Player Matchup

Nemesis
Nemesis
DracoHitYoASS
Nemesis
Level 15
God Stats
6W - 14L
1,371 SR
Queue Stats
10W - 26L
1,500 Elo+
Solo
Zeus
Zeus
jorgeduarte077
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,169 Elo+
Solo
Guan Yu
Guan Yu
liiDiaBlOoii
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
linkrat
Cthulhu
Level 13
God Stats
1W - 1L
1,852 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Neith
Neith
rudo-sargento367
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 9
1,545 SR
1,459 Elo+

VS

Team Averages
Level 11
1,618 SR
1,345 Elo+
Artio
Artio
Manupro_09
Artio
Level 21
God Stats
5W - 8L
1,450 SR
Queue Stats
41W - 66L
1,194 Elo+
Solo
Xbalanque
Xbalanque
RaphaelLeao
Xbalanque
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 3L
1,491 Elo+
Solo
Thor
Thor
SonJohann5021986
Thor
Level 5
God Stats
3W - 4L
1,593 SR
Queue Stats
3W - 4L
1,040 Elo+
Party 1
Ares
Ares
StevenMcQueen
Ares
Level 3
God Stats
1W - 2L
1,812 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
kks_86
Olorun
Level 3
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
4 / 12 / 1
11,480
425
10,335
21,698
7,887
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 3
11,441
424
14,858
14,646
5,480
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
liiDiaBlOoii
Guan Yu
15
3 / 9 / 11
10,089
374
9,552
22,948
19,086
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
linkrat
Cthulhu
14
4 / 4 / 6
10,048
372
12,353
17,566
10,201
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
10 / 7 / 8
12,889
477
20,843
17,884
7,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
6 / 1 / 9
11,791
437
13,425
22,482
24,444
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
RaphaelLeao
Xbalanque
20
6 / 5 / 2
13,506
500
9,631
19,593
8,434
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 6 / 7
11,402
422
8,202
17,642
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
9 / 7 / 9
13,408
497
16,763
22,408
26,492
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
kks_86
Olorun
17
9 / 5 / 11
12,418
460
18,929
17,687
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
24
Kills
36
37
Deaths
24
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nemesis
4
12
1
0.38
W
Artio
6
1
9
10.5
W
Xbalanque
RaphaelLeao
Xbalanque
6
5
2
1.4
W
6
6
7
1.58
W
9
7
9
1.93
L
3
5
3
0.9
W
Olorun
kks_86
Olorun
9
5
11
2.9
L
Guan Yu
liiDiaBlOoii
Guan Yu
3
9
11
0.94
L
Cthulhu
linkrat
Cthulhu
4
4
6
1.75
L
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,941
Damage
66,950
94,742
Taken
99,812
49,687
Mitigated
72,005
18,989
Healing
27,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,335
5,828
0
2,241
21,698
7,887
125
7,154
14,544
0
59,286
W
Artio
13,425
913
855
5,858
22,482
24,444
897
7,626
14,856
44,503
0
W
Xbalanque
RaphaelLeao
Xbalanque
9,631
7,773
0
5,561
19,593
8,434
5,457
1,120
18,473
0
92,239
W
8,202
1,535
0
947
17,642
5,780
3,291
3,522
14,120
0
44,726
W
16,763
2,042
0
4,884
22,408
26,492
968
8,040
14,368
53,558
0
L
14,858
2,669
162
7,139
14,646
5,480
780
11,159
3,487
70,655
0
W
Olorun
kks_86
Olorun
18,929
10,953
0
9,060
17,687
6,855
144
6,903
10,784
57,123
0
L
Guan Yu
liiDiaBlOoii
Guan Yu
9,552
1,960
1,662
2,653
22,948
19,086
802
10,215
12,733
0
24,500
L
Cthulhu
linkrat
Cthulhu
12,353
1,838
51
350
17,566
10,201
0
9,957
7,609
43,374
0
L
20,843
10,496
0
4,731
17,884
7,033
3,579
10,632
7,252
0
70,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,947
Gold Earned
62,525
388
Minions Killed
390
0
Camps Cleared
0
2,124,243
Distance Traveled
2,255,357
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,480
425
86
3
0
421,290
0
W
Artio
11,791
437
47
2
0
517,253
0
W
Xbalanque
13,506
500
135
5
0
397,674
0
W
Thor
11,402
422
63
2
0
467,054
0
W
Ares
13,408
497
66
2
0
471,019
6
L
Zeus
11,441
424
117
4
0
439,558
5
W
Olorun
12,418
460
79
3
0
402,357
0
L
Guan Yu
10,089
374
24
1
0
476,453
0
L
Cthulhu
10,048
372
58
2
0
404,627
0
L
Neith
12,889
477
103
4
0
382,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role