Player Matchup

Jormungandr
Jormungandr
ShaggyOstrich37
Jormungandr
Level 64
God Stats
15W - 20L
1,487 SR
Queue Stats
75W - 78L
1,446 Elo+
Solo
Achilles
Achilles
Toxic Wx
Achilles
Level 89
God Stats
1W - 6L
1,492 SR
Queue Stats
40W - 52L
1,374 Elo+
Solo
Thoth
Thoth
Zenturax-1997
Thoth
Level 68
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 9L
1,222 Elo+
Solo
Danzaburou
Danzaburou
lego_jeroen2004
Danzaburou
Level 63
God Stats
1W - 2L
1,496 SR
Queue Stats
20W - 31L
1,391 Elo+
Solo
Amaterasu
Amaterasu
nobru_cst13
Amaterasu
Level 61
God Stats
5W - 8L
1,445 SR
Queue Stats
35W - 48L
1,427 Elo+
Solo
Team Averages
Level 69
1,442 SR
1,372 Elo+

VS

Team Averages
Level 90
1,378 SR
1,414 Elo+
Merlin
Merlin
B0MBEX
Merlin
Level 107
God Stats
2W - 7L
1,214 SR
Queue Stats
136W - 124L
1,478 Elo+
Solo
Skadi
Skadi
CWay10
Skadi
Level 127
God Stats
18W - 12L
1,560 SR
Queue Stats
166W - 183L
1,420 Elo+
Solo
Nu Wa
Nu Wa
Chasse_emerson
Nu Wa
Level 88
God Stats
50W - 48L
1,478 SR
Queue Stats
677W - 724L
1,339 Elo+
Solo
Bellona
Bellona
Leatholian
Bellona
Level 61
God Stats
10W - 11L
1,452 SR
Queue Stats
298W - 430L
1,402 Elo+
Solo
King Arthur
King Arthur
ZuluagaSadGod
King Arthur
Level 66
God Stats
1W - 3L
1,189 SR
Queue Stats
169W - 194L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ShaggyOstrich37
Jormungandr
20
7 / 5 / 9
15,708
1,047
19,284
20,672
25,988
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Toxic Wx
Achilles
20
5 / 10 / 12
15,535
1,036
29,247
39,785
52,369
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
0 / 11 / 11
14,023
935
19,022
23,041
7,647
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
lego_jeroen2004
Danzaburou
18
3 / 3 / 3
12,694
846
6,833
7,554
2,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
nobru_cst13
Amaterasu
20
8 / 8 / 8
15,282
1,019
19,724
30,585
27,099
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B0MBEX
Merlin
20
9 / 5 / 19
16,118
1,075
32,191
17,673
7,668
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
CWay10
Skadi
20
5 / 6 / 17
14,529
969
21,364
19,419
7,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
11 / 3 / 15
15,587
1,039
23,770
17,484
6,547
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Leatholian
Bellona
20
3 / 7 / 10
13,497
900
12,387
20,881
15,133
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ZuluagaSadGod
King Arthur
20
9 / 2 / 18
15,077
1,005
22,573
25,537
20,402
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
23
Kills
37
37
Deaths
23
43
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Merlin
B0MBEX
Merlin
9
5
19
3.7
W
Skadi
CWay10
Skadi
5
6
17
2.25
W
11
3
15
6.17
W
Bellona
Leatholian
Bellona
3
7
10
1.14
L
Jormungandr
ShaggyOstrich37
Jormungandr
7
5
9
2.3
L
Achilles
Toxic Wx
Achilles
5
10
12
1.1
L
0
11
11
0.5
W
King Arthur
ZuluagaSadGod
King Arthur
9
2
18
9
L
Danzaburou
lego_jeroen2004
Danzaburou
3
3
3
1.5
L
Amaterasu
nobru_cst13
Amaterasu
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,110
Damage
112,285
121,637
Taken
100,994
115,248
Mitigated
57,539
6,869
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B0MBEX
Merlin
32,191
3,292
0
2,492
17,673
7,668
0
6,749
10,924
54,943
0
W
Skadi
CWay10
Skadi
21,364
10,804
641
2,295
19,419
7,789
0
8,066
11,353
0
45,436
W
23,770
7,181
0
536
17,484
6,547
0
8,280
9,204
45,400
0
W
Bellona
Leatholian
Bellona
12,387
3,519
0
875
20,881
15,133
0
9,126
11,755
0
27,977
L
Jormungandr
ShaggyOstrich37
Jormungandr
19,284
4,923
0
20
20,672
25,988
0
9,221
10,373
43,411
0
L
Achilles
Toxic Wx
Achilles
29,247
6,752
0
538
39,785
52,369
0
16,503
22,854
14,472
35,048
L
19,022
624
0
396
23,041
7,647
0
9,616
13,237
49,602
0
W
King Arthur
ZuluagaSadGod
King Arthur
22,573
2,760
456
1,459
25,537
20,402
0
14,184
11,353
0
36,364
L
Danzaburou
lego_jeroen2004
Danzaburou
6,833
3,163
0
1,274
7,554
2,145
0
3,835
3,639
0
21,773
L
Amaterasu
nobru_cst13
Amaterasu
19,724
9,664
0
4,641
30,585
27,099
0
15,519
14,706
1,943
38,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,242
Gold Earned
74,808
216
Minions Killed
238
10
Camps Cleared
9
1,207,130
Distance Traveled
1,248,892
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,118
1,075
61
4
4
251,824
0
W
Skadi
14,529
969
58
4
0
218,726
1
W
Nu Wa
15,587
1,039
48
3
1
273,344
0
W
Bellona
13,497
900
37
2
3
211,746
2
L
Jormungandr
15,708
1,047
41
3
0
272,691
1
L
Achilles
15,535
1,036
36
2
0
274,808
3
L
Thoth
14,023
935
78
5
3
258,481
0
W
King Arthur
15,077
1,005
34
2
1
293,252
2
L
Danzaburou
12,694
846
34
2
3
117,143
1
L
Amaterasu
15,282
1,019
27
2
4
284,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role