Player Matchup

Hun Batz
Hun Batz
AaLiiiiVvEe
Hun Batz
Level 15
God Stats
11W - 12L
1,424 SR
Queue Stats
127W - 127L
1,416 Elo+
Solo
Xbalanque
Xbalanque
Fahad-611-
Xbalanque
Level 28
God Stats
14W - 2L
1,814 SR
Queue Stats
110W - 104L
1,490 Elo+
Solo
Kukulkan
Kukulkan
Gaalbu
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 1
Discordia
Discordia
Helianthus227
Discordia
Level 16
God Stats
2W - 0L
1,712 SR
Queue Stats
132W - 38L
1,538 Elo+
Solo
Yemoja
Yemoja
raaulaayuso
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 1
Team Averages
Level 13
1,590 SR
1,492 Elo+

VS

Team Averages
Level 11
1,471 SR
1,406 Elo+
Athena
Athena
Andyyy00
Athena
Level 23
God Stats
10W - 7L
1,741 SR
Queue Stats
96W - 97L
1,495 Elo+
Solo
Apollo
Apollo
BobbyAndersLost
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 86L
1,155 Elo+
Solo
Bastet
Bastet
JOHNnimbp6
Bastet
Level 8
God Stats
4W - 7L
1,417 SR
Queue Stats
18W - 30L
1,394 Elo+
Solo
Hou Yi
Hou Yi
chelseyhosewol
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,607 Elo+
Solo
Ares
Ares
maxus29
Ares
Level 14
God Stats
0W - 1L
1,198 SR
Queue Stats
31W - 38L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AaLiiiiVvEe
Hun Batz
20
10 / 2 / 8
14,704
613
17,650
18,141
10,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
Fahad-611-
Xbalanque
20
9 / 3 / 5
12,892
537
19,864
13,791
5,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
Gaalbu
Kukulkan
17
6 / 8 / 9
11,530
480
13,293
15,685
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
Helianthus227
Discordia
20
6 / 1 / 10
13,199
550
11,459
9,752
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
17
1 / 4 / 12
11,758
490
6,812
16,166
19,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andyyy00
Athena
19
7 / 6 / 6
12,361
515
14,731
30,572
22,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 1 / 0
6,476
270
139
1,057
42
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
JOHNnimbp6
Bastet
14
0 / 9 / 2
9,238
385
4,245
16,915
4,919
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 7 / 2
13,620
568
18,423
23,142
9,708
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
maxus29
Ares
15
1 / 9 / 5
10,049
419
8,226
24,999
22,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
33
32
Kills
18
18
Deaths
32
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AaLiiiiVvEe
Hun Batz
10
2
8
7
L
Athena
Andyyy00
Athena
7
6
6
1.67
L
0
1
0
0
W
Xbalanque
Fahad-611-
Xbalanque
9
3
5
3.83
W
Kukulkan
Gaalbu
Kukulkan
6
8
9
1.31
W
Discordia
Helianthus227
Discordia
6
1
10
11
L
Bastet
JOHNnimbp6
Bastet
0
9
2
0.11
L
10
7
2
1.57
L
Ares
maxus29
Ares
1
9
5
0.39
W
Yemoja
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
45,764
73,535
Taken
96,685
45,983
Mitigated
59,496
14,680
Healing
18,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AaLiiiiVvEe
Hun Batz
17,650
6,603
0
5,126
18,141
10,765
0
4,491
13,499
0
146,187
L
Athena
Andyyy00
Athena
14,731
2,127
0
4,584
30,572
22,269
0
12,268
18,028
64,938
0
L
139
139
0
0
1,057
42
0
15
1,042
0
820
W
Xbalanque
Fahad-611-
Xbalanque
19,864
12,042
0
3,746
13,791
5,598
9,070
3,549
10,242
0
115,383
W
Kukulkan
Gaalbu
Kukulkan
13,293
2,433
587
1,199
15,685
6,200
491
5,432
10,253
47,434
0
W
Discordia
Helianthus227
Discordia
11,459
1,177
0
1,265
9,752
3,644
1,247
2,915
6,837
77,702
0
L
Bastet
JOHNnimbp6
Bastet
4,245
1,734
0
717
16,915
4,919
0
4,141
12,632
0
45,552
L
18,423
11,927
0
9,208
23,142
9,708
2,234
7,842
15,013
0
109,956
L
Ares
maxus29
Ares
8,226
910
0
3,667
24,999
22,558
155
6,689
18,244
37,815
0
W
Yemoja
6,812
2,355
1,047
1,710
16,166
19,776
1,310
6,882
9,284
30,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,083
Gold Earned
51,744
682
Minions Killed
395
0
Camps Cleared
0
2,233,855
Distance Traveled
1,619,294
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,704
613
215
9
0
521,255
1
L
Athena
12,361
515
98
4
0
424,021
2
L
Apollo
6,476
270
1
0
0
29,181
0
W
Xbalanque
12,892
537
186
8
0
433,101
13
W
Kukulkan
11,530
480
83
3
0
407,752
0
W
Discordia
13,199
550
147
6
0
458,981
1
L
Bastet
9,238
385
75
3
0
448,325
1
L
Hou Yi
13,620
568
173
7
0
354,371
1
L
Ares
10,049
419
48
2
0
363,396
0
W
Yemoja
11,758
490
51
2
0
412,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role