Player Matchup

Kukulkan
Kukulkan
GTFOMYJUNGLE
Kukulkan
Level 106
God Stats
4W - 5L
1,385 SR
Queue Stats
228W - 216L
1,514 Elo+
Party 1
Serqet
Serqet
rjdmgd
Serqet
Level 127
God Stats
25W - 16L
1,573 SR
Queue Stats
290W - 239L
1,613 Elo+
Party 1
Sylvanus
Sylvanus
xARMEDxZOMBIEx
Sylvanus
Level 48
God Stats
10W - 1L
1,994 SR
Queue Stats
254W - 84L
1,808 Elo+
Party 1
Team Averages
Level 94
1,651 SR
1,645 Elo+

VS

Team Averages
Level 122
1,528 SR
1,517 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
AlSkywalker
Vulcan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
CaioOmano
Cabrakan
Level 63
God Stats
0W - 1L
1,583 SR
Queue Stats
6W - 4L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GTFOMYJUNGLE
Kukulkan
14
9 / 1 / 8
9,203
837
8,697
6,277
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
rjdmgd
Serqet
13
4 / 3 / 15
8,422
766
6,722
9,732
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
13
6 / 1 / 11
8,656
787
7,831
7,886
6,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
2 / 8 / 3
7,299
664
4,871
9,205
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
2 / 4 / 3
7,787
708
10,119
7,274
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
CaioOmano
Cabrakan
10
1 / 7 / 4
6,876
625
5,080
12,098
11,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
5
5
Deaths
19
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
8
3
0.44
L
Vulcan
2
4
3
0.88
L
Cabrakan
CaioOmano
Cabrakan
1
7
4
0.43
W
Kukulkan
GTFOMYJUNGLE
Kukulkan
9
1
8
13
W
Serqet
rjdmgd
Serqet
4
3
15
3.83
W
Sylvanus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
20,070
23,895
Taken
28,577
12,750
Mitigated
17,039
9,076
Healing
3,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,871
512
0
354
9,205
3,250
0
5,939
3,266
0
12,722
L
Vulcan
10,119
2,664
0
1,496
7,274
2,500
0
4,492
2,264
34,748
0
L
Cabrakan
CaioOmano
Cabrakan
5,080
855
0
1,845
12,098
11,289
0
5,268
6,256
10,276
908
W
Kukulkan
GTFOMYJUNGLE
Kukulkan
8,697
810
0
538
6,277
2,357
96
4,238
2,039
44,383
0
W
Serqet
rjdmgd
Serqet
6,722
582
0
3,131
9,732
3,471
34
6,161
3,571
0
19,260
W
Sylvanus
7,831
3,076
2,286
3,121
7,886
6,922
690
5,105
2,781
18,423
3,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
21,962
162
Minions Killed
93
9
Camps Cleared
3
646,216
Distance Traveled
564,405
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,299
664
21
2
1
183,239
3
L
Vulcan
7,787
708
66
6
1
210,010
4
L
Cabrakan
6,876
625
6
1
1
171,156
4
W
Kukulkan
9,203
837
103
9
2
222,348
4
W
Serqet
8,422
766
28
3
5
237,719
2
W
Sylvanus
8,656
787
31
3
2
186,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role