Player Matchup

Sun Wukong
Sun Wukong
Dede238
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 3
Agni
Agni
NoobMaster972
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,495 Elo+
Party 3
Susano
Susano
Tyween97
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,495 Elo+
Party 3
Izanami
Izanami
TábZ
Izanami
Level 22
God Stats
2W - 6L
1,299 SR
Queue Stats
34W - 47L
1,285 Elo+
Party 1
Fafnir
Fafnir
proloxi
Fafnir
Level 18
God Stats
1W - 1L
1,486 SR
Queue Stats
42W - 52L
1,472 Elo+
Party 1
Team Averages
Level 13
1,457 SR
1,449 Elo+

VS

Team Averages
Level 36
1,482 SR
1,401 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kannatyan
Neith
Level 15
God Stats
1W - 1L
1,484 SR
Queue Stats
2W - 4L
1,264 Elo+
Party 2
Vulcan
Vulcan
LLethal
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,479 Elo+
Solo
Arachne
Arachne
Lixtor23
Arachne
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,431 Elo+
Party 2
Yemoja
Yemoja
NikolosGod
Yemoja
Level 20
God Stats
2W - 2L
1,428 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dede238
Sun Wukong
8
0 / 2 / 1
4,815
438
3,508
6,634
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 5 / 2
5,129
466
3,153
5,257
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
Tyween97
Susano
9
3 / 5 / 0
6,460
587
3,503
8,087
2,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
TábZ
Izanami
8
1 / 3 / 1
4,751
432
3,982
5,765
1,519
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
proloxi
Fafnir
8
0 / 4 / 2
5,300
482
4,014
8,260
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 4
5,794
527
3,483
6,341
2,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Kannatyan
Neith
8
0 / 0 / 5
4,820
438
2,884
4,329
994
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
LLethal
Vulcan
12
8 / 1 / 1
7,269
661
7,381
5,598
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
Lixtor23
Arachne
11
9 / 2 / 0
6,764
615
5,754
8,873
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
NikolosGod
Yemoja
8
1 / 1 / 7
5,640
513
3,900
5,633
2,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
19
19
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
4
3
L
Sun Wukong
Dede238
Sun Wukong
0
2
1
0.25
W
Neith
Kannatyan
Neith
0
0
5
2.5
W
Vulcan
LLethal
Vulcan
8
1
1
8.5
W
Arachne
Lixtor23
Arachne
9
2
0
4.5
W
Yemoja
NikolosGod
Yemoja
1
1
7
4.5
L
0
5
2
0.2
L
Susano
Tyween97
Susano
3
5
0
0.6
L
Izanami
TábZ
Izanami
1
3
1
0.5
L
Fafnir
proloxi
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,160
Damage
23,402
34,003
Taken
30,774
15,133
Mitigated
10,358
5,579
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,483
545
310
3,535
6,341
2,605
70
1,092
4,789
18,399
0
L
Sun Wukong
Dede238
Sun Wukong
3,508
799
0
949
6,634
4,313
0
4,056
2,568
0
15,498
W
Neith
Kannatyan
Neith
2,884
1,043
0
1,049
4,329
994
526
1,718
2,611
0
21,729
W
Vulcan
LLethal
Vulcan
7,381
1,337
0
500
5,598
1,698
0
1,820
3,562
34,146
0
W
Arachne
Lixtor23
Arachne
5,754
3,755
0
5,168
8,873
2,814
612
1,191
7,541
0
32,010
W
Yemoja
NikolosGod
Yemoja
3,900
898
1,588
1,648
5,633
2,247
476
1,537
4,050
11,886
0
L
3,153
455
0
54
5,257
1,438
210
3,922
1,023
16,628
0
L
Susano
Tyween97
Susano
3,503
910
0
1,666
8,087
2,322
0
1,527
6,532
0
19,703
L
Izanami
TábZ
Izanami
3,982
3,213
0
1,379
5,765
1,519
726
1,334
4,391
0
24,641
L
Fafnir
proloxi
Fafnir
4,014
1,442
0
1,531
8,260
5,541
81
3,505
4,725
13,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,455
Gold Earned
30,287
185
Minions Killed
236
0
Camps Cleared
0
993,346
Distance Traveled
1,062,132
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,794
527
34
3
0
223,906
3
L
Sun Wukong
4,815
438
31
3
0
214,256
0
W
Neith
4,820
438
37
3
0
210,416
1
W
Vulcan
7,269
661
73
7
0
193,140
0
W
Arachne
6,764
615
71
6
0
246,040
6
W
Yemoja
5,640
513
21
2
0
188,630
2
L
Agni
5,129
466
39
4
0
191,858
0
L
Susano
6,460
587
43
4
0
195,223
0
L
Izanami
4,751
432
52
5
0
189,616
1
L
Fafnir
5,300
482
20
2
0
202,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role