Player Matchup

Khepri
Khepri
Coottick
Khepri
Level 102
God Stats
59W - 45L
1,717 SR
Queue Stats
374W - 238L
1,806 Elo+
Party 1
Bacchus
Bacchus
DaviesGottem
Bacchus
Level 29
God Stats
4W - 1L
1,954 SR
Queue Stats
166W - 44L
1,883 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
dissFUNKshun
Ah Muzen Cab
Level 156
God Stats
14W - 6L
1,641 SR
Queue Stats
722W - 481L
1,878 Elo+
Party 1
Team Averages
Level 96
1,770 SR
1,856 Elo+

VS

Team Averages
Level 70
1,486 SR
1,691 Elo+
Jormungandr
Jormungandr
KeyLeone
Jormungandr
Level 66
God Stats
2W - 4L
1,319 SR
Queue Stats
249W - 147L
1,659 Elo+
Party 2
Ah Puch
Ah Puch
Yeeticuss
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 68L
1,708 Elo+
Party 2
Loki
Loki
ultimate69
Loki
Level 114
God Stats
3W - 4L
1,640 SR
Queue Stats
361W - 327L
1,705 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Coottick
Khepri
11
3 / 1 / 9
7,515
752
4,387
7,676
6,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
DaviesGottem
Bacchus
10
3 / 0 / 5
6,968
697
4,223
4,840
4,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
dissFUNKshun
Ah Muzen Cab
13
7 / 1 / 6
7,960
796
9,590
5,933
2,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KeyLeone
Jormungandr
10
1 / 3 / 1
6,409
641
4,665
7,831
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Yeeticuss
Ah Puch
10
0 / 6 / 1
6,052
605
4,005
7,389
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 4 / 1
5,941
594
4,196
5,858
2,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Khepri
Coottick
Khepri
3
1
9
7.5
W
Bacchus
DaviesGottem
Bacchus
3
0
5
5.5
L
Jormungandr
KeyLeone
Jormungandr
1
3
1
0.5
L
Ah Puch
Yeeticuss
Ah Puch
0
6
1
0.08
W
Ah Muzen Cab
dissFUNKshun
Ah Muzen Cab
7
1
6
10
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,200
Damage
12,866
18,449
Taken
21,078
14,120
Mitigated
10,715
4,712
Healing
1,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Coottick
Khepri
4,387
500
80
596
7,676
6,995
0
3,588
3,841
13,079
0
W
Bacchus
DaviesGottem
Bacchus
4,223
535
126
634
4,840
4,848
0
1,723
3,017
14,448
0
L
Jormungandr
KeyLeone
Jormungandr
4,665
1,467
0
565
7,831
5,571
0
3,431
4,400
19,480
0
L
Ah Puch
Yeeticuss
Ah Puch
4,005
0
0
383
7,389
2,625
0
4,114
3,275
17,769
0
W
Ah Muzen Cab
dissFUNKshun
Ah Muzen Cab
9,590
4,204
0
3,276
5,933
2,277
385
3,066
2,799
0
38,796
L
4,196
1,111
0
739
5,858
2,519
0
1,257
4,601
0
13,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,443
Gold Earned
18,402
138
Minions Killed
120
6
Camps Cleared
3
624,811
Distance Traveled
512,964
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,515
752
20
2
2
203,577
3
W
Bacchus
6,968
697
18
2
2
205,034
2
L
Jormungandr
6,409
641
46
5
1
173,992
2
L
Ah Puch
6,052
605
45
5
0
161,018
1
W
Ah Muzen Cab
7,960
796
100
10
2
216,200
0
L
Loki
5,941
594
29
3
2
177,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role