Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Funshokolad
Morgan Le Fay
Level 29
God Stats
12W - 13L
1,532 SR
Queue Stats
177W - 171L
1,544 Elo+
Solo
Serqet
Serqet
Kimonruy
Serqet
Level 23
God Stats
12W - 11L
1,542 SR
Queue Stats
59W - 41L
1,558 Elo+
Party 1
Kukulkan
Kukulkan
Monaliska
Kukulkan
Level 18
God Stats
9W - 3L
1,679 SR
Queue Stats
43W - 37L
1,512 Elo+
Party 1
Skadi
Skadi
Рэдкэт
Skadi
Level 23
God Stats
9W - 7L
1,500 SR
Queue Stats
52W - 42L
1,525 Elo+
Party 1
Team Averages
Level 24
1,551 SR
1,528 Elo+

VS

Team Averages
Level 21
1,556 SR
1,527 Elo+
Tiamat
Tiamat
ChoChoTheKiller
Tiamat
Level 26
God Stats
1W - 1L
1,703 SR
Queue Stats
30W - 23L
1,606 Elo+
Solo
Izanami
Izanami
Jairdee
Izanami
Level 43
God Stats
0W - 1L
1,392 SR
Queue Stats
55W - 60L
1,415 Elo+
Party 2
Eset
Eset
LilRipper336
Eset
Level 26
God Stats
0W - 1L
1,406 SR
Queue Stats
46W - 38L
1,515 Elo+
Solo
Amaterasu
Amaterasu
Northenecho
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Susano
Susano
liujunsheng
Susano
Level 8
God Stats
4W - 2L
1,780 SR
Queue Stats
76W - 61L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 0 / 6
6,078
1,216
4,557
1,009
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Funshokolad
Morgan Le Fay
11
1 / 0 / 4
5,485
1,097
2,379
1,041
335
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Serqet
Kimonruy
Serqet
10
3 / 1 / 3
6,075
1,215
1,113
2,379
780
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Monaliska
Kukulkan
11
1 / 0 / 5
5,439
1,088
3,650
1,250
427
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 3
5,448
1,090
1,749
1,668
525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

393

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,610
922
0
333
121
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Jairdee
Izanami
10
2 / 1 / 0
5,706
1,141
1,283
4,012
1,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 3 / 0
5,339
1,068
1,802
3,952
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Northenecho
Amaterasu
10
0 / 3 / 1
5,051
1,010
1,212
4,391
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
10
0 / 1 / 0
5,044
1,009
1,024
2,922
1,000
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
8
Kills
2
2
Deaths
8
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
L
0
0
0
0
W
Morgan Le Fay
Funshokolad
Morgan Le Fay
1
0
4
3
L
Izanami
Jairdee
Izanami
2
1
0
2
W
Serqet
Kimonruy
Serqet
3
1
3
4.5
L
0
3
0
0
W
Kukulkan
Monaliska
Kukulkan
1
0
5
3.5
L
Amaterasu
Northenecho
Amaterasu
0
3
1
0.17
L
Susano
0
1
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,448
Damage
5,321
7,347
Taken
15,610
2,352
Mitigated
5,831
407
Healing
831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,557
1,329
0
0
1,009
285
0
543
466
12,561
0
L
0
0
0
0
333
121
0
323
0
481
0
W
Morgan Le Fay
Funshokolad
Morgan Le Fay
2,379
236
69
204
1,041
335
0
410
631
12,286
0
L
Izanami
Jairdee
Izanami
1,283
802
0
285
4,012
1,485
0
3,035
917
0
9,200
W
Serqet
Kimonruy
Serqet
1,113
187
0
0
2,379
780
0
296
2,083
0
4,843
L
1,802
45
195
195
3,952
1,334
0
2,431
1,375
23,548
0
W
Kukulkan
Monaliska
Kukulkan
3,650
565
0
0
1,250
427
0
338
912
12,091
0
L
Amaterasu
Northenecho
Amaterasu
1,212
142
0
53
4,391
1,891
0
3,130
1,137
914
1,781
L
Susano
1,024
211
0
103
2,922
1,000
0
1,349
1,511
0
7,806
W
1,749
1,002
0
134
1,668
525
0
271
1,397
0
9,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
25,750
84
Minions Killed
90
6
Camps Cleared
4
443,168
Distance Traveled
378,474
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,078
1,216
19
4
2
91,262
0
L
Tiamat
4,610
922
0
0
0
14,514
1
W
Morgan Le Fay
5,485
1,097
21
4
0
89,252
0
L
Izanami
5,706
1,141
24
5
0
94,360
0
W
Serqet
6,075
1,215
4
1
4
103,803
0
L
Eset
5,339
1,068
48
10
2
87,468
0
W
Kukulkan
5,439
1,088
23
5
0
78,864
0
L
Amaterasu
5,051
1,010
3
1
0
75,614
0
L
Susano
5,044
1,009
15
3
2
106,518
0
W
Skadi
5,448
1,090
17
3
0
79,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role