Player Matchup

Thanatos
Thanatos
Gold V
Dannweyy
Thanatos
Gold V
Level 103
God Stats
16W - 3L
2,029 SR
Queue Stats
148W - 59L
1,700 MMR
Solo
Izanami
Izanami
Gold IV
Gremo92
Izanami
Gold IV
Level 87
God Stats
1W - 0L
1,322 SR
Queue Stats
12W - 9L
1,709 MMR
Solo
Chaac
Chaac
Platinum V
Hi_I_Am_Lucifer
Chaac
Platinum V
Level 159
God Stats
36W - 45L
1,461 SR
Queue Stats
786W - 805L
1,654 MMR
Solo
Sylvanus
Sylvanus
Platinum III
InsaneSim
Sylvanus
Platinum III
Level 146
God Stats
92W - 100L
1,537 SR
Queue Stats
345W - 334L
1,699 MMR
Solo
Hades
Hades
Gold II
KakiPooPoo
Hades
Gold II
Level 122
God Stats
44W - 45L
1,554 SR
Queue Stats
705W - 698L
1,630 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,581 SR
1,678 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,597 SR
1,669 MMR
Fafnir
Fafnir
Platinum IV
Immune4k
Fafnir
Platinum IV
Level 104
God Stats
9W - 9L
1,644 SR
Queue Stats
215W - 213L
1,693 MMR
Solo
Terra
Terra
Gold II
ValakAkabane
Terra
Gold II
Level 158
God Stats
8W - 7L
1,633 SR
Queue Stats
321W - 311L
1,622 MMR
Solo
Charybdis
Charybdis
Gold V
ZDestroyer
Charybdis
Gold V
Level 123
God Stats
2W - 1L
1,487 SR
Queue Stats
97W - 89L
1,624 MMR
Solo
Raijin
Raijin
Gold I
blue board v2
Raijin
Gold I
Level 98
God Stats
29W - 25L
1,658 SR
Queue Stats
370W - 371L
1,711 MMR
Solo
Ravana
Ravana
Platinum V
meliodafu333
Ravana
Platinum V
Level 113
God Stats
9W - 13L
1,564 SR
Queue Stats
481W - 479L
1,695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dannweyy
Thanatos
20
15 / 2 / 3
13,856
693
19,264
16,268
7,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Gremo92
Izanami
18
3 / 1 / 8
12,097
605
11,624
10,690
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 3 / 5
11,258
563
7,071
18,744
17,656
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
InsaneSim
Sylvanus
18
4 / 0 / 14
11,205
560
10,218
15,848
17,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
18
4 / 3 / 11
12,209
610
14,210
13,650
6,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
UllrArtioTiamatGebAthena

VS

Bans
GilgameshCerberusSobekCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Immune4k
Fafnir
13
0 / 2 / 3
8,732
437
5,064
15,167
19,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
0 / 4 / 3
9,661
483
9,653
15,443
15,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ZDestroyer
Charybdis
14
0 / 5 / 0
8,632
432
5,810
17,805
3,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 9 / 1
9,092
455
10,450
13,838
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
16
6 / 6 / 2
9,996
500
9,160
16,065
6,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
26
Kills
9
9
Deaths
26
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Dannweyy
Thanatos
15
2
3
8.25
W
Izanami
Gremo92
Izanami
3
1
8
7
W
0
3
5
0.83
L
Fafnir
Immune4k
Fafnir
0
2
3
0.75
W
Sylvanus
InsaneSim
Sylvanus
4
0
14
11
W
Hades
4
3
11
3.17
L
0
4
3
0.38
L
Charybdis
ZDestroyer
Charybdis
0
5
0
0
L
3
9
1
0.39
L
Ravana
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,387
Damage
40,137
75,200
Taken
78,318
53,496
Mitigated
48,370
58,389
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Dannweyy
Thanatos
19,264
6,890
0
22,274
16,268
7,903
1,341
3,482
12,620
0
110,168
W
Izanami
Gremo92
Izanami
11,624
8,687
0
5,105
10,690
3,919
8,464
2,599
7,987
0
105,523
W
7,071
1,383
0
8,646
18,744
17,656
1,469
7,934
10,038
1,113
67,128
L
Fafnir
Immune4k
Fafnir
5,064
729
507
3,173
15,167
19,150
0
6,238
8,929
22,049
0
W
Sylvanus
InsaneSim
Sylvanus
10,218
2,358
4,796
8,254
15,848
17,773
704
4,684
10,954
32,854
10,771
W
Hades
14,210
1,216
1,749
7,565
13,650
6,245
2,465
6,438
6,751
77,399
0
L
9,653
1,028
305
2,710
15,443
15,562
392
1,409
14,034
55,996
0
L
Charybdis
ZDestroyer
Charybdis
5,810
2,929
0
6,749
17,805
3,567
552
3,620
14,185
0
59,164
L
10,450
783
0
940
13,838
3,563
0
7,095
6,743
57,836
0
L
Ravana
9,160
3,148
0
5,441
16,065
6,528
0
5,474
10,591
0
65,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,625
Gold Earned
46,113
660
Minions Killed
527
0
Camps Cleared
0
1,972,028
Distance Traveled
1,832,047
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,856
693
154
8
0
469,336
0
W
Izanami
12,097
605
174
9
0
382,979
4
W
Chaac
11,258
563
130
7
0
326,762
10
L
Fafnir
8,732
437
31
2
0
392,978
3
W
Sylvanus
11,205
560
54
3
0
412,206
9
W
Hades
12,209
610
148
7
0
380,745
2
L
Terra
9,661
483
138
7
0
358,529
7
L
Charybdis
8,632
432
122
6
0
346,090
3
L
Raijin
9,092
455
118
6
0
335,784
5
L
Ravana
9,996
500
118
6
0
398,666
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role