan Yu
2,543
425
0
1,498
8,065
3,569
0
2,117
5,948
0
27,323
L
Amaterasu
Rubenlc95
Amaterasu
2,309
435
0
1,136
7,588
4,923
0
1,109
6,479
0
31,550
L
Sylvanus
Seejae
Sylvanus
2,864
1,535
664
1,070
6,644
4,296
0
3,115
3,529
6,907
1,882
L
1,390
241
149
1,727
8,390
4,086
621
5,476
2,914
12,567
0
L
Anubis
3,294
485
0
1,438
6,984
2,836
0
2,954
4,030
17,271
0
W
Bellona
changyboi
Bellona
3,742
241
0
838
3,941
3,162
337
194
3,747
6,702
20,975
W
Neith
koubbA
Neith
5,639
3,431
0
930
4,159
721
0
2,076
1,890
0
25,633
W
9,592
4,051
0
1,901
5,370
1,605
2,616
1,666
3,704
26,113
3,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,258
Gold Earned
25,440
267
Minions Killed
183
0
Camps Cleared
0
990,103
Distance Traveled
936,292
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,012
547
27
2
0
169,708
1
W
Nemesis
7,151
650
73
7
0
247,775
0
L
Guan Yu
5,431
494
56
5
0
203,923
3
L
Amaterasu
6,131
557
59
5
0
195,990
0
L
Sylvanus
4,320
393
15
1
0
194,924
2
L
Artio
4,830
439
22
2
0
192,304
0
L
Anubis
4,728
430
31
3
0
149,151
0
W
Bellona
6,301
573
59
5
0
208,031
2
W
Neith
5,864
533
50
5
0
193,575
0
W
Sol
6,930
630
58
5
0
171,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role