Player Matchup

Ganesha
Ganesha
INFIN1TYBlood
Ganesha
Level 29
God Stats
1W - 3L
1,285 SR
Queue Stats
158W - 157L
1,511 Elo+
Party 1
Ra
Ra
Noctusy
Ra
Level 34
God Stats
6W - 5L
1,666 SR
Queue Stats
47W - 46L
1,538 Elo+
Party 1
Pele
Pele
Scaryl0l
Pele
Level 67
God Stats
2W - 3L
1,412 SR
Queue Stats
145W - 145L
1,538 Elo+
Party 1
Team Averages
Level 43
1,454 SR
1,529 Elo+

VS

Team Averages
Level 7
1,422 SR
1,500 Elo+
Chernobog
Chernobog
Kanashiin
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Ares
Ares
Onaniku
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 9L
1,500 Elo+
Solo
Merlin
Merlin
Senkaro
Merlin
Level 6
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 2 / 21
9,017
751
7,220
13,117
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
14 / 1 / 10
10,219
852
10,325
5,790
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
13
13 / 2 / 5
9,708
809
11,712
11,352
5,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kanashiin
Chernobog
9
0 / 13 / 1
6,530
544
3,441
13,225
4,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
Onaniku
Ares
12
2 / 4 / 3
8,906
742
3,444
11,550
10,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Senkaro
Merlin
12
3 / 10 / 2
9,104
759
8,431
9,307
2,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
27
Kills
5
5
Deaths
27
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
2
21
5.25
L
Chernobog
Kanashiin
Chernobog
0
13
1
0.04
W
14
1
10
19
L
Ares
Onaniku
Ares
2
4
3
0.88
W
Pele
13
2
5
7.75
L
Merlin
Senkaro
Merlin
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,257
Damage
15,316
30,259
Taken
34,082
23,654
Mitigated
17,336
8,743
Healing
1,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
7,220
868
0
1,676
13,117
15,519
120
5,989
7,128
11,907
0
L
Chernobog
Kanashiin
Chernobog
3,441
2,140
0
486
13,225
4,362
0
7,661
5,250
0
17,584
W
10,325
418
2,172
2,575
5,790
2,294
144
2,555
3,235
30,801
0
L
Ares
Onaniku
Ares
3,444
774
0
677
11,550
10,022
0
4,879
6,481
7,794
0
W
Pele
11,712
3,416
0
2,320
11,352
5,841
273
4,073
7,279
0
42,235
L
Merlin
Senkaro
Merlin
8,431
969
0
138
9,307
2,952
0
4,325
4,806
25,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,944
Gold Earned
24,540
139
Minions Killed
83
8
Camps Cleared
0
680,239
Distance Traveled
550,627
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,017
751
0
0
0
238,281
0
L
Chernobog
6,530
544
24
2
0
173,484
1
W
Ra
10,219
852
70
6
1
237,725
1
L
Ares
8,906
742
9
1
0
192,904
0
W
Pele
9,708
809
69
6
7
204,233
1
L
Merlin
9,104
759
50
4
0
184,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role