Player Matchup

Hera
Hera
Esizakur
Hera
Level 29
God Stats
7W - 4L
1,669 SR
Queue Stats
110W - 131L
1,387 Elo+
Solo
Bellona
Bellona
JonatanDLE
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 2
Nemesis
Nemesis
JulyFreeGames
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,353 Elo+
Party 2
Tiamat
Tiamat
Kimonruy
Tiamat
Level 23
God Stats
5W - 3L
1,519 SR
Queue Stats
11W - 14L
1,346 Elo+
Party 1
Skadi
Skadi
Рэдкэт
Skadi
Level 23
God Stats
1W - 0L
1,890 SR
Queue Stats
6W - 7L
1,383 Elo+
Party 1
Team Averages
Level 19
1,616 SR
1,364 Elo+

VS

Team Averages
Level 22
1,499 SR
1,434 Elo+
Sol
Sol
Looff1
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 13L
1,536 Elo+
Party 3
Bellona
Bellona
RomainMJ
Bellona
Level 22
God Stats
2W - 5L
1,610 SR
Queue Stats
122W - 156L
1,349 Elo+
Solo
Cabrakan
Cabrakan
Sn0oX
Cabrakan
Level 28
God Stats
0W - 2L
1,296 SR
Queue Stats
34W - 23L
1,456 Elo+
Party 3
Hun Batz
Hun Batz
oxSKIxo
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,421 Elo+
Solo
Kukulkan
Kukulkan
rodz94
Kukulkan
Level 25
God Stats
1W - 7L
1,587 SR
Queue Stats
32W - 32L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 2 / 0
9,623
566
9,036
8,537
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
JonatanDLE
Bellona
15
2 / 1 / 2
9,167
539
7,441
9,663
9,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
15
3 / 2 / 2
8,995
529
6,909
11,451
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Kimonruy
Tiamat
14
3 / 0 / 2
8,188
482
8,740
7,677
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 2 / 4
8,240
485
9,097
8,542
2,400
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Looff1
Sol
12
1 / 4 / 1
7,374
434
5,688
9,800
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
RomainMJ
Bellona
14
2 / 3 / 1
8,570
504
6,971
13,832
10,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Sn0oX
Cabrakan
12
1 / 4 / 1
7,719
454
2,732
13,385
16,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
oxSKIxo
Hun Batz
11
0 / 4 / 1
7,204
424
2,901
10,224
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
rodz94
Kukulkan
15
2 / 3 / 0
9,541
561
4,414
9,041
3,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
16
Kills
6
7
Deaths
18
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
5
2
0
2.5
W
Bellona
JonatanDLE
Bellona
2
1
2
3
W
Nemesis
3
2
2
2
W
Tiamat
Kimonruy
Tiamat
3
0
2
4
L
Sol
Looff1
Sol
1
4
1
0.38
L
Bellona
RomainMJ
Bellona
2
3
1
0.83
L
Cabrakan
Sn0oX
Cabrakan
1
4
1
0.38
L
Hun Batz
oxSKIxo
Hun Batz
0
4
1
0.13
L
Kukulkan
rodz94
Kukulkan
2
3
0
0.67
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,223
Damage
22,706
45,870
Taken
56,282
23,750
Mitigated
36,959
11,793
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
9,036
1,469
0
2,630
8,537
2,956
0
3,620
4,579
63,546
0
W
Bellona
JonatanDLE
Bellona
7,441
1,561
0
1,717
9,663
9,948
1,285
0
9,663
12,472
36,607
W
Nemesis
6,909
3,192
0
3,665
11,451
5,622
0
524
10,873
0
71,424
W
Tiamat
Kimonruy
Tiamat
8,740
895
0
2,505
7,677
2,824
892
3,765
3,912
45,433
0
L
Sol
Looff1
Sol
5,688
841
0
2,138
9,800
2,951
579
4,533
5,267
45,457
0
L
Bellona
RomainMJ
Bellona
6,971
3,035
0
5,126
13,832
10,088
444
1,478
12,354
0
39,932
L
Cabrakan
Sn0oX
Cabrakan
2,732
159
0
2,866
13,385
16,399
0
5,011
8,374
19,532
0
L
Hun Batz
oxSKIxo
Hun Batz
2,901
958
0
2,024
10,224
4,121
0
1,826
8,398
0
45,106
L
Kukulkan
rodz94
Kukulkan
4,414
446
0
2,352
9,041
3,400
573
6,526
2,515
52,580
0
W
9,097
5,118
0
1,276
8,542
2,400
1,206
4,776
3,766
0
52,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
40,408
471
Minions Killed
425
0
Camps Cleared
0
1,636,411
Distance Traveled
1,463,005
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,623
566
125
7
0
320,854
6
W
Bellona
9,167
539
94
6
0
337,930
5
W
Nemesis
8,995
529
98
6
0
354,018
0
W
Tiamat
8,188
482
60
4
0
322,370
5
L
Sol
7,374
434
85
5
0
270,969
4
L
Bellona
8,570
504
94
6
0
327,500
4
L
Cabrakan
7,719
454
35
2
0
292,191
2
L
Hun Batz
7,204
424
83
5
0
309,930
4
L
Kukulkan
9,541
561
128
8
0
262,415
7
W
Skadi
8,240
485
94
6
0
301,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role