Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Nomasd3xdia
Fenrir
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,670 Elo+
Party 3
Ra
Ra
RBJR
Ra
Level 18
God Stats
3W - 2L
1,872 SR
Queue Stats
90W - 79L
1,554 Elo+
Solo
Ullr
Ullr
TerrorNote
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,730 Elo+
Party 1
Ne Zha
Ne Zha
WinterArrives
Ne Zha
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,691 Elo+
Party 3
Team Averages
Level 9
1,574 SR
1,629 Elo+

VS

Team Averages
Level 31
1,569 SR
1,581 Elo+
Artio
Artio
Cagontodo
Artio
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,699 Elo+
Party 2
Medusa
Medusa
Likaionas
Medusa
Level 17
God Stats
4W - 10L
1,771 SR
Queue Stats
109W - 109L
1,554 Elo+
Solo
Thor
Thor
Shadowwolfen
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Yarmo
Nu Wa
Level 107
God Stats
3W - 4L
1,575 SR
Queue Stats
101W - 75L
1,628 Elo+
Party 2
Hercules
Hercules
referacc43
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 2 / 5
6,209
478
2,906
6,943
3,244
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
13
8 / 3 / 5
8,259
635
9,648
9,792
4,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
RBJR
Ra
16
7 / 0 / 5
9,151
704
8,235
7,197
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 4 / 4
6,121
471
2,490
6,137
1,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 1 / 5
7,892
607
5,530
8,901
4,357
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Cagontodo
Artio
12
3 / 3 / 0
6,800
523
7,028
13,109
11,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Likaionas
Medusa
12
3 / 3 / 3
6,557
504
6,856
7,311
2,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 9 / 0
4,886
376
1,817
8,470
2,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Yarmo
Nu Wa
10
0 / 3 / 1
6,004
462
3,938
5,860
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
referacc43
Hercules
10
3 / 3 / 2
6,159
474
3,053
8,558
7,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
9
10
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
2
5
1.75
L
Artio
Cagontodo
Artio
3
3
0
1
L
Medusa
Likaionas
Medusa
3
3
3
1.5
W
Fenrir
8
3
5
3.5
W
Ra
RBJR
Ra
7
0
5
9.5
L
0
9
0
0
W
1
4
4
0.75
W
4
1
5
6.5
L
Nu Wa
Yarmo
Nu Wa
0
3
1
0.17
L
Hercules
referacc43
Hercules
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,809
Damage
22,692
38,970
Taken
43,308
15,882
Mitigated
24,671
14,620
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,906
163
0
2,831
6,943
3,244
27
320
6,623
17,832
0
L
Artio
Cagontodo
Artio
7,028
736
0
5,160
13,109
11,218
0
1,791
11,318
36,357
0
L
Medusa
Likaionas
Medusa
6,856
2,771
0
1,800
7,311
2,196
843
2,346
4,965
0
37,542
W
Fenrir
9,648
3,945
0
2,491
9,792
4,175
0
3,499
6,293
0
52,429
W
Ra
RBJR
Ra
8,235
755
1,071
2,962
7,197
2,809
0
2,190
5,007
71,741
0
L
1,817
522
0
537
8,470
2,515
0
1,921
6,549
0
19,551
W
2,490
1,100
0
868
6,137
1,297
750
194
5,943
0
22,915
W
5,530
2,099
0
4,397
8,901
4,357
200
4,763
4,138
0
41,280
L
Nu Wa
Yarmo
Nu Wa
3,938
570
0
727
5,860
1,485
0
2,668
3,192
35,079
0
L
Hercules
referacc43
Hercules
3,053
929
0
1,182
8,558
7,257
0
2,626
5,932
0
21,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
30,406
406
Minions Killed
277
0
Camps Cleared
0
1,371,174
Distance Traveled
1,163,469
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,209
478
43
3
0
251,119
3
L
Artio
6,800
523
66
5
0
260,409
3
L
Medusa
6,557
504
71
5
0
246,378
2
W
Fenrir
8,259
635
86
7
0
285,513
5
W
Ra
9,151
704
139
11
0
300,041
9
L
Thor
4,886
376
37
3
0
202,743
0
W
Ullr
6,121
471
47
4
0
251,593
0
W
Ne Zha
7,892
607
91
7
0
282,908
4
L
Nu Wa
6,004
462
63
5
0
206,355
1
L
Hercules
6,159
474
40
3
0
247,584
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role