Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
KaiserStrider
Raijin
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,479 Elo+
Solo
He Bo
He Bo
MtBMatz
He Bo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,119 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,420 Elo+

VS

Team Averages
Level 113
1,526 SR
1,528 Elo+
Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JakkerX
Fenrir
Level 156
God Stats
6W - 1L
1,717 SR
Queue Stats
272W - 198L
1,588 Elo+
Solo
Cabrakan
Cabrakan
Poiuytt
Cabrakan
Level 136
God Stats
4W - 7L
1,443 SR
Queue Stats
415W - 410L
1,501 Elo+
Solo
Neith
Neith
gustavobr2101
Neith
Level 24
God Stats
1W - 0L
1,472 SR
Queue Stats
2W - 4L
1,316 Elo+
Solo
Ao Kuang
Ao Kuang
lammier
Ao Kuang
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,733 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
13 / 7 / 6
11,647
971
18,400
15,591
7,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
 
Rama
17
3 / 4 / 14
10,099
842
8,981
13,166
4,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
 
Tiamat
15
3 / 6 / 8
9,417
785
6,092
11,462
7,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 5 / 9
9,760
813
8,601
9,986
3,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
MtBMatz
He Bo
12
1 / 9 / 6
8,528
711
3,924
10,010
2,542
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
12 / 3 / 16
12,315
1,026
18,041
10,220
6,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
JakkerX
Fenrir
17
6 / 5 / 12
10,557
880
16,482
16,374
8,811
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cabrakan
Poiuytt
Cabrakan
16
1 / 4 / 17
9,668
806
8,574
16,093
18,500
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 5 / 9
11,481
957
8,263
7,828
2,886
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
lammier
Ao Kuang
17
6 / 4 / 7
10,662
889
3,192
6,451
2,212
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
92
21
Kills
31
31
Deaths
21
43
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
13
7
6
2.29
L
Rama
 
Rama
3
4
14
2.5
L
Tiamat
 
Tiamat
3
6
8
1.17
W
Bastet
 
Bastet
12
3
16
6.67
W
Fenrir
JakkerX
Fenrir
6
5
12
2.4
L
1
5
9
1.1
L
He Bo
MtBMatz
He Bo
1
9
6
0.44
W
Cabrakan
Poiuytt
Cabrakan
1
4
17
2.38
W
6
5
9
2.1
W
Ao Kuang
lammier
Ao Kuang
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,998
Damage
54,552
60,215
Taken
56,966
26,041
Mitigated
39,042
23,435
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
18,400
6,955
256
9,970
15,591
7,527
676
4,057
11,534
0
27,012
L
Rama
 
Rama
8,981
6,290
765
4,842
13,166
4,977
1,265
2,075
11,091
0
22,063
L
Tiamat
 
Tiamat
6,092
741
518
2,757
11,462
7,279
962
2,515
8,947
17,241
0
W
Bastet
 
Bastet
18,041
3,829
1,177
1,743
10,220
6,633
708
3,058
7,162
39
32,453
W
Fenrir
JakkerX
Fenrir
16,482
5,355
0
3,653
16,374
8,811
1,145
5,779
10,595
0
27,408
L
8,601
1,219
1,135
1,685
9,986
3,716
304
2,287
7,699
26,988
0
L
He Bo
MtBMatz
He Bo
3,924
319
842
665
10,010
2,542
261
871
9,139
6,495
0
W
Cabrakan
Poiuytt
Cabrakan
8,574
715
1,566
3,917
16,093
18,500
336
5,976
10,117
12,712
0
W
8,263
4,798
0
155
7,828
2,886
1,516
2,697
5,131
0
25,282
W
Ao Kuang
lammier
Ao Kuang
3,192
759
0
701
6,451
2,212
1,226
1,107
5,344
9,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,451
Gold Earned
54,683
146
Minions Killed
124
0
Camps Cleared
0
1,046,321
Distance Traveled
1,148,981
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,647
971
26
2
0
235,977
0
L
Rama
10,099
842
43
4
0
189,925
0
L
Tiamat
9,417
785
21
2
0
211,684
0
W
Bastet
12,315
1,026
42
4
0
290,775
1
W
Fenrir
10,557
880
25
2
0
232,838
4
L
Raijin
9,760
813
50
4
0
211,631
2
L
He Bo
8,528
711
6
1
0
197,104
1
W
Cabrakan
9,668
806
7
1
0
204,511
1
W
Neith
11,481
957
37
3
0
195,305
1
W
Ao Kuang
10,662
889
13
1
0
225,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role