Player Matchup

Horus
Horus
Gold I
Agaheart97
Horus
Gold I
Level 125
God Stats
1W - 0L
1,527 SR
Queue Stats
60W - 58L
1,615 MMR
Party 1
Nu Wa
Nu Wa
Gold I
DajasSs7
Nu Wa
Gold I
Level 144
God Stats
21W - 17L
1,506 SR
Queue Stats
615W - 623L
1,664 MMR
Solo
Heimdallr
Heimdallr
Gold II
ElNanoDeValencia
Heimdallr
Gold II
Level 108
God Stats
20W - 9L
1,819 SR
Queue Stats
53W - 47L
1,567 MMR
Party 1
Cerberus
Cerberus
Gold I
X_Topo_D_Pocho_X
Cerberus
Gold I
Level 143
God Stats
5W - 2L
1,566 SR
Queue Stats
100W - 96L
1,549 MMR
Solo
Arachne
Arachne
Gold II
unlinking
Arachne
Gold II
Level 154
God Stats
2W - 6L
1,310 SR
Queue Stats
463W - 477L
1,650 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 135
1,546 SR
1,609 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 115
1,548 SR
1,609 MMR
Cthulhu
Cthulhu
Gold III
BIGMAX6777
Cthulhu
Gold III
Level 105
God Stats
9W - 8L
1,521 SR
Queue Stats
219W - 236L
1,542 MMR
Solo
Anubis
Anubis
Gold II
Daniii_25s
Anubis
Gold II
Level 107
God Stats
219W - 210L
1,593 SR
Queue Stats
313W - 312L
1,618 MMR
Solo
Tiamat
Tiamat
Gold I
Him3rooos
Tiamat
Gold I
Level 120
God Stats
0W - 3L
1,517 SR
Queue Stats
147W - 150L
1,609 MMR
Solo
Ravana
Ravana
Platinum I
Mastryx
Ravana
Platinum I
Level 123
God Stats
0W - 2L
1,289 SR
Queue Stats
172W - 164L
1,634 MMR
Solo
Cernunnos
Cernunnos
Gold III
WWuskin
Cernunnos
Gold III
Level 120
God Stats
2W - 1L
1,821 SR
Queue Stats
12W - 11L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
19
3 / 6 / 19
13,417
479
8,627
31,485
37,309
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
DajasSs7
Nu Wa
20
7 / 4 / 20
15,513
554
33,229
19,830
7,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
20
14 / 6 / 12
16,154
577
29,524
23,886
9,953
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 6 / 13
15,890
568
21,055
32,047
38,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
unlinking
Arachne
20
6 / 9 / 12
14,132
505
11,861
30,504
12,889
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
LokiGebAthenaArtioScylla

VS

Bans
Morgan Le FayHou YiSobekCharybdisYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BIGMAX6777
Cthulhu
19
2 / 8 / 14
12,311
440
18,182
27,195
21,759
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Daniii_25s
Anubis
20
12 / 7 / 5
14,684
524
25,481
25,442
10,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
Him3rooos
Tiamat
19
5 / 10 / 4
13,036
466
17,819
24,846
12,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Mastryx
Ravana
20
8 / 9 / 10
15,418
551
19,726
25,163
13,484
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
WWuskin
Cernunnos
20
4 / 7 / 5
13,780
492
15,334
23,514
6,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
69
41
Kills
31
31
Deaths
41
76
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Horus
3
6
19
2.08
L
Cthulhu
BIGMAX6777
Cthulhu
2
8
14
1.13
W
Nu Wa
DajasSs7
Nu Wa
7
4
20
4.25
L
Anubis
Daniii_25s
Anubis
12
7
5
2.07
W
Heimdallr
14
6
12
3.33
L
Tiamat
Him3rooos
Tiamat
5
10
4
0.7
L
Ravana
Mastryx
Ravana
8
9
10
1.44
L
Cernunnos
WWuskin
Cernunnos
4
7
5
0.93
W
11
6
13
2.92
W
Arachne
unlinking
Arachne
6
9
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,296
Damage
96,542
137,752
Taken
126,160
106,425
Mitigated
65,194
42,544
Healing
35,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
8,627
3,316
3,552
7,167
31,485
37,309
850
12,679
18,806
0
31,721
L
Cthulhu
BIGMAX6777
Cthulhu
18,182
683
1,146
4,731
27,195
21,759
0
12,028
14,814
70,626
0
W
Nu Wa
DajasSs7
Nu Wa
33,229
8,501
625
4,744
19,830
7,499
1,825
12,593
7,237
140,927
0
L
Anubis
Daniii_25s
Anubis
25,481
1,206
0
11,228
25,442
10,760
445
13,632
10,910
104,170
0
W
Heimdallr
29,524
14,366
0
8,375
23,886
9,953
4,663
10,701
13,185
0
129,342
L
Tiamat
Him3rooos
Tiamat
17,819
1,998
0
6,309
24,846
12,369
275
8,986
15,678
80,063
0
L
Ravana
Mastryx
Ravana
19,726
5,506
0
3,706
25,163
13,484
0
10,627
14,159
0
122,590
L
Cernunnos
WWuskin
Cernunnos
15,334
8,884
0
8,653
23,514
6,822
672
7,365
16,097
0
119,227
W
21,055
583
0
9,293
32,047
38,775
895
14,027
18,020
80,715
0
W
Arachne
unlinking
Arachne
11,861
6,436
0
8,788
30,504
12,889
1,474
11,482
19,022
0
108,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,106
Gold Earned
69,229
669
Minions Killed
733
0
Camps Cleared
0
2,552,121
Distance Traveled
2,475,344
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,417
479
27
1
0
534,557
5
L
Cthulhu
12,311
440
86
3
0
534,787
3
W
Nu Wa
15,513
554
165
6
0
485,653
13
L
Anubis
14,684
524
145
5
0
415,743
7
W
Heimdallr
16,154
577
173
6
0
495,068
7
L
Tiamat
13,036
466
146
5
0
507,536
9
L
Ravana
15,418
551
163
6
0
529,993
6
L
Cernunnos
13,780
492
193
7
0
487,285
3
W
Cerberus
15,890
568
170
6
0
474,888
4
W
Arachne
14,132
505
134
5
0
561,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role