Player Matchup

Anubis
Anubis
Nacadas
Anubis
Level 118
God Stats
22W - 8L
1,593 SR
Queue Stats
140W - 96L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
Natacos
Danzaburou
Level 145
God Stats
3W - 1L
1,683 SR
Queue Stats
248W - 173L
1,603 Elo+
Party 1
Achilles
Achilles
pompedus
Achilles
Level 107
God Stats
17W - 9L
1,508 SR
Queue Stats
207W - 149L
1,572 Elo+
Party 1
Team Averages
Level 123
1,595 SR
1,603 Elo+

VS

Team Averages
Level 91
1,542 SR
1,495 Elo+
Merlin
Merlin
Ankrish
Merlin
Level 88
God Stats
1W - 4L
1,524 SR
Queue Stats
33W - 45L
1,394 Elo+
Solo
Hachiman
Hachiman
NinjaDYM
Hachiman
Level 137
God Stats
0W - 1L
1,487 SR
Queue Stats
20W - 20L
1,592 Elo+
Solo
Arachne
Arachne
xsqqd
Arachne
Level 47
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Nacadas
Anubis
16
10 / 3 / 7
11,636
776
12,893
13,067
6,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Natacos
Danzaburou
16
7 / 0 / 13
11,952
797
14,274
13,863
5,080
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
pompedus
Achilles
14
5 / 3 / 10
10,651
710
9,236
15,450
10,102
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ankrish
Merlin
13
1 / 7 / 3
9,253
617
14,716
12,754
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
NinjaDYM
Hachiman
13
3 / 8 / 2
10,181
679
6,295
14,431
4,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
xsqqd
Arachne
14
2 / 7 / 1
9,773
652
9,583
14,072
4,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
22
Kills
6
6
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
Ankrish
Merlin
1
7
3
0.36
W
Anubis
Nacadas
Anubis
10
3
7
4.5
W
Danzaburou
Natacos
Danzaburou
7
0
13
13.5
L
Hachiman
NinjaDYM
Hachiman
3
8
2
0.5
W
Achilles
pompedus
Achilles
5
3
10
3.33
L
Arachne
xsqqd
Arachne
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,403
Damage
30,594
42,380
Taken
41,257
21,551
Mitigated
12,729
17,828
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Ankrish
Merlin
14,716
111
0
1,199
12,754
4,031
0
3,233
9,521
44,045
0
W
Anubis
Nacadas
Anubis
12,893
129
0
6,534
13,067
6,369
526
4,846
7,437
52,736
0
W
Danzaburou
Natacos
Danzaburou
14,274
7,333
0
9,820
13,863
5,080
1,870
5,358
8,055
0
54,005
L
Hachiman
NinjaDYM
Hachiman
6,295
2,468
0
238
14,431
4,495
0
6,500
7,931
0
26,048
W
Achilles
pompedus
Achilles
9,236
1,655
0
1,474
15,450
10,102
347
3,757
10,695
247
23,535
L
Arachne
xsqqd
Arachne
9,583
7,770
17
3,186
14,072
4,203
0
3,805
10,267
0
23,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
29,207
222
Minions Killed
144
7
Camps Cleared
7
830,125
Distance Traveled
775,863
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,253
617
67
4
2
255,647
2
W
Anubis
11,636
776
87
6
3
247,240
4
W
Danzaburou
11,952
797
103
7
2
275,080
4
L
Hachiman
10,181
679
52
3
3
244,239
5
W
Achilles
10,651
710
32
2
2
307,805
3
L
Arachne
9,773
652
25
2
2
275,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role