Player Matchup

Kukulkan
Kukulkan
NapolitaneCuApa
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 2
Nemesis
Nemesis
Pantteee
Nemesis
Level 12
God Stats
0W - 3L
1,164 SR
Queue Stats
6W - 10L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
S1TaXPrime
Baron Samedi
Level 5
God Stats
1W - 2L
1,737 SR
Queue Stats
3W - 6L
1,680 Elo+
Party 1
Chernobog
Chernobog
Sf1fTPrime
Chernobog
Level 2
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Bellona
Bellona
Sorenara
Bellona
Level 3
God Stats
0W - 2L
1,707 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 6
1,522 SR
1,509 Elo+

VS

Team Averages
Level 44
1,510 SR
1,394 Elo+
Nu Wa
Nu Wa
DIICEisNIICE
Nu Wa
Level 145
God Stats
16W - 8L
1,738 SR
Queue Stats
193W - 188L
1,571 Elo+
Party 3
Artio
Artio
Demideum
Artio
Level 25
God Stats
3W - 3L
1,336 SR
Queue Stats
35W - 55L
1,308 Elo+
Solo
Amaterasu
Amaterasu
Oakabiel
Amaterasu
Level 26
God Stats
1W - 2L
1,265 SR
Queue Stats
30W - 28L
1,379 Elo+
Solo
Neith
Neith
koubbA
Neith
Level 18
God Stats
11W - 6L
1,492 SR
Queue Stats
24W - 25L
1,398 Elo+
Solo
Thanatos
Thanatos
mightyvillager
Thanatos
Level 4
God Stats
2W - 0L
1,721 SR
Queue Stats
16W - 6L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 5 / 0
5,516
460
473
5,373
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Pantteee
Nemesis
9
2 / 5 / 0
5,868
489
2,893
8,799
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
S1TaXPrime
Baron Samedi
7
1 / 7 / 1
5,000
417
3,801
10,146
2,585
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Sf1fTPrime
Chernobog
7
0 / 6 / 1
4,777
398
2,801
5,718
748
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Sorenara
Bellona
10
2 / 2 / 0
5,677
473
4,251
9,459
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 7
8,801
733
8,992
5,598
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Demideum
Artio
10
1 / 1 / 1
6,345
529
2,615
9,436
7,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Oakabiel
Amaterasu
10
3 / 2 / 7
6,873
573
5,883
8,465
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
koubbA
Neith
10
1 / 1 / 2
5,823
485
4,423
4,678
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
13
9 / 1 / 4
7,930
661
8,007
9,438
3,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
5
Kills
25
25
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
W
Artio
Demideum
Artio
1
1
1
1.5
L
Kukulkan
0
5
0
0
W
Amaterasu
Oakabiel
Amaterasu
3
2
7
3.25
L
Nemesis
Pantteee
Nemesis
2
5
0
0.4
L
Baron Samedi
S1TaXPrime
Baron Samedi
1
7
1
0.21
L
Chernobog
Sf1fTPrime
Chernobog
0
6
1
0.08
L
Bellona
Sorenara
Bellona
2
2
0
1
W
Neith
koubbA
Neith
1
1
2
2
W
Thanatos
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
29,920
39,495
Taken
37,615
15,194
Mitigated
20,186
5,199
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,992
2,781
0
2,063
5,598
1,962
607
799
4,739
53,856
0
W
Artio
Demideum
Artio
2,615
31
184
3,573
9,436
7,549
369
606
8,830
24,044
0
L
Kukulkan
473
156
0
210
5,373
1,332
0
2,943
2,178
25,327
0
W
Amaterasu
Oakabiel
Amaterasu
5,883
2,301
0
3,354
8,465
5,843
188
2,455
6,010
0
22,533
L
Nemesis
Pantteee
Nemesis
2,893
1,348
0
2,614
8,799
3,133
0
2,735
5,931
0
32,253
L
Baron Samedi
S1TaXPrime
Baron Samedi
3,801
1,187
0
1,448
10,146
2,585
265
1,629
8,493
13,403
0
L
Chernobog
Sf1fTPrime
Chernobog
2,801
1,935
0
387
5,718
748
66
1,377
4,248
0
15,847
L
Bellona
Sorenara
Bellona
4,251
502
0
540
9,459
7,396
0
2,371
7,038
6,216
17,484
W
Neith
koubbA
Neith
4,423
2,632
0
1,177
4,678
1,410
1,215
479
4,199
0
29,574
W
Thanatos
8,007
2,920
0
10,074
9,438
3,422
900
1,100
8,338
0
47,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,838
Gold Earned
35,772
213
Minions Killed
334
0
Camps Cleared
0
1,059,807
Distance Traveled
1,165,163
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,801
733
103
9
0
227,880
4
W
Artio
6,345
529
43
4
0
234,592
1
L
Kukulkan
5,516
460
59
5
0
200,912
3
W
Amaterasu
6,873
573
41
3
0
235,381
1
L
Nemesis
5,868
489
71
6
0
247,558
1
L
Baron Samedi
5,000
417
15
1
0
187,552
0
L
Chernobog
4,777
398
36
3
0
181,684
1
L
Bellona
5,677
473
32
3
0
242,101
0
W
Neith
5,823
485
55
5
0
217,153
1
W
Thanatos
7,930
661
92
8
0
250,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role