Player Matchup

Raijin
Raijin
Platinum III
Blackjacckk
Raijin
Platinum III
Level 128
God Stats
2W - 2L
1,508 SR
Queue Stats
405W - 417L
1,819 MMR
Solo
Odin
Odin
Platinum I
FoxYuu_
Odin
Platinum I
Level 159
God Stats
6W - 11L
1,509 SR
Queue Stats
718W - 721L
1,797 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
aBasicxz
Cthulhu
Platinum III
Level 147
God Stats
9W - 3L
1,937 SR
Queue Stats
352W - 346L
1,891 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
a_c_v_g_l
Tsukuyomi
Diamond IV
Level 158
God Stats
40W - 21L
1,708 SR
Queue Stats
499W - 478L
1,865 MMR
Party 1
Artemis
Artemis
Platinum IV
crunchy romaine
Artemis
Platinum IV
Level 118
God Stats
11W - 7L
1,627 SR
Queue Stats
78W - 81L
1,882 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,658 SR
1,851 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,564 SR
1,850 MMR
Chaac
Chaac
Platinum I
Creci
Chaac
Platinum I
Level 154
God Stats
2W - 5L
1,510 SR
Queue Stats
361W - 369L
1,793 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
MidnightinNYC_
Cu Chulainn
Platinum IV
Level 157
God Stats
1W - 2L
1,414 SR
Queue Stats
210W - 203L
1,898 MMR
Solo
Janus
Janus
Platinum V
VooDoo_iVy
Janus
Platinum V
Level 114
God Stats
5W - 3L
1,747 SR
Queue Stats
94W - 78L
1,902 MMR
Solo
Yemoja
Yemoja
Platinum II
WelshyLiam
Yemoja
Platinum II
Level 160
God Stats
7W - 13L
1,501 SR
Queue Stats
437W - 441L
1,821 MMR
Solo
Hachiman
Hachiman
Platinum II
oDeW_
Hachiman
Platinum II
Level 125
God Stats
11W - 9L
1,646 SR
Queue Stats
293W - 291L
1,839 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
11 / 7 / 10
13,528
564
15,931
18,728
7,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
FoxYuu_
Odin
19
9 / 4 / 19
14,135
589
11,464
24,273
25,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
aBasicxz
Cthulhu
20
5 / 2 / 19
13,862
578
23,172
20,736
28,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
a_c_v_g_l
Tsukuyomi
20
8 / 4 / 13
14,227
593
17,048
20,520
10,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 5 / 11
11,877
495
11,614
17,361
6,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArtioGilgameshGebMorgan Le FayTiamat

VS

Bans
AthenaPersephoneUllrThe MorriganKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Creci
Chaac
17
2 / 6 / 1
11,685
487
14,599
26,615
24,133
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
MidnightinNYC_
Cu Chulainn
17
10 / 8 / 4
12,052
502
12,531
20,989
11,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
16
1 / 7 / 8
11,173
466
11,425
15,054
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
WelshyLiam
Yemoja
14
4 / 8 / 6
10,547
439
8,046
26,052
25,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
oDeW_
Hachiman
17
5 / 6 / 5
11,848
494
14,431
19,091
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
34
Kills
22
22
Deaths
35
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Raijin
11
7
10
2.29
L
Chaac
Creci
Chaac
2
6
1
0.42
W
Odin
FoxYuu_
Odin
9
4
19
4.63
L
Cu Chulainn
MidnightinNYC_
Cu Chulainn
10
8
4
1.5
L
Janus
1
7
8
0.71
L
Yemoja
WelshyLiam
Yemoja
4
8
6
0.88
W
Cthulhu
aBasicxz
Cthulhu
5
2
19
7.25
W
Tsukuyomi
a_c_v_g_l
Tsukuyomi
8
4
13
3.63
W
1
5
11
1.3
L
Hachiman
oDeW_
Hachiman
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,229
Damage
61,032
101,618
Taken
107,801
77,500
Mitigated
73,264
39,254
Healing
25,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
15,931
793
412
3,894
18,728
7,299
2,261
4,509
14,029
70,959
0
L
Chaac
Creci
Chaac
14,599
1,590
0
9,472
26,615
24,133
0
10,052
14,706
9,031
75,347
W
Odin
FoxYuu_
Odin
11,464
1,137
1,090
6,189
24,273
25,208
532
7,123
16,757
11,455
38,286
L
Cu Chulainn
MidnightinNYC_
Cu Chulainn
12,531
2,872
0
2,459
20,989
11,293
0
6,839
13,701
0
69,624
L
Janus
11,425
438
0
1,818
15,054
5,194
0
5,052
9,655
79,282
0
L
Yemoja
WelshyLiam
Yemoja
8,046
1,275
2,934
5,167
26,052
25,610
27
9,336
16,143
28,309
0
W
Cthulhu
aBasicxz
Cthulhu
23,172
1,582
1,990
10,378
20,736
28,094
215
3,899
16,762
93,980
0
W
Tsukuyomi
a_c_v_g_l
Tsukuyomi
17,048
3,453
0
10,755
20,520
10,391
823
4,077
16,192
0
132,373
W
11,614
4,594
0
4,546
17,361
6,508
6,298
3,909
13,367
0
86,397
L
Hachiman
oDeW_
Hachiman
14,431
5,950
0
3,609
19,091
7,034
328
7,560
11,186
0
100,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,629
Gold Earned
57,305
649
Minions Killed
599
0
Camps Cleared
0
2,410,923
Distance Traveled
2,053,124
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,528
564
118
5
0
434,538
2
L
Chaac
11,685
487
174
7
0
407,928
3
W
Odin
14,135
589
66
3
0
469,561
14
L
Cu Chulainn
12,052
502
90
4
0
423,728
8
L
Janus
11,173
466
157
7
0
463,986
8
L
Yemoja
10,547
439
30
1
0
379,690
7
W
Cthulhu
13,862
578
168
7
0
514,694
5
W
Tsukuyomi
14,227
593
170
7
0
561,878
3
W
Artemis
11,877
495
127
5
0
430,252
2
L
Hachiman
11,848
494
148
6
0
377,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role