Player Matchup

Mercury
Mercury
MBOGloDaMvp
Mercury
Level 30
God Stats
3W - 5L
1,500 SR
Queue Stats
73W - 44L
1,532 Elo+
Party 1
Bacchus
Bacchus
Seajxy
Bacchus
Level 64
God Stats
1W - 2L
1,598 SR
Queue Stats
352W - 315L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
aYoZeke
Ah Muzen Cab
Level 67
God Stats
6W - 3L
1,739 SR
Queue Stats
213W - 151L
1,582 Elo+
Party 1
Team Averages
Level 54
1,613 SR
1,559 Elo+

VS

Team Averages
Level 111
1,533 SR
1,591 Elo+
Cliodhna
Cliodhna
PattyMayo59_
Cliodhna
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 66L
1,666 Elo+
Party 2
Ymir
Ymir
ShadyShutts
Ymir
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
tsmith1223
Baron Samedi
Level 153
God Stats
8W - 3L
1,600 SR
Queue Stats
159W - 127L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MBOGloDaMvp
Mercury
13
1 / 11 / 1
9,572
563
5,703
15,207
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Seajxy
Bacchus
12
2 / 5 / 1
9,586
564
8,652
20,656
27,133
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ah Muzen Cab
aYoZeke
Ah Muzen Cab
13
0 / 5 / 1
9,426
554
17,579
15,716
4,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
PattyMayo59_
Cliodhna
17
9 / 2 / 12
12,050
709
19,740
11,427
4,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 0 / 14
11,007
647
8,673
17,118
14,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
tsmith1223
Baron Samedi
17
9 / 1 / 10
12,394
729
16,692
16,138
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
57
3
Kills
21
21
Deaths
3
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
MBOGloDaMvp
Mercury
1
11
1
0.14
W
Cliodhna
PattyMayo59_
Cliodhna
9
2
12
7.5
L
Bacchus
Seajxy
Bacchus
2
5
1
0.5
W
3
0
14
10
L
Ah Muzen Cab
aYoZeke
Ah Muzen Cab
0
5
1
0.1
W
Baron Samedi
tsmith1223
Baron Samedi
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,934
Damage
45,105
51,579
Taken
44,683
37,849
Mitigated
26,790
3,081
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
MBOGloDaMvp
Mercury
5,703
2,396
0
144
15,207
5,942
0
6,689
8,518
0
15,705
W
Cliodhna
PattyMayo59_
Cliodhna
19,740
2,873
0
3,202
11,427
4,537
811
1,744
9,683
0
43,562
L
Bacchus
Seajxy
Bacchus
8,652
1,342
0
937
20,656
27,133
0
11,459
9,197
24,460
0
W
8,673
978
748
3,898
17,118
14,491
363
3,546
13,572
23,739
0
L
Ah Muzen Cab
aYoZeke
Ah Muzen Cab
17,579
5,122
0
2,000
15,716
4,774
0
7,805
7,911
0
57,258
W
Baron Samedi
tsmith1223
Baron Samedi
16,692
1,907
3,033
6,045
16,138
7,762
986
3,929
12,209
65,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,584
Gold Earned
35,451
138
Minions Killed
229
4
Camps Cleared
10
887,978
Distance Traveled
932,726
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,572
563
19
1
1
271,726
0
W
Cliodhna
12,050
709
72
4
5
351,747
4
L
Bacchus
9,586
564
27
2
2
285,659
10
W
Ymir
11,007
647
34
2
1
269,689
2
L
Ah Muzen Cab
9,426
554
92
5
1
330,593
1
W
Baron Samedi
12,394
729
123
7
4
311,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role