Player Matchup

Mulan
Mulan
I20CC0 SiFFREDi
Mulan
Level 67
God Stats
33W - 67L
1,417 SR
Queue Stats
108W - 190L
1,304 Elo+
Solo
Hades
Hades
SamsungJuice
Hades
Level 61
God Stats
3W - 6L
1,418 SR
Queue Stats
14W - 16L
1,392 Elo+
Party 1
Bakasura
Bakasura
TheTimeIsNow923
Bakasura
Level 95
God Stats
2W - 7L
1,301 SR
Queue Stats
132W - 164L
1,482 Elo+
Party 1
Team Averages
Level 74
1,379 SR
1,393 Elo+

VS

Team Averages
Level 52
1,483 SR
1,410 Elo+
Mercury
Mercury
AVG_JOK3R_YT
Mercury
Level 67
God Stats
1W - 0L
1,321 SR
Queue Stats
39W - 34L
1,454 Elo+
Party 2
Zeus
Zeus
LJeveryday
Zeus
Level 63
God Stats
1W - 1L
1,382 SR
Queue Stats
12W - 19L
1,279 Elo+
Solo
Artemis
Artemis
Laururentiu
Artemis
Level 26
God Stats
2W - 0L
1,746 SR
Queue Stats
44W - 46L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 12
12,583
662
8,843
22,799
29,429
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 5 / 5
11,934
628
11,710
17,957
9,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
17
11 / 7 / 4
13,636
718
14,544
21,553
10,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AVG_JOK3R_YT
Mercury
18
6 / 6 / 12
14,149
745
16,987
21,641
8,622
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
10 / 5 / 8
15,035
791
22,370
8,378
4,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Laururentiu
Artemis
14
3 / 8 / 7
12,034
633
8,792
13,175
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
46
19
Kills
19
19
Deaths
19
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mercury
AVG_JOK3R_YT
Mercury
6
6
12
2
L
3
7
12
1.29
W
10
5
8
2.8
W
Artemis
Laururentiu
Artemis
3
8
7
0.81
L
5
5
5
1.5
L
Bakasura
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
48,149
62,309
Taken
43,194
48,902
Mitigated
18,788
16,840
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AVG_JOK3R_YT
Mercury
16,987
8,845
0
6,606
21,641
8,622
1,502
9,119
12,216
89
49,658
L
8,843
308
0
5,135
22,799
29,429
274
8,401
14,398
0
35,682
W
22,370
2,885
0
928
8,378
4,114
1,371
1,133
6,184
69,069
0
W
Artemis
Laururentiu
Artemis
8,792
4,593
0
60
13,175
6,052
0
2,075
10,384
0
21,945
L
11,710
723
614
4,470
17,957
9,155
1,337
5,981
11,976
39,879
0
L
Bakasura
14,544
11,753
0
6,621
21,553
10,318
253
8,414
13,139
0
47,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,153
Gold Earned
41,218
180
Minions Killed
209
9
Camps Cleared
5
933,022
Distance Traveled
952,069
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,149
745
74
4
3
387,132
3
L
Mulan
12,583
662
49
3
2
292,366
2
W
Zeus
15,035
791
112
6
2
325,238
5
W
Artemis
12,034
633
23
1
0
239,699
2
L
Hades
11,934
628
56
3
1
280,373
1
L
Bakasura
13,636
718
75
4
6
360,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role