Player Matchup

Kukulkan
Kukulkan
Angelking437
Kukulkan
Level 108
God Stats
0W - 2L
1,865 SR
Queue Stats
161W - 200L
1,530 Elo+
Solo
Ah Puch
Ah Puch
Dylb3arto
Ah Puch
Level 48
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Superomegaman
Fenrir
Level 145
God Stats
60W - 89L
1,529 SR
Queue Stats
979W - 1,085L
1,515 Elo+
Solo
Team Averages
Level 100
1,702 SR
1,515 Elo+

VS

Team Averages
Level 153
1,608 SR
1,546 Elo+
Zeus
Zeus
Jermetheus
Zeus
Level 157
God Stats
49W - 14L
1,756 SR
Queue Stats
555W - 354L
1,597 Elo+
Party 1
Ganesha
Ganesha
XIL3DT3MPLAR
Ganesha
Level 149
God Stats
16W - 16L
1,567 SR
Queue Stats
403W - 351L
1,489 Elo+
Party 1
Hercules
Hercules
Xiled Weezy
Hercules
Level 153
God Stats
110W - 119L
1,502 SR
Queue Stats
653W - 665L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelking437
Kukulkan
10
1 / 0 / 1
6,306
631
4,936
3,842
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Dylb3arto
Ah Puch
9
0 / 4 / 2
5,963
596
5,610
5,615
1,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 4 / 1
6,051
605
2,580
6,753
4,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
6,981
698
5,828
2,687
768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
XIL3DT3MPLAR
Ganesha
11
1 / 2 / 4
6,358
636
3,588
6,614
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Xiled Weezy
Hercules
11
5 / 0 / 2
7,340
734
5,072
8,858
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Angelking437
Kukulkan
1
0
1
1.5
L
Ah Puch
Dylb3arto
Ah Puch
0
4
2
0.25
W
2
0
6
5
L
1
4
1
0.38
W
Ganesha
XIL3DT3MPLAR
Ganesha
1
2
4
1.5
W
Hercules
Xiled Weezy
Hercules
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,126
Damage
14,488
16,210
Taken
18,159
7,192
Mitigated
14,164
2,399
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Angelking437
Kukulkan
4,936
262
0
346
3,842
1,127
0
2,708
1,086
25,052
0
L
Ah Puch
Dylb3arto
Ah Puch
5,610
133
316
746
5,615
1,629
0
2,999
2,270
21,737
0
W
5,828
315
0
234
2,687
768
0
658
2,029
19,722
0
L
2,580
793
0
991
6,753
4,436
0
4,344
1,890
0
5,484
W
Ganesha
XIL3DT3MPLAR
Ganesha
3,588
242
0
1,656
6,614
4,256
0
4,186
2,428
20,734
0
W
Hercules
Xiled Weezy
Hercules
5,072
816
0
2,859
8,858
9,140
0
5,986
2,872
913
14,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,320
Gold Earned
20,679
108
Minions Killed
121
2
Camps Cleared
7
475,959
Distance Traveled
534,046
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,306
631
56
6
1
178,572
2
L
Ah Puch
5,963
596
48
5
1
141,534
0
W
Zeus
6,981
698
57
6
5
178,992
2
L
Fenrir
6,051
605
4
0
0
155,853
4
W
Ganesha
6,358
636
7
1
0
169,839
3
W
Hercules
7,340
734
57
6
2
185,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role