Player Matchup

Da Ji
Da Ji
LordRimuru2
Da Ji
Level 28
God Stats
1W - 4L
1,764 SR
Queue Stats
78W - 92L
1,472 Elo+
Solo
Cliodhna
Cliodhna
MiikasaAckerman
Cliodhna
Level 29
God Stats
30W - 24L
1,617 SR
Queue Stats
112W - 99L
1,544 Elo+
Solo
Loki
Loki
Takito58
Loki
Level 18
God Stats
1W - 1L
1,792 SR
Queue Stats
4W - 7L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
WilliamX2
Danzaburou
Level 15
God Stats
0W - 1L
1,204 SR
Queue Stats
1W - 2L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
ZezinhoKill
Baron Samedi
Level 30
God Stats
0W - 1L
1,283 SR
Queue Stats
22W - 9L
1,706 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,570 Elo+

VS

Team Averages
Level 13
1,560 SR
1,553 Elo+
Danzaburou
Danzaburou
Auzyss
Danzaburou
Level 27
God Stats
38W - 6L
1,699 SR
Queue Stats
401W - 122L
1,717 Elo+
Party 2
Chaac
Chaac
Benjajajajajja
Chaac
Level 9
God Stats
6W - 7L
1,702 SR
Queue Stats
11W - 15L
1,404 Elo+
Solo
Awilix
Awilix
Buttt3r3
Awilix
Level 17
God Stats
4W - 1L
1,537 SR
Queue Stats
67W - 26L
1,681 Elo+
Party 2
Athena
Athena
Sch0ttky
Athena
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,509 Elo+
Solo
Ra
Ra
Teucano
Ra
Level 6
God Stats
3W - 2L
1,362 SR
Queue Stats
9W - 10L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 5
10,881
473
11,582
17,479
9,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cliodhna
18
8 / 4 / 3
11,942
519
25,890
17,748
17,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
0 / 12 / 2
9,388
408
5,229
15,318
5,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
WilliamX2
Danzaburou
11
0 / 9 / 1
7,732
336
6,072
13,996
3,291
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
ZezinhoKill
Baron Samedi
15
8 / 2 / 0
10,927
475
10,289
10,050
3,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Auzyss
Danzaburou
20
21 / 2 / 10
15,935
693
28,274
21,631
9,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 6 / 8
11,312
492
3,913
20,924
13,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
Buttt3r3
Awilix
20
7 / 3 / 10
13,391
582
11,318
16,840
7,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Athena
Sch0ttky
Athena
17
4 / 2 / 18
12,484
543
6,733
20,997
25,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 7 / 0
8,064
351
2,866
8,052
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
20
Kills
36
36
Deaths
20
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Auzyss
Danzaburou
21
2
10
13
W
3
6
8
1.17
W
Awilix
Buttt3r3
Awilix
7
3
10
4
L
4
9
5
0.72
L
Cliodhna
8
4
3
2.38
W
Athena
Sch0ttky
Athena
4
2
18
6.5
L
Loki
0
12
2
0.08
W
1
7
0
0.14
L
Danzaburou
WilliamX2
Danzaburou
0
9
1
0.06
L
Baron Samedi
ZezinhoKill
Baron Samedi
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,062
Damage
53,104
74,591
Taken
88,444
39,433
Mitigated
58,272
13,231
Healing
29,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Auzyss
Danzaburou
28,274
16,250
0
14,559
21,631
9,523
3,520
2,639
18,789
0
135,727
W
3,913
182
0
5,979
20,924
13,656
873
1,014
19,149
10
46,164
W
Awilix
Buttt3r3
Awilix
11,318
3,972
0
5,837
16,840
7,406
1,440
1,318
15,266
0
111,261
L
11,582
2,400
0
2,895
17,479
9,302
980
1,729
15,710
0
69,936
L
Cliodhna
25,890
2,089
0
4,324
17,748
17,048
1,272
2,237
15,511
0
90,800
W
Athena
Sch0ttky
Athena
6,733
1,494
0
2,065
20,997
25,459
284
3,124
17,375
28,169
0
L
Loki
5,229
808
0
528
15,318
5,800
0
1,949
13,369
0
49,758
W
2,866
1,082
63
1,181
8,052
2,228
0
4,735
3,317
17,301
0
L
Danzaburou
WilliamX2
Danzaburou
6,072
1,225
0
1,817
13,996
3,291
0
787
13,209
0
32,199
L
Baron Samedi
ZezinhoKill
Baron Samedi
10,289
1,466
175
3,492
10,050
3,992
0
2,832
7,023
58,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,870
Gold Earned
61,186
481
Minions Killed
507
0
Camps Cleared
0
1,981,877
Distance Traveled
2,102,142
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,935
693
187
8
0
440,652
4
W
Chaac
11,312
492
87
4
0
430,335
1
W
Awilix
13,391
582
163
7
0
522,925
3
L
Da Ji
10,881
473
109
5
0
427,788
2
L
Cliodhna
11,942
519
145
6
0
459,731
8
W
Athena
12,484
543
32
1
0
496,251
11
L
Loki
9,388
408
87
4
0
412,945
3
W
Ra
8,064
351
38
2
0
211,979
2
L
Danzaburou
7,732
336
41
2
0
450,593
1
L
Baron Samedi
10,927
475
99
4
0
230,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role