Player Matchup

Loki
Loki
Alexgood54
Loki
Level 28
God Stats
2W - 5L
1,396 SR
Queue Stats
108W - 95L
1,609 Elo+
Solo
Xbalanque
Xbalanque
Uracarian
Xbalanque
Level 23
God Stats
1W - 1L
1,744 SR
Queue Stats
62W - 76L
1,363 Elo+
Solo
Tiamat
Tiamat
chabob
Tiamat
Level 28
God Stats
17W - 7L
1,829 SR
Queue Stats
111W - 38L
1,740 Elo+
Solo
Nemesis
Nemesis
ogae57
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,131 Elo+
Solo
Cthulhu
Cthulhu
yyy qxyz yyy
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 20
1,594 SR
1,468 Elo+

VS

Team Averages
Level 25
1,530 SR
1,517 Elo+
Cliodhna
Cliodhna
VotedJewel59098
Cliodhna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 74L
1,530 Elo+
Solo
Izanami
Izanami
beelzebabex
Izanami
Level 27
God Stats
3W - 3L
1,293 SR
Queue Stats
61W - 83L
1,374 Elo+
Solo
Achilles
Achilles
hyrve
Achilles
Level 16
God Stats
3W - 3L
1,518 SR
Queue Stats
11W - 17L
1,735 Elo+
Solo
Apollo
Apollo
kira2323
Apollo
Level 28
God Stats
9W - 13L
1,358 SR
Queue Stats
67W - 60L
1,369 Elo+
Solo
Ra
Ra
shockyboii2
Ra
Level 29
God Stats
1W - 0L
1,982 SR
Queue Stats
74W - 61L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
7,969
569
5,881
7,656
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Uracarian
Xbalanque
9
0 / 1 / 0
5,929
424
2,158
3,732
1,475
Tiamat
chabob
Tiamat
16
9 / 0 / 0
9,605
686
9,938
6,232
3,479
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ogae57
Nemesis
7
0 / 8 / 1
5,284
377
416
7,463
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
yyy qxyz yyy
Cthulhu
5
1 / 6 / 1
5,105
365
1,668
8,334
3,594
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
7 / 3 / 3
8,741
624
8,091
9,682
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
beelzebabex
Izanami
14
1 / 3 / 4
8,250
589
3,381
9,198
2,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
hyrve
Achilles
12
2 / 1 / 3
7,260
519
1,771
6,261
4,370
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
kira2323
Apollo
12
1 / 1 / 2
7,562
540
2,242
9,113
2,403
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 2 / 1
8,222
587
4,238
6,839
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
10
Kills
15
17
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Xbalanque
Uracarian
Xbalanque
0
1
0
0
W
Cliodhna
7
3
3
2.83
W
Izanami
beelzebabex
Izanami
1
3
4
1
L
Tiamat
chabob
Tiamat
9
0
0
9
W
Achilles
hyrve
Achilles
2
1
3
3.5
W
Apollo
kira2323
Apollo
1
1
2
2
L
Nemesis
ogae57
Nemesis
0
8
1
0.06
W
4
2
1
2.25
L
Cthulhu
yyy qxyz yyy
Cthulhu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
19,723
33,417
Taken
41,093
13,069
Mitigated
15,060
5,058
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
981
0
1,758
7,656
2,192
0
274
7,358
0
58,625
L
Xbalanque
Uracarian
Xbalanque
2,158
892
0
231
3,732
1,475
255
0
3,732
0
24,114
W
Cliodhna
8,091
1,808
0
2,933
9,682
3,072
0
3,385
6,179
0
48,517
W
Izanami
beelzebabex
Izanami
3,381
1,760
52
3,019
9,198
2,893
2,977
1,332
7,820
0
61,524
L
Tiamat
chabob
Tiamat
9,938
722
0
2,131
6,232
3,479
0
1,187
4,925
58,612
0
W
Achilles
hyrve
Achilles
1,771
593
0
63
6,261
4,370
1,351
2,715
3,378
0
19,745
W
Apollo
kira2323
Apollo
2,242
1,230
0
1,526
9,113
2,403
910
1,047
7,996
0
41,018
L
Nemesis
ogae57
Nemesis
416
142
0
562
7,463
2,329
0
1,174
6,212
0
16,290
W
4,238
881
1,193
3,066
6,839
2,322
230
2,451
4,114
58,150
0
L
Cthulhu
yyy qxyz yyy
Cthulhu
1,668
624
0
376
8,334
3,594
45
1,357
6,952
6,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
40,035
345
Minions Killed
438
0
Camps Cleared
0
1,223,707
Distance Traveled
1,383,319
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,969
569
118
8
0
274,125
3
L
Xbalanque
5,929
424
53
4
0
204,272
1
W
Cliodhna
8,741
624
87
6
0
314,091
0
W
Izanami
8,250
589
127
9
0
231,346
2
L
Tiamat
9,605
686
136
10
0
285,889
6
W
Achilles
7,260
519
39
3
0
272,596
0
W
Apollo
7,562
540
76
5
0
284,640
0
L
Nemesis
5,284
377
28
2
0
244,361
0
W
Ra
8,222
587
109
8
0
280,646
3
L
Cthulhu
5,105
365
10
1
0
215,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role