Player Matchup

Bacchus
Bacchus
HadesWhisper
Bacchus
Level 109
God Stats
1W - 2L
1,142 SR
Queue Stats
52W - 45L
1,518 Elo+
Solo
Osiris
Osiris
JanWynAwe
Osiris
Level 114
God Stats
8W - 2L
1,711 SR
Queue Stats
229W - 256L
1,430 Elo+
Solo
Kukulkan
Kukulkan
banda7
Kukulkan
Level 154
God Stats
7W - 6L
1,614 SR
Queue Stats
227W - 204L
1,536 Elo+
Party 1
Pele
Pele
nemesisdead97
Pele
Level 159
God Stats
2W - 2L
1,450 SR
Queue Stats
268W - 259L
1,547 Elo+
Party 1
Ullr
Ullr
sockdown10
Ullr
Level 155
God Stats
8W - 2L
1,475 SR
Queue Stats
256W - 253L
1,554 Elo+
Party 1
Team Averages
Level 138
1,479 SR
1,517 Elo+

VS

Team Averages
Level 109
1,518 SR
1,476 Elo+
Khepri
Khepri
 
Khepri
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GreatStraNNick
Thanatos
Level 86
God Stats
4W - 13L
1,195 SR
Queue Stats
402W - 419L
1,434 Elo+
Solo
Agni
Agni
IPigeonn
Agni
Level 107
God Stats
6W - 3L
1,782 SR
Queue Stats
364W - 345L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
Rapozas
Gilgamesh
Level 141
God Stats
2W - 2L
1,611 SR
Queue Stats
149W - 150L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HadesWhisper
Bacchus
12
2 / 2 / 6
6,948
463
2,811
10,157
6,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Osiris
JanWynAwe
Osiris
16
7 / 1 / 2
9,154
610
7,946
11,056
13,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
banda7
Kukulkan
15
4 / 2 / 7
9,005
600
5,081
5,494
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 4 / 8
9,450
630
14,290
14,031
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 3 / 6
8,216
548
6,280
9,310
3,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
4 / 4 / 1
7,819
521
4,174
12,200
11,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
 
Cernunnos
13
2 / 4 / 3
7,390
493
7,130
9,549
2,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
11
2 / 7 / 0
7,052
470
3,469
12,064
4,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Agni
14
3 / 6 / 3
8,315
554
8,222
8,959
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Rapozas
Gilgamesh
10
1 / 4 / 0
6,580
439
6,027
10,712
6,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
25
Kills
12
12
Deaths
25
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
4
4
1
1.13
L
Cernunnos
 
Cernunnos
2
4
3
0.88
L
Thanatos
2
7
0
0.29
W
Bacchus
HadesWhisper
Bacchus
2
2
6
2.5
L
Agni
3
6
3
0.75
W
Osiris
JanWynAwe
Osiris
7
1
2
8
L
Gilgamesh
Rapozas
Gilgamesh
1
4
0
0.25
W
Kukulkan
banda7
Kukulkan
4
2
7
3.75
W
9
4
8
3.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
29,022
50,048
Taken
53,484
29,992
Mitigated
28,185
10,981
Healing
15,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,174
1,065
0
2,930
12,200
11,664
0
2,233
9,870
22,604
0
L
Cernunnos
 
Cernunnos
7,130
2,375
0
1,779
9,549
2,858
0
1,956
7,573
0
47,279
L
Thanatos
3,469
991
0
6,172
12,064
4,955
14
1,460
10,325
0
40,326
W
Bacchus
HadesWhisper
Bacchus
2,811
522
0
621
10,157
6,824
0
2,318
7,785
10,016
0
L
Agni
8,222
645
75
2,272
8,959
2,372
0
1,879
6,926
47,103
0
W
Osiris
JanWynAwe
Osiris
7,946
2,408
0
4,113
11,056
13,389
0
1,083
9,973
74
46,613
L
Gilgamesh
Rapozas
Gilgamesh
6,027
1,446
0
1,931
10,712
6,336
0
194
9,656
6,736
23,225
W
Kukulkan
banda7
Kukulkan
5,081
536
0
250
5,494
2,019
0
2,722
2,654
59,765
0
W
14,290
4,422
0
4,907
14,031
4,715
0
5,323
8,548
0
61,514
W
6,280
3,192
0
1,090
9,310
3,045
47
1,999
7,307
0
62,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,773
Gold Earned
37,156
432
Minions Killed
374
0
Camps Cleared
0
1,475,452
Distance Traveled
1,314,523
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,819
521
23
2
0
295,077
3
L
Cernunnos
7,390
493
87
6
0
234,292
6
L
Thanatos
7,052
470
79
5
0
261,038
0
W
Bacchus
6,948
463
18
1
0
298,594
3
L
Agni
8,315
554
113
8
0
271,800
2
W
Osiris
9,154
610
96
6
0
279,544
0
L
Gilgamesh
6,580
439
72
5
0
252,316
1
W
Kukulkan
9,005
600
131
9
0
314,559
6
W
Pele
9,450
630
95
6
0
308,460
5
W
Ullr
8,216
548
92
6
0
274,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role