Player Matchup

Ymir
Ymir
Bergquisten
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,768 Elo+
Party 1
Tiamat
Tiamat
BjornarMoxnes
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,665 Elo+
Party 1
Hachiman
Hachiman
Bradavek
Hachiman
Level 18
God Stats
2W - 1L
1,864 SR
Queue Stats
3W - 4L
1,705 Elo+
Solo
Anhur
Anhur
KarlMBergquist
Anhur
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 7L
1,615 Elo+
Party 1
Ratatoskr
Ratatoskr
Puritania
Ratatoskr
Level 42
God Stats
1W - 2L
1,357 SR
Queue Stats
9W - 4L
1,767 Elo+
Party 1
Team Averages
Level 17
1,544 SR
1,704 Elo+

VS

Team Averages
Level 21
1,609 SR
1,608 Elo+
Hercules
Hercules
BIBxD
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,633 Elo+
Party 2
Osiris
Osiris
GoldGodfather
Osiris
Level 18
God Stats
2W - 1L
1,762 SR
Queue Stats
29W - 29L
1,599 Elo+
Party 2
Neith
Neith
Handerreder
Neith
Level 29
God Stats
28W - 29L
1,575 SR
Queue Stats
55W - 49L
1,594 Elo+
Party 2
Raijin
Raijin
Xenos721
Raijin
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 114L
1,607 Elo+
Solo
Anubis
Anubis
krems66
Anubis
Level 29
God Stats
53W - 25L
1,710 SR
Queue Stats
106W - 71L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 2
9,137
481
7,790
17,420
19,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 5
9,031
475
12,722
14,506
9,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Bradavek
Hachiman
13
1 / 7 / 1
7,878
415
6,669
15,598
4,399
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 7 / 1
8,140
428
6,594
15,051
4,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
Puritania
Ratatoskr
14
2 / 6 / 5
8,733
460
6,850
17,350
6,765
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BIBxD
Hercules
16
6 / 0 / 11
11,479
604
10,292
14,270
16,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
6 / 2 / 9
11,629
612
17,034
14,620
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 0 / 8
10,459
550
10,534
6,860
2,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Xenos721
Raijin
16
1 / 4 / 3
10,382
546
4,654
12,433
5,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
krems66
Anubis
18
9 / 3 / 0
11,969
630
18,703
14,362
7,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
9
Kills
27
27
Deaths
9
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
BIBxD
Hercules
6
0
11
11.5
L
3
4
2
1
L
3
3
5
1.83
L
Hachiman
Bradavek
Hachiman
1
7
1
0.21
W
6
2
9
5.25
W
5
0
8
9
L
0
7
1
0.07
L
Ratatoskr
Puritania
Ratatoskr
2
6
5
0.75
W
Raijin
Xenos721
Raijin
1
4
3
0.63
W
Anubis
krems66
Anubis
9
3
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,625
Damage
61,217
79,925
Taken
62,545
44,536
Mitigated
41,932
18,138
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BIBxD
Hercules
10,292
1,584
0
6,124
14,270
16,926
445
5,681
8,589
1,265
37,494
L
7,790
1,071
0
1,851
17,420
19,729
0
2,652
14,768
30,889
0
L
12,722
1,604
0
4,462
14,506
9,004
0
6,003
8,503
53,562
0
L
Hachiman
Bradavek
Hachiman
6,669
5,606
0
3,415
15,598
4,399
0
9,313
6,285
0
37,244
W
17,034
5,920
0
5,260
14,620
9,621
306
5,192
9,428
0
107,446
W
10,534
4,855
0
3,986
6,860
2,176
2,967
1,124
5,736
0
65,496
L
6,594
2,604
0
3,045
15,051
4,639
0
175
14,876
0
60,049
L
Ratatoskr
Puritania
Ratatoskr
6,850
1,232
0
5,365
17,350
6,765
0
5,730
11,620
0
48,542
W
Raijin
Xenos721
Raijin
4,654
513
62
3,960
12,433
5,257
910
5,001
7,432
71,048
0
W
Anubis
krems66
Anubis
18,703
642
0
7,935
14,362
7,952
3,146
3,514
10,848
81,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,919
Gold Earned
55,918
417
Minions Killed
572
0
Camps Cleared
0
1,645,748
Distance Traveled
1,762,933
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,479
604
30
2
0
393,851
1
L
Ymir
9,137
481
49
3
0
325,809
1
L
Tiamat
9,031
475
97
5
0
354,258
2
L
Hachiman
7,878
415
65
3
0
306,169
2
W
Osiris
11,629
612
155
8
0
381,187
6
W
Neith
10,459
550
116
6
0
358,959
0
L
Anhur
8,140
428
119
6
0
315,801
3
L
Ratatoskr
8,733
460
87
5
0
343,711
5
W
Raijin
10,382
546
133
7
0
339,658
7
W
Anubis
11,969
630
138
7
0
289,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role