Player Matchup

Fenrir
Fenrir
Diamond V
Co0braA
Fenrir
Diamond V
Level 158
God Stats
26W - 24L
1,570 SR
Queue Stats
362W - 356L
1,923 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Sirtrollsalot33
Danzaburou
Platinum III
Level 125
God Stats
5W - 6L
1,538 SR
Queue Stats
173W - 161L
1,861 MMR
Solo
Bastet
Bastet
Platinum I
Sweet Bib
Bastet
Platinum I
Level 102
God Stats
6W - 5L
1,623 SR
Queue Stats
69W - 58L
1,961 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond III
YOUNG DAHDAH
Morgan Le Fay
Diamond III
Level 128
God Stats
3W - 9L
1,509 SR
Queue Stats
654W - 643L
2,219 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
kynvaris
Sylvanus
Platinum IV
Level 116
God Stats
0W - 1L
1,677 SR
Queue Stats
146W - 144L
1,961 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,583 SR
1,985 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,616 SR
1,988 MMR
Ullr
Ullr
Platinum I
ReanimationHero-
Ullr
Platinum I
Level 140
God Stats
6W - 13L
1,438 SR
Queue Stats
738W - 749L
1,905 MMR
Party 1
Odin
Odin
Masters
RelentlessBoofer
Odin
Masters
Level 151
God Stats
7W - 10L
1,548 SR
Queue Stats
541W - 544L
2,344 MMR
Solo
Nu Wa
Nu Wa
Platinum II
emmaawesome11
Nu Wa
Platinum II
Level 158
God Stats
121W - 98L
1,660 SR
Queue Stats
342W - 359L
1,822 MMR
Party 1
Xing Tian
Xing Tian
Platinum IV
steve342
Xing Tian
Platinum IV
Level 141
God Stats
4W - 0L
1,856 SR
Queue Stats
197W - 191L
1,816 MMR
Solo
Loki
Loki
Diamond V
zayboy0007
Loki
Diamond V
Level 147
God Stats
10W - 5L
1,577 SR
Queue Stats
135W - 120L
2,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Co0braA
Fenrir
19
3 / 6 / 2
12,555
523
10,540
22,019
18,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Sirtrollsalot33
Danzaburou
19
0 / 5 / 0
12,152
506
8,837
17,382
6,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Sweet Bib
Bastet
19
5 / 7 / 3
12,109
505
16,227
21,355
8,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
YOUNG DAHDAH
Morgan Le Fay
17
0 / 5 / 1
10,340
431
12,900
17,510
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
kynvaris
Sylvanus
13
3 / 9 / 3
9,588
400
7,634
22,314
28,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AthenaArtioGebGilgameshTiamat

VS

Bans
JanusCharybdisScyllaNikeArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 9
13,288
554
9,492
15,543
7,137
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 9
13,609
567
15,298
20,720
21,771
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 4 / 13
12,388
516
19,376
11,774
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
steve342
Xing Tian
18
5 / 0 / 22
12,481
520
11,849
23,929
28,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
12 / 1 / 12
13,714
571
15,856
15,173
6,255
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
11
Kills
31
32
Deaths
11
9
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Co0braA
Fenrir
3
6
2
0.67
W
4
2
9
4.25
W
6
4
9
2.63
L
Danzaburou
Sirtrollsalot33
Danzaburou
0
5
0
0
L
Bastet
Sweet Bib
Bastet
5
7
3
0.93
L
Morgan Le Fay
YOUNG DAHDAH
Morgan Le Fay
0
5
1
0.1
W
4
4
13
2.63
L
Sylvanus
kynvaris
Sylvanus
3
9
3
0.5
W
Xing Tian
steve342
Xing Tian
5
0
22
16
W
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,138
Damage
71,871
100,580
Taken
87,139
69,321
Mitigated
68,167
26,109
Healing
23,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Co0braA
Fenrir
10,540
2,847
0
4,405
22,019
18,592
533
6,408
15,611
16,069
70,609
W
9,492
3,936
0
4,592
15,543
7,137
944
2,943
12,600
0
124,520
W
15,298
1,895
0
3,563
20,720
21,771
929
3,600
17,120
18,348
70,857
L
Danzaburou
Sirtrollsalot33
Danzaburou
8,837
1,968
0
4,558
17,382
6,549
2,340
4,753
12,629
0
114,481
L
Bastet
Sweet Bib
Bastet
16,227
4,859
0
5,357
21,355
8,946
0
8,404
12,951
0
88,754
L
Morgan Le Fay
YOUNG DAHDAH
Morgan Le Fay
12,900
1,075
0
3,929
17,510
6,797
0
6,565
10,945
97,007
0
W
19,376
5,493
94
3,878
11,774
4,306
1,366
4,332
7,442
108,583
0
L
Sylvanus
kynvaris
Sylvanus
7,634
994
2,904
4,956
22,314
28,437
0
9,710
12,604
17,433
0
W
Xing Tian
steve342
Xing Tian
11,849
1,308
0
5,494
23,929
28,698
33
10,068
13,861
31,756
0
W
15,856
4,102
0
6,148
15,173
6,255
2,372
5,378
9,795
0
100,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,744
Gold Earned
65,480
681
Minions Killed
696
0
Camps Cleared
0
2,135,733
Distance Traveled
2,381,180
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,555
523
170
7
0
459,356
0
W
Ullr
13,288
554
208
9
0
448,420
6
W
Odin
13,609
567
168
7
0
459,960
0
L
Danzaburou
12,152
506
197
8
0
381,586
11
L
Bastet
12,109
505
126
5
0
489,165
1
L
Morgan Le Fay
10,340
431
160
7
0
411,914
3
W
Nu Wa
12,388
516
142
6
0
431,218
10
L
Sylvanus
9,588
400
28
1
0
393,712
9
W
Xing Tian
12,481
520
38
2
0
502,048
8
W
Loki
13,714
571
140
6
0
539,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role