Player Matchup

Loki
Loki
Cryptic_XVII
Loki
Level 7
God Stats
1W - 2L
1,513 SR
Queue Stats
2W - 4L
1,402 Elo+
Solo
Neith
Neith
Devil fruit Ace
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,617 Elo+
Solo
Cerberus
Cerberus
El_Cucurrupipi
Cerberus
Level 8
God Stats
2W - 5L
1,369 SR
Queue Stats
29W - 26L
1,456 Elo+
Solo
Mulan
Mulan
OhTomasDatTrain
Mulan
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 1L
1,650 Elo+
Solo
Terra
Terra
SoppierList7358
Terra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,338 Elo+
Solo
Team Averages
Level 10
1,517 SR
1,492 Elo+

VS

Team Averages
Level 14
1,399 SR
1,413 Elo+
Ah Muzen Cab
Ah Muzen Cab
Foamin Zomb
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,395 Elo+
Solo
Yemoja
Yemoja
Kheprui
Yemoja
Level 23
God Stats
3W - 1L
1,243 SR
Queue Stats
122W - 117L
1,422 Elo+
Solo
Arachne
Arachne
RELLO293059
Arachne
Level 26
God Stats
23W - 14L
1,595 SR
Queue Stats
142W - 170L
1,466 Elo+
Solo
Olorun
Olorun
ig602or
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,352 Elo+
Solo
Chang'e
Chang'e
ryumeyo
Chang'e
Level 10
God Stats
6W - 9L
1,159 SR
Queue Stats
10W - 19L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 1
10,187
443
12,296
18,981
9,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 7 / 0
10,310
448
8,698
13,427
5,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
1
0 / 0 / 0
4,456
194
0
0
0
17
3 / 7 / 2
11,010
479
14,997
22,072
22,675
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 2
8,960
390
3,273
13,170
18,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Foamin Zomb
Ah Muzen Cab
18
9 / 0 / 4
11,869
516
21,540
13,291
6,811
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Kheprui
Yemoja
16
0 / 0 / 12
11,282
491
3,679
12,911
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
RELLO293059
Arachne
20
12 / 4 / 1
13,003
565
14,309
18,566
10,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
ig602or
Olorun
15
2 / 6 / 3
10,522
457
5,161
18,999
7,505
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
ryumeyo
Chang'e
16
2 / 4 / 5
11,208
487
3,945
10,900
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
11
Kills
25
25
Deaths
14
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
10
1
0.65
L
2
7
0
0.29
L
Cerberus
0
0
0
0
W
Ah Muzen Cab
Foamin Zomb
Ah Muzen Cab
9
0
4
11
W
Yemoja
Kheprui
Yemoja
0
0
12
6
L
3
7
2
0.57
W
Arachne
RELLO293059
Arachne
12
4
1
3.13
L
0
1
2
1
W
Olorun
ig602or
Olorun
2
6
3
0.58
W
Chang'e
ryumeyo
Chang'e
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,264
Damage
48,634
67,650
Taken
74,667
55,843
Mitigated
46,158
17,833
Healing
39,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,296
3,527
0
3,908
18,981
9,104
0
1,807
17,174
0
59,124
L
8,698
2,935
0
2,930
13,427
5,356
676
3,585
9,842
0
76,273
L
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Foamin Zomb
Ah Muzen Cab
21,540
10,174
0
5,620
13,291
6,811
5,925
971
12,320
0
107,154
W
Yemoja
Kheprui
Yemoja
3,679
957
4,704
7,689
12,911
17,620
1,188
1,486
11,425
18,934
0
L
14,997
2,204
0
5,825
22,072
22,675
606
4,925
17,147
0
69,550
W
Arachne
RELLO293059
Arachne
14,309
9,697
0
9,248
18,566
10,330
0
218
18,348
0
102,441
L
3,273
924
2,173
2,997
13,170
18,708
0
2,468
10,702
19,137
0
W
Olorun
ig602or
Olorun
5,161
3,026
357
8,319
18,999
7,505
2,676
176
18,823
57,300
0
W
Chang'e
ryumeyo
Chang'e
3,945
971
547
2,584
10,900
3,892
2,272
422
10,478
65,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
57,884
389
Minions Killed
538
0
Camps Cleared
0
1,576,894
Distance Traveled
1,809,847
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,187
443
94
4
0
378,315
0
L
Neith
10,310
448
143
6
0
387,432
5
L
Cerberus
4,456
194
0
0
0
0
0
W
Ah Muzen Cab
11,869
516
173
8
0
397,735
1
W
Yemoja
11,282
491
33
1
0
370,409
0
L
Mulan
11,010
479
121
5
0
374,950
1
W
Arachne
13,003
565
132
6
0
429,365
1
L
Terra
8,960
390
31
1
0
436,197
0
W
Olorun
10,522
457
78
3
0
278,623
0
W
Chang'e
11,208
487
122
5
0
333,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role