Player Matchup

Cliodhna
Cliodhna
BigWukie
Cliodhna
Level 131
God Stats
25W - 15L
1,704 SR
Queue Stats
623W - 567L
1,511 Elo+
Party 1
Pele
Pele
PuggIes_
Pele
Level 67
God Stats
2W - 1L
1,485 SR
Queue Stats
139W - 134L
1,549 Elo+
Party 1
Geb
Geb
RABlD BEAST
Geb
Level 126
God Stats
8W - 5L
1,472 SR
Queue Stats
669W - 696L
1,528 Elo+
Party 3
Skadi
Skadi
RABlD MOUSE
Skadi
Level 128
God Stats
11W - 13L
1,578 SR
Queue Stats
744W - 753L
1,512 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SkyDaddyy
Morgan Le Fay
Level 160
God Stats
3W - 4L
1,507 SR
Queue Stats
272W - 237L
1,558 Elo+
Solo
Team Averages
Level 122
1,549 SR
1,532 Elo+

VS

Team Averages
Level 102
1,508 SR
1,493 Elo+
Neith
Neith
HKProxy_
Neith
Level 96
God Stats
8W - 10L
1,535 SR
Queue Stats
463W - 513L
1,554 Elo+
Solo
Janus
Janus
MacxAttackx1217
Janus
Level 149
God Stats
0W - 1L
1,286 SR
Queue Stats
156W - 130L
1,598 Elo+
Solo
Cerberus
Cerberus
OwO_Gumshoosh
Cerberus
Level 65
God Stats
7W - 11L
1,377 SR
Queue Stats
171W - 221L
1,386 Elo+
Party 2
Osiris
Osiris
OwO_elfy
Osiris
Level 104
God Stats
1W - 4L
1,746 SR
Queue Stats
371W - 480L
1,386 Elo+
Party 2
Mercury
Mercury
zTompy_
Mercury
Level 97
God Stats
13W - 13L
1,594 SR
Queue Stats
589W - 579L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigWukie
Cliodhna
11
6 / 0 / 3
6,450
717
5,052
5,193
1,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pele
9
0 / 3 / 0
4,873
541
2,590
5,778
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 0 / 9
5,318
591
3,366
5,994
3,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 5
5,011
557
3,400
3,680
720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
SkyDaddyy
Morgan Le Fay
11
5 / 0 / 2
6,364
707
2,995
2,196
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HKProxy_
Neith
7
1 / 4 / 0
4,417
491
3,578
5,362
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
3,943
438
720
2,163
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
OwO_Gumshoosh
Cerberus
6
0 / 4 / 1
4,287
476
1,546
6,496
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
OwO_elfy
Osiris
9
3 / 1 / 0
5,347
594
4,374
5,463
4,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
zTompy_
Mercury
8
0 / 4 / 1
4,954
550
1,634
6,006
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
4
4
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
BigWukie
Cliodhna
6
0
3
7.5
L
Neith
HKProxy_
Neith
1
4
0
0.25
L
0
1
0
0
L
Cerberus
OwO_Gumshoosh
Cerberus
0
4
1
0.13
L
Osiris
OwO_elfy
Osiris
3
1
0
3
W
Pele
0
3
0
0
W
1
0
9
5.5
W
2
1
5
4.5
W
Morgan Le Fay
SkyDaddyy
Morgan Le Fay
5
0
2
6
L
Mercury
zTompy_
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
11,852
22,841
Taken
25,490
7,411
Mitigated
12,686
10,056
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
BigWukie
Cliodhna
5,052
1,272
0
3,914
5,193
1,412
0
962
4,231
0
33,241
L
Neith
HKProxy_
Neith
3,578
1,275
0
1,493
5,362
1,831
0
1,841
3,521
0
21,508
L
720
123
0
706
2,163
494
0
1,055
1,108
11,633
0
L
Cerberus
OwO_Gumshoosh
Cerberus
1,546
154
0
1,752
6,496
3,634
0
2,551
3,945
7,689
0
L
Osiris
OwO_elfy
Osiris
4,374
2,041
0
103
5,463
4,643
110
0
5,463
0
23,960
W
Pele
2,590
569
0
1,818
5,778
1,522
0
0
5,778
0
24,736
W
3,366
342
0
2,317
5,994
3,055
0
650
5,344
14,215
0
W
3,400
1,318
0
1,482
3,680
720
110
248
3,432
0
22,782
W
Morgan Le Fay
SkyDaddyy
Morgan Le Fay
2,995
275
0
525
2,196
702
188
406
1,790
33,154
0
L
Mercury
zTompy_
Mercury
1,634
355
0
1,115
6,006
2,084
0
914
5,092
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
22,948
243
Minions Killed
208
0
Camps Cleared
0
901,902
Distance Traveled
723,622
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,450
717
69
8
0
188,308
3
L
Neith
4,417
491
45
5
0
149,467
0
L
Janus
3,943
438
25
3
0
80,528
3
L
Cerberus
4,287
476
16
2
0
164,909
3
L
Osiris
5,347
594
52
6
0
151,033
0
W
Pele
4,873
541
41
5
0
181,283
0
W
Geb
5,318
591
17
2
0
179,344
2
W
Skadi
5,011
557
56
6
0
164,491
0
W
Morgan Le Fay
6,364
707
60
7
0
188,476
3
L
Mercury
4,954
550
70
8
0
177,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role