Player Matchup

Discordia
Discordia
Apofius
Discordia
Level 109
God Stats
1W - 3L
1,386 SR
Queue Stats
36W - 95L
1,221 Elo+
Party 1
Neith
Neith
ESTECHAN
Neith
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 80L
1,208 Elo+
Party 1
Bacchus
Bacchus
LeoSharker
Bacchus
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 81L
1,192 Elo+
Party 1
Team Averages
Level 88
1,462 SR
1,207 Elo+

VS

Team Averages
Level 58
1,482 SR
1,332 Elo+
Izanami
Izanami
DefoLite
Izanami
Level 67
God Stats
44W - 42L
1,450 SR
Queue Stats
45W - 51L
1,417 Elo+
Solo
Nox
Nox
pautyyna
Nox
Level 7
God Stats
0W - 1L
1,279 SR
Queue Stats
2W - 5L
1,221 Elo+
Solo
Geb
Geb
typiska
Geb
Level 100
God Stats
1W - 2L
1,717 SR
Queue Stats
22W - 27L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Apofius
Discordia
13
5 / 3 / 7
9,015
751
11,426
6,908
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ESTECHAN
Neith
13
5 / 3 / 7
8,790
733
4,682
7,514
2,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
LeoSharker
Bacchus
13
4 / 2 / 9
8,883
740
8,494
11,525
9,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DefoLite
Izanami
12
4 / 4 / 0
8,397
700
5,804
9,287
3,346
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 5 / 3
7,305
609
4,248
9,680
3,493
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Geb
11
3 / 6 / 2
8,265
689
9,131
11,691
4,670
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
8
8
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
Apofius
Discordia
5
3
7
2.83
L
Izanami
DefoLite
Izanami
4
4
0
1
W
Neith
ESTECHAN
Neith
5
3
7
2.83
W
Bacchus
LeoSharker
Bacchus
4
2
9
4.25
L
1
5
3
0.5
L
Geb
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,602
Damage
19,183
25,947
Taken
30,658
15,230
Mitigated
11,509
4,785
Healing
1,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Apofius
Discordia
11,426
1,090
0
1,299
6,908
2,441
126
4,621
2,287
32,020
0
L
Izanami
DefoLite
Izanami
5,804
3,515
0
0
9,287
3,346
0
6,048
2,847
0
26,171
W
Neith
ESTECHAN
Neith
4,682
2,681
0
1,200
7,514
2,837
1,639
3,249
4,265
0
23,339
W
Bacchus
LeoSharker
Bacchus
8,494
1,315
0
2,286
11,525
9,952
0
6,395
5,130
26,886
0
L
4,248
1,304
0
202
9,680
3,493
0
5,386
3,922
12,274
0
L
Geb
9,131
452
0
1,078
11,691
4,670
0
7,555
3,869
19,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
23,967
152
Minions Killed
103
9
Camps Cleared
3
638,703
Distance Traveled
647,777
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,015
751
71
6
3
214,288
5
L
Izanami
8,397
700
64
5
1
234,040
4
W
Neith
8,790
733
45
4
3
192,562
3
W
Bacchus
8,883
740
36
3
3
231,853
3
L
Nox
7,305
609
20
2
1
198,498
0
L
Geb
8,265
689
19
2
1
215,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role