Player Matchup

Fenrir
Fenrir
Diamond III
Aurorα
Fenrir
Diamond III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 29L
2,246 MMR
Party 1
Persephone
Persephone
Diamond III
MyaR
Persephone
Diamond III
Level 160
God Stats
4W - 6L
1,630 SR
Queue Stats
181W - 108L
1,875 MMR
Party 1
Anhur
Anhur
Masters
manzei97
Anhur
Masters
Level 160
God Stats
15W - 15L
1,669 SR
Queue Stats
305W - 164L
2,248 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 159
1,600 SR
2,123 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,546 SR
1,527 MMR
Ymir
Ymir
Gold III
 
Ymir
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
OnlyJungleeee
Thoth
Gold IV
Level 129
God Stats
10W - 8L
1,536 SR
Queue Stats
91W - 93L
1,474 MMR
Solo
Danzaburou
Danzaburou
Silver I
X4rkerino
Danzaburou
Silver I
Level 128
God Stats
3W - 4L
1,603 SR
Queue Stats
11W - 16L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aurorα
Fenrir
12
4 / 3 / 10
7,681
768
8,724
11,761
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
MyaR
Persephone
12
4 / 1 / 9
8,071
807
11,032
4,706
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
manzei97
Anhur
13
8 / 0 / 6
8,476
848
7,702
7,878
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshTiamatAresMorgan Le FayOdin

VS

Bans
GebAthenaGaneshaSobekUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 2 / 2
7,422
742
3,949
11,714
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 7 / 2
5,998
600
3,805
8,570
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
X4rkerino
Danzaburou
9
2 / 7 / 1
6,692
669
5,516
10,161
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
4
4
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
2
1.5
W
Fenrir
Aurorα
Fenrir
4
3
10
3
W
Persephone
MyaR
Persephone
4
1
9
8.5
L
0
7
2
0.14
L
Danzaburou
X4rkerino
Danzaburou
2
7
1
0.36
W
Anhur
manzei97
Anhur
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
13,270
24,345
Taken
30,445
13,151
Mitigated
13,627
7,810
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,949
992
0
1,263
11,714
8,828
0
4,944
6,299
12,896
0
W
Fenrir
Aurorα
Fenrir
8,724
1,442
0
2,861
11,761
8,540
390
3,052
8,573
107
18,314
W
Persephone
MyaR
Persephone
11,032
528
0
1,630
4,706
1,518
338
1,786
2,775
30,031
0
L
3,805
108
0
656
8,570
2,260
0
3,028
5,162
12,276
0
L
Danzaburou
X4rkerino
Danzaburou
5,516
2,114
0
818
10,161
2,539
0
2,714
7,037
0
14,435
W
Anhur
manzei97
Anhur
7,702
3,802
0
3,319
7,878
3,093
1,568
2,751
4,871
0
42,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
20,112
144
Minions Killed
77
9
Camps Cleared
0
514,141
Distance Traveled
460,747
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,422
742
32
3
0
153,930
2
W
Fenrir
7,681
768
20
2
1
180,933
0
W
Persephone
8,071
807
53
5
4
165,071
2
L
Thoth
5,998
600
32
3
0
153,504
3
L
Danzaburou
6,692
669
13
1
0
153,313
3
W
Anhur
8,476
848
71
7
4
168,137
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role