Player Matchup

Zeus
Zeus
ChiefKingKody
Zeus
Level 18
God Stats
46W - 26L
1,623 SR
Queue Stats
173W - 178L
1,476 Elo+
Solo
Ymir
Ymir
Littyyy
Ymir
Level 7
God Stats
5W - 5L
1,307 SR
Queue Stats
9W - 7L
1,473 Elo+
Solo
Arachne
Arachne
THANATOROS21
Arachne
Level 18
God Stats
18W - 12L
1,452 SR
Queue Stats
40W - 44L
1,335 Elo+
Party 1
Nike
Nike
alexcdsa
Nike
Level 21
God Stats
4W - 0L
1,722 SR
Queue Stats
42W - 40L
1,382 Elo+
Solo
Danzaburou
Danzaburou
korsackoff
Danzaburou
Level 27
God Stats
13W - 18L
1,530 SR
Queue Stats
78W - 99L
1,396 Elo+
Party 1
Team Averages
Level 18
1,527 SR
1,412 Elo+

VS

Team Averages
Level 21
1,469 SR
1,376 Elo+
Athena
Athena
Drakez1416
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 84L
1,484 Elo+
Solo
Zeus
Zeus
Matheusor7
Zeus
Level 5
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 5L
1,122 Elo+
Solo
Awilix
Awilix
RagingSumo
Awilix
Level 29
God Stats
1W - 3L
1,301 SR
Queue Stats
47W - 64L
1,405 Elo+
Solo
Yemoja
Yemoja
moroseblackmoon
Yemoja
Level 17
God Stats
3W - 4L
1,416 SR
Queue Stats
14W - 14L
1,439 Elo+
Solo
Heimdallr
Heimdallr
oHeken
Heimdallr
Level 29
God Stats
11W - 18L
1,419 SR
Queue Stats
126W - 130L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 10
11,919
518
16,501
15,106
5,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Littyyy
Ymir
16
2 / 1 / 20
12,494
543
6,078
11,209
13,669
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
THANATOROS21
Arachne
20
14 / 3 / 7
14,757
642
20,539
23,040
9,477
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nike
19
4 / 2 / 8
12,948
563
7,578
15,399
15,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
korsackoff
Danzaburou
18
10 / 3 / 10
12,704
552
14,027
16,588
6,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Drakez1416
Athena
14
2 / 7 / 3
9,531
414
11,696
23,550
22,450
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 11 / 0
8,477
369
3,130
14,616
4,354
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
RagingSumo
Awilix
12
4 / 3 / 2
8,705
378
7,101
11,072
3,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 4 / 1
8,163
355
3,305
9,988
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
oHeken
Heimdallr
14
4 / 11 / 1
9,283
404
12,135
21,641
8,876
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
36
Kills
11
12
Deaths
36
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
10
3.67
L
Athena
Drakez1416
Athena
2
7
3
0.5
W
Ymir
Littyyy
Ymir
2
1
20
12
L
0
11
0
0
L
Awilix
RagingSumo
Awilix
4
3
2
1.67
W
Arachne
THANATOROS21
Arachne
14
3
7
5.83
W
Nike
4
2
8
4
W
Danzaburou
korsackoff
Danzaburou
10
3
10
5
L
1
4
1
0.38
L
Heimdallr
oHeken
Heimdallr
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,723
Damage
37,367
81,342
Taken
80,867
49,612
Mitigated
47,807
30,783
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,501
1,988
81
4,236
15,106
5,143
2,423
4,532
10,574
75,131
0
L
Athena
Drakez1416
Athena
11,696
1,942
0
4,161
23,550
22,450
230
5,124
18,426
48,630
0
W
Ymir
Littyyy
Ymir
6,078
1,587
0
2,507
11,209
13,669
546
3,894
7,315
27,754
0
L
3,130
171
0
1,250
14,616
4,354
778
5,705
8,911
33,528
0
L
Awilix
RagingSumo
Awilix
7,101
2,653
0
1,767
11,072
3,915
0
2,733
8,339
0
34,691
W
Arachne
THANATOROS21
Arachne
20,539
15,507
0
13,199
23,040
9,477
1,732
5,578
17,462
0
123,046
W
Nike
7,578
686
0
1,722
15,399
15,214
2,059
4,323
11,076
3,779
78,067
W
Danzaburou
korsackoff
Danzaburou
14,027
7,169
85
8,953
16,588
6,109
3,370
6,202
10,386
0
83,996
L
3,305
448
1,636
1,537
9,988
8,212
0
4,700
5,288
13,810
0
L
Heimdallr
oHeken
Heimdallr
12,135
6,147
0
4,104
21,641
8,876
944
4,898
16,743
0
59,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,822
Gold Earned
44,159
559
Minions Killed
321
0
Camps Cleared
0
2,409,529
Distance Traveled
1,656,730
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,919
518
102
4
0
476,443
2
L
Athena
9,531
414
81
4
0
405,369
7
W
Ymir
12,494
543
25
1
0
499,529
4
L
Zeus
8,477
369
66
3
0
278,392
0
L
Awilix
8,705
378
60
3
0
340,980
2
W
Arachne
14,757
642
184
8
0
484,573
0
W
Nike
12,948
563
139
6
0
533,796
3
W
Danzaburou
12,704
552
109
5
0
415,188
0
L
Yemoja
8,163
355
21
1
0
286,307
0
L
Heimdallr
9,283
404
93
4
0
345,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role