Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BhadKulture
Neith
Level 27
God Stats
14W - 12L
1,445 SR
Queue Stats
439W - 457L
1,402 Elo+
Solo
Vamana
Vamana
ChampagnePoppyy
Vamana
Level 29
God Stats
2W - 8L
1,163 SR
Queue Stats
171W - 174L
1,454 Elo+
Solo
Tsukuyomi
Tsukuyomi
Matabs
Tsukuyomi
Level 26
God Stats
3W - 3L
1,411 SR
Queue Stats
118W - 144L
1,339 Elo+
Solo
Zeus
Zeus
Shuu11_-
Zeus
Level 28
God Stats
20W - 13L
1,577 SR
Queue Stats
118W - 101L
1,522 Elo+
Solo
Team Averages
Level 28
1,419 SR
1,443 Elo+

VS

Team Averages
Level 13
1,565 SR
1,478 Elo+
Nemesis
Nemesis
Bloodmoon8463
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,417 Elo+
Solo
Nu Wa
Nu Wa
Lost Faces
Nu Wa
Level 27
God Stats
25W - 20L
1,561 SR
Queue Stats
104W - 108L
1,503 Elo+
Solo
Rama
Rama
ScaryFawn24191
Rama
Level 18
God Stats
66W - 60L
1,541 SR
Queue Stats
123W - 120L
1,488 Elo+
Solo
Mulan
Mulan
Theninetails896
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,500 Elo+
Solo
Cerberus
Cerberus
trouser69snakes
Cerberus
Level 7
God Stats
3W - 4L
1,723 SR
Queue Stats
17W - 25L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
20 / 0 / 7
12,964
1,621
22,875
8,447
7,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 0 / 20
9,338
1,167
10,094
5,667
2,022
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 1 / 15
8,651
1,081
5,872
5,882
3,536
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Matabs
Tsukuyomi
15
3 / 2 / 12
8,809
1,101
4,128
6,846
2,268
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
16
8 / 1 / 13
9,882
1,235
22,020
5,953
1,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

347

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
1 / 12 / 1
7,748
969
5,080
18,877
7,138
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
13
1 / 6 / 1
7,704
963
8,905
12,903
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 7 / 1
8,164
1,021
4,571
15,654
5,531
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 1
7,088
886
1,317
4,550
2,031
Cerberus
14
0 / 6 / 3
8,014
1,002
7,081
20,098
22,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
11
33
Kills
4
4
Deaths
33
67
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
20
0
7
23.5
W
0
0
20
10
L
Nemesis
1
12
1
0.13
W
2
1
15
9.5
L
Nu Wa
1
6
1
0.25
W
Tsukuyomi
Matabs
Tsukuyomi
3
2
12
4.5
L
2
7
1
0.36
W
Zeus
8
1
13
14.5
L
0
2
1
0.25
L
Cerberus
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,989
Damage
26,954
32,795
Taken
72,082
17,051
Mitigated
41,268
9,453
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
22,875
12,015
1,363
3,856
8,447
7,453
0
4,594
3,853
0
42,340
W
10,094
4,958
358
2,266
5,667
2,022
0
2,690
2,977
0
33,674
L
Nemesis
5,080
2,316
0
854
18,877
7,138
0
8,047
10,804
0
18,244
W
5,872
2,898
0
465
5,882
3,536
0
2,326
3,556
0
10,358
L
Nu Wa
8,905
2,214
0
0
12,903
4,487
0
2,899
10,004
16,446
0
W
Tsukuyomi
Matabs
Tsukuyomi
4,128
905
0
255
6,846
2,268
0
3,228
3,618
0
23,539
L
4,571
4,063
0
598
15,654
5,531
0
4,925
10,729
0
19,779
W
Zeus
22,020
1,339
288
602
5,953
1,772
0
3,148
2,805
30,855
0
L
1,317
92
0
0
4,550
2,031
0
1,367
3,183
0
4,314
L
Cerberus
7,081
60
0
1,816
20,098
22,081
0
4,782
15,316
22,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,644
Gold Earned
38,718
171
Minions Killed
130
9
Camps Cleared
3
813,206
Distance Traveled
643,926
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,964
1,621
37
5
3
181,952
1
W
Neith
9,338
1,167
60
8
2
130,933
0
L
Nemesis
7,748
969
26
3
2
143,639
0
W
Vamana
8,651
1,081
13
2
0
165,691
0
L
Nu Wa
7,704
963
7
1
1
127,817
0
W
Tsukuyomi
8,809
1,101
41
5
2
176,147
0
L
Rama
8,164
1,021
38
5
0
137,505
0
W
Zeus
9,882
1,235
20
3
2
158,483
0
L
Mulan
7,088
886
11
1
0
69,055
0
L
Cerberus
8,014
1,002
48
6
0
165,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role