Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DaBabiYoda
Fenrir
Level 109
God Stats
5W - 4L
1,516 SR
Queue Stats
212W - 181L
1,489 Elo+
Party 2
Agni
Agni
DepressionHurt
Agni
Level 105
God Stats
1W - 1L
1,428 SR
Queue Stats
45W - 37L
1,551 Elo+
Party 2
Anhur
Anhur
DevoFuu
Anhur
Level 106
God Stats
13W - 5L
1,747 SR
Queue Stats
25W - 12L
1,644 Elo+
Party 2
Team Averages
Level 97
1,538 SR
1,537 Elo+

VS

Team Averages
Level 111
1,504 SR
1,469 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Celopandagamer
Cupid
Level 105
God Stats
17W - 19L
1,497 SR
Queue Stats
587W - 704L
1,494 Elo+
Solo
Tiamat
Tiamat
SORVETICO
Tiamat
Level 109
God Stats
3W - 6L
1,432 SR
Queue Stats
197W - 227L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
Zzanderr
Kuzenbo
Level 62
God Stats
3W - 3L
1,592 SR
Queue Stats
32W - 40L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
2 / 0 / 1
6,762
564
6,612
5,391
1,635
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
 
Ymir
10
2 / 0 / 4
6,684
557
2,906
6,861
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
DaBabiYoda
Fenrir
12
4 / 1 / 2
6,907
576
3,705
7,294
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 3
6,505
542
5,841
5,780
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
DevoFuu
Anhur
12
7 / 1 / 3
7,389
616
8,582
6,354
2,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 4 / 0
6,987
582
2,203
10,866
7,628
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
 
Loki
9
0 / 2 / 0
5,473
456
4,682
6,883
1,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 1 / 0
5,681
473
3,626
5,109
1,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SORVETICO
Tiamat
12
2 / 4 / 0
6,676
556
3,857
7,870
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Zzanderr
Kuzenbo
9
0 / 4 / 1
5,570
464
2,007
10,383
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
3
3
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
0
1
2.5
W
Ymir
 
Ymir
2
0
4
4
L
Guan Yu
 
Guan Yu
1
4
0
0.25
L
Loki
 
Loki
0
2
0
0
L
0
1
0
0
W
Fenrir
DaBabiYoda
Fenrir
4
1
2
5
W
0
1
3
1.5
W
Anhur
DevoFuu
Anhur
7
1
3
8.5
L
Tiamat
SORVETICO
Tiamat
2
4
0
0.5
L
Kuzenbo
Zzanderr
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,646
Damage
16,375
31,680
Taken
41,111
14,042
Mitigated
21,847
10,492
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,612
3,758
0
2,268
5,391
1,635
165
313
5,078
0
51,646
W
Ymir
 
Ymir
2,906
989
0
2,620
6,861
4,913
0
1,399
5,286
19,255
0
L
Guan Yu
 
Guan Yu
2,203
408
210
4,631
10,866
7,628
171
1,189
9,643
0
35,524
L
Loki
 
Loki
4,682
873
0
420
6,883
1,742
0
1,889
4,937
0
29,427
L
3,626
1,382
219
2,472
5,109
1,301
0
0
5,109
0
35,579
W
Fenrir
DaBabiYoda
Fenrir
3,705
1,068
0
2,117
7,294
3,603
27
907
6,340
0
38,455
W
5,841
383
19
1,690
5,780
1,887
0
2,685
3,095
43,740
0
W
Anhur
DevoFuu
Anhur
8,582
5,915
0
1,778
6,354
2,004
811
613
5,581
0
34,821
L
Tiamat
SORVETICO
Tiamat
3,857
263
0
1,538
7,870
4,472
154
2,420
5,284
41,742
0
L
Kuzenbo
Zzanderr
Kuzenbo
2,007
1,088
99
2,298
10,383
6,704
0
2,884
7,391
13,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,247
Gold Earned
30,387
391
Minions Killed
311
0
Camps Cleared
0
1,198,520
Distance Traveled
1,191,827
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,762
564
95
8
0
217,921
4
W
Ymir
6,684
557
36
3
0
242,548
0
L
Guan Yu
6,987
582
89
7
0
245,048
3
L
Loki
5,473
456
53
4
0
261,143
0
L
Cupid
5,681
473
67
6
0
239,997
5
W
Fenrir
6,907
576
81
7
0
281,888
1
W
Agni
6,505
542
113
9
0
236,287
2
W
Anhur
7,389
616
66
6
0
219,876
2
L
Tiamat
6,676
556
78
7
0
217,314
5
L
Kuzenbo
5,570
464
24
2
0
228,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role