Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ARQuei
Ares
Level 61
God Stats
9W - 6L
1,766 SR
Queue Stats
173W - 206L
1,505 Elo+
Solo
Hera
Hera
Lilythi
Hera
Level 157
God Stats
0W - 7L
1,188 SR
Queue Stats
757W - 613L
1,592 Elo+
Solo
Yemoja
Yemoja
NascimentoPC
Yemoja
Level 107
God Stats
0W - 2L
1,291 SR
Queue Stats
10W - 19L
1,423 Elo+
Solo
Izanami
Izanami
WarNymphX
Izanami
Level 65
God Stats
53W - 43L
1,630 SR
Queue Stats
398W - 336L
1,664 Elo+
Solo
Team Averages
Level 89
1,475 SR
1,537 Elo+

VS

Team Averages
Level 124
1,701 SR
1,657 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
QyCuster
Raijin
Level 70
God Stats
1W - 0L
1,854 SR
Queue Stats
22W - 18L
1,594 Elo+
Party 1
Anubis
Anubis
VecoBr
Anubis
Level 92
God Stats
2W - 1L
1,519 SR
Queue Stats
95W - 84L
1,546 Elo+
Solo
Artio
Artio
Zelliel
Artio
Level 148
God Stats
8W - 3L
1,707 SR
Queue Stats
425W - 219L
1,802 Elo+
Party 1
Mercury
Mercury
zMindinho
Mercury
Level 160
God Stats
12W - 0L
1,926 SR
Queue Stats
1,081W - 452L
1,843 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
0 / 2 / 3
9,067
907
7,888
15,882
5,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
ARQuei
Ares
15
1 / 3 / 3
9,124
912
8,189
17,698
11,510
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Lilythi
Hera
15
2 / 5 / 2
9,583
958
11,090
12,291
4,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
15
0 / 3 / 2
9,592
959
5,971
20,261
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
WarNymphX
Izanami
15
1 / 3 / 1
8,641
864
5,201
14,625
5,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

178

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 1 / 7
11,015
1,102
19,874
5,395
1,893
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
QyCuster
Raijin
16
3 / 1 / 7
9,946
995
28,387
8,261
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
VecoBr
Anubis
17
3 / 0 / 8
10,268
1,027
12,827
7,587
4,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Zelliel
Artio
17
0 / 1 / 12
10,060
1,006
5,933
13,775
15,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
zMindinho
Mercury
16
4 / 1 / 7
9,916
992
9,568
8,832
3,330
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
4
Kills
16
16
Deaths
4
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
3
0.75
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
7
9.5
L
Ares
ARQuei
Ares
1
3
3
0.83
L
Hera
Lilythi
Hera
2
5
2
0.6
L
Yemoja
0
3
2
0.33
W
Raijin
QyCuster
Raijin
3
1
7
6.5
W
Anubis
VecoBr
Anubis
3
0
8
7
L
Izanami
WarNymphX
Izanami
1
3
1
0.5
W
Artio
Zelliel
Artio
0
1
12
6
W
Mercury
zMindinho
Mercury
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,339
Damage
76,589
80,757
Taken
43,850
39,479
Mitigated
28,259
12,947
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,888
539
4,293
4,123
15,882
5,678
0
7,919
7,963
37,417
0
W
Ah Muzen Cab
 
Ah Muzen Cab
19,874
5,849
0
617
5,395
1,893
0
4,568
827
0
50,468
L
Ares
ARQuei
Ares
8,189
156
0
0
17,698
11,510
0
13,255
4,443
24,862
0
L
Hera
Lilythi
Hera
11,090
1,736
0
421
12,291
4,175
0
5,768
6,523
30,650
0
L
Yemoja
5,971
1,102
2,382
1,624
20,261
12,661
0
13,291
6,970
19,651
0
W
Raijin
QyCuster
Raijin
28,387
1,190
246
835
8,261
2,967
0
6,839
1,422
46,432
0
W
Anubis
VecoBr
Anubis
12,827
199
520
2,388
7,587
4,124
0
6,289
1,298
43,406
0
L
Izanami
WarNymphX
Izanami
5,201
2,658
0
104
14,625
5,455
0
6,914
7,711
0
11,099
W
Artio
Zelliel
Artio
5,933
294
3,048
3,236
13,775
15,945
0
8,648
5,127
13,666
0
W
Mercury
zMindinho
Mercury
9,568
3,535
0
0
8,832
3,330
0
6,794
2,038
0
17,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,007
Gold Earned
51,205
226
Minions Killed
220
5
Camps Cleared
13
937,096
Distance Traveled
1,101,047
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,067
907
75
8
2
206,280
0
W
Ah Muzen Cab
11,015
1,102
89
9
6
208,859
0
L
Ares
9,124
912
25
3
1
189,433
1
L
Hera
9,583
958
75
8
1
196,050
4
L
Yemoja
9,592
959
28
3
0
160,797
4
W
Raijin
9,946
995
48
5
2
215,373
0
W
Anubis
10,268
1,027
62
6
1
197,490
0
L
Izanami
8,641
864
23
2
1
184,536
0
W
Artio
10,060
1,006
10
1
1
210,009
3
W
Mercury
9,916
992
11
1
3
269,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role