Player Matchup

Zeus
Zeus
DenjiGod
Zeus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ymir
Ymir
IsaacCV12
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
THANATOROS21
Arachne
Level 18
God Stats
18W - 12L
1,481 SR
Queue Stats
40W - 44L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
TheSandyToes
Cthulhu
Level 4
God Stats
5W - 10L
1,118 SR
Queue Stats
10W - 21L
1,066 Elo+
Solo
Danzaburou
Danzaburou
korsackoff
Danzaburou
Level 27
God Stats
13W - 18L
1,589 SR
Queue Stats
78W - 99L
1,407 Elo+
Party 1
Team Averages
Level 11
1,437 SR
1,365 Elo+

VS

Team Averages
Level 21
1,445 SR
1,412 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChiefKingKody
Zeus
Level 18
God Stats
46W - 26L
1,636 SR
Queue Stats
173W - 178L
1,485 Elo+
Solo
Guan Yu
Guan Yu
Hamidou22j2011
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kerekkarika
Yemoja
Level 28
God Stats
19W - 31L
1,350 SR
Queue Stats
54W - 75L
1,274 Elo+
Party 2
Xbalanque
Xbalanque
Urim120
Xbalanque
Level 27
God Stats
8W - 16L
1,239 SR
Queue Stats
73W - 102L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
3 / 2 / 1
7,360
460
5,239
8,564
2,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
0 / 9 / 0
5,967
373
1,791
11,214
4,315
Arachne
THANATOROS21
Arachne
3
1 / 0 / 0
5,168
323
455
969
205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
TheSandyToes
Cthulhu
11
2 / 3 / 0
6,986
437
2,706
8,612
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
korsackoff
Danzaburou
9
0 / 6 / 1
6,019
376
3,647
10,851
2,912
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
8 / 1 / 2
9,046
565
7,107
9,810
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 4
8,396
525
9,199
7,128
2,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,835
365
181
4,470
2,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
11
4 / 1 / 9
8,143
509
5,521
7,766
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Urim120
Xbalanque
12
7 / 2 / 7
8,168
511
7,961
7,868
2,716
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
6
Kills
20
20
Deaths
9
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
8
1
2
9
W
1
1
4
3
L
Zeus
3
2
1
1.75
W
0
4
0
0
L
Ymir
0
9
0
0
W
Yemoja
4
1
9
8.5
L
Arachne
THANATOROS21
Arachne
1
0
0
1
L
Cthulhu
TheSandyToes
Cthulhu
2
3
0
0.67
W
Xbalanque
Urim120
Xbalanque
7
2
7
5.25
L
Danzaburou
korsackoff
Danzaburou
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,838
Damage
29,969
40,210
Taken
37,042
16,805
Mitigated
18,831
6,521
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,107
1,689
0
4,180
9,810
3,661
1,247
513
9,182
0
63,278
W
9,199
797
0
2,827
7,128
2,602
2,275
3,004
4,124
57,041
0
L
Zeus
5,239
1,253
62
1,284
8,564
2,787
0
5,934
2,630
34,177
0
W
181
68
25
501
4,470
2,680
103
1,063
3,283
0
4,986
L
Ymir
1,791
642
0
230
11,214
4,315
280
3,443
7,771
18,077
0
W
Yemoja
5,521
1,515
2,541
2,803
7,766
7,172
249
2,863
4,813
22,890
0
L
Arachne
THANATOROS21
Arachne
455
356
0
449
969
205
0
139
830
0
3,501
L
Cthulhu
TheSandyToes
Cthulhu
2,706
527
0
1,972
8,612
6,586
135
3,720
4,892
24,726
0
W
Xbalanque
Urim120
Xbalanque
7,961
5,546
71
1,980
7,868
2,716
907
1,920
5,904
0
34,240
L
Danzaburou
korsackoff
Danzaburou
3,647
890
0
2,524
10,851
2,912
21
1,484
9,367
0
26,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,500
Gold Earned
39,588
187
Minions Killed
312
0
Camps Cleared
0
1,046,733
Distance Traveled
1,298,032
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,046
565
102
6
0
321,775
4
W
Zeus
8,396
525
99
6
0
270,355
2
L
Zeus
7,360
460
62
4
0
274,924
0
W
Guan Yu
5,835
365
13
1
0
172,189
4
L
Ymir
5,967
373
27
2
0
243,415
0
W
Yemoja
8,143
509
20
1
0
271,359
3
L
Arachne
5,168
323
12
1
0
68,590
0
L
Cthulhu
6,986
437
43
3
0
235,013
0
W
Xbalanque
8,168
511
78
5
0
262,354
0
L
Danzaburou
6,019
376
43
3
0
224,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role