Player Matchup

Apollo
Apollo
NurseBean7655
Apollo
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,491 Elo+
Party 1
Chaac
Chaac
RevNantSpirit
Chaac
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 93L
1,488 Elo+
Solo
Ares
Ares
SurfGorilla
Ares
Level 15
God Stats
6W - 0L
1,896 SR
Queue Stats
32W - 26L
1,699 Elo+
Party 1
Anubis
Anubis
WhyPink4
Anubis
Level 10
God Stats
26W - 19L
1,875 SR
Queue Stats
97W - 92L
1,543 Elo+
Solo
Mercury
Mercury
calvin_2309
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,717 Elo+
Solo
Team Averages
Level 17
1,654 SR
1,587 Elo+

VS

Team Averages
Level 25
1,684 SR
1,624 Elo+
Ares
Ares
Bluelighttt07
Ares
Level 28
God Stats
24W - 18L
1,596 SR
Queue Stats
58W - 63L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
ChromeoGang
Tsukuyomi
Level 28
God Stats
32W - 26L
1,589 SR
Queue Stats
90W - 84L
1,561 Elo+
Solo
Tiamat
Tiamat
ZuLouGaming
Tiamat
Level 17
God Stats
2W - 1L
1,809 SR
Queue Stats
15W - 8L
1,625 Elo+
Solo
Charybdis
Charybdis
bigberny666
Charybdis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,847 Elo+
Solo
Fenrir
Fenrir
tiago_tyr
Fenrir
Level 29
God Stats
2W - 1L
1,928 SR
Queue Stats
127W - 122L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,532
427
8,648
15,018
5,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 4 / 2
10,532
527
14,553
19,522
16,770
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 2 / 6
9,163
458
6,316
16,880
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
WhyPink4
Anubis
20
7 / 1 / 4
12,628
631
13,893
13,489
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
calvin_2309
Mercury
20
10 / 2 / 1
11,845
592
10,009
11,366
5,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
8,741
437
7,037
22,653
20,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
ChromeoGang
Tsukuyomi
16
6 / 7 / 2
10,272
514
9,963
17,076
7,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
18
1 / 2 / 1
10,088
504
8,135
8,998
5,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
bigberny666
Charybdis
15
0 / 3 / 6
9,567
478
12,833
13,692
5,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
tiago_tyr
Fenrir
16
4 / 4 / 1
9,979
499
13,421
20,348
15,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
20
Kills
13
14
Deaths
20
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Tsukuyomi
ChromeoGang
Tsukuyomi
6
7
2
1
W
1
5
3
0.5
W
2
4
2
0.75
W
0
2
6
1.5
W
Anubis
WhyPink4
Anubis
7
1
4
9
L
Tiamat
1
2
1
0.75
L
Charybdis
bigberny666
Charybdis
0
3
6
1
W
Mercury
calvin_2309
Mercury
10
2
1
5.25
L
Fenrir
tiago_tyr
Fenrir
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,419
Damage
51,389
76,275
Taken
82,767
49,674
Mitigated
55,150
24,661
Healing
28,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,037
367
2,214
6,508
22,653
20,927
123
6,633
16,020
21,655
0
L
Tsukuyomi
ChromeoGang
Tsukuyomi
9,963
1,491
84
5,766
17,076
7,173
0
4,956
12,120
0
71,014
W
8,648
4,495
0
2,682
15,018
5,425
0
3,926
10,970
0
66,962
W
14,553
4,196
0
4,748
19,522
16,770
1,058
3,245
14,895
0
68,517
W
6,316
643
0
4,466
16,880
15,265
0
4,693
12,103
28,117
0
W
Anubis
WhyPink4
Anubis
13,893
1,002
0
9,031
13,489
7,014
0
3,999
8,974
103,772
0
L
Tiamat
8,135
580
0
4,111
8,998
5,933
319
1,642
7,356
71,767
0
L
Charybdis
bigberny666
Charybdis
12,833
5,495
0
2,485
13,692
5,132
592
4,156
9,536
0
93,269
W
Mercury
calvin_2309
Mercury
10,009
6,638
0
3,734
11,366
5,200
0
2,208
8,974
0
101,449
L
Fenrir
tiago_tyr
Fenrir
13,421
2,897
0
7,094
20,348
15,985
732
3,182
17,166
16,508
39,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,700
Gold Earned
48,647
647
Minions Killed
502
0
Camps Cleared
0
1,889,350
Distance Traveled
1,760,516
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,741
437
21
1
0
343,035
4
L
Tsukuyomi
10,272
514
95
5
0
405,168
8
W
Apollo
8,532
427
99
5
0
361,718
1
W
Chaac
10,532
527
123
6
0
340,423
0
W
Ares
9,163
458
46
2
0
392,627
1
W
Anubis
12,628
631
218
11
0
330,877
4
L
Tiamat
10,088
504
132
7
0
372,918
4
L
Charybdis
9,567
478
156
8
0
343,204
0
W
Mercury
11,845
592
161
8
0
463,705
3
L
Fenrir
9,979
499
98
5
0
296,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role