Player Matchup

Sol
Sol
BragoKE
Sol
Level 114
God Stats
3W - 1L
1,616 SR
Queue Stats
420W - 390L
1,556 Elo+
Party 1
Bakasura
Bakasura
Croakan
Bakasura
Level 36
God Stats
5W - 7L
1,468 SR
Queue Stats
65W - 67L
1,505 Elo+
Solo
Geb
Geb
KIRLEYs
Geb
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
269W - 238L
1,535 Elo+
Solo
Charybdis
Charybdis
Tyblz
Charybdis
Level 36
God Stats
27W - 27L
1,510 SR
Queue Stats
279W - 305L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
benjivinilos
Sun Wukong
Level 36
God Stats
105W - 131L
1,484 SR
Queue Stats
141W - 168L
1,428 Elo+
Solo
Team Averages
Level 54
1,516 SR
1,497 Elo+

VS

Team Averages
Level 58
1,582 SR
1,455 Elo+
Sun Wukong
Sun Wukong
Bindels
Sun Wukong
Level 128
God Stats
1W - 0L
1,595 SR
Queue Stats
145W - 159L
1,566 Elo+
Party 3
Sylvanus
Sylvanus
Diabeteism
Sylvanus
Level 27
God Stats
3W - 0L
1,942 SR
Queue Stats
66W - 39L
1,669 Elo+
Party 3
Mulan
Mulan
TheNextNash8
Mulan
Level 35
God Stats
6W - 6L
1,408 SR
Queue Stats
126W - 158L
1,321 Elo+
Party 2
Ymir
Ymir
roachthadondada
Ymir
Level 68
God Stats
20W - 19L
1,463 SR
Queue Stats
253W - 284L
1,344 Elo+
Party 2
Jormungandr
Jormungandr
xSaturnx
Jormungandr
Level 33
God Stats
52W - 53L
1,501 SR
Queue Stats
127W - 170L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
1 / 4 / 2
9,562
503
8,899
9,353
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Croakan
Bakasura
18
9 / 4 / 3
11,007
579
15,358
20,592
9,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
13
2 / 5 / 5
8,547
450
9,987
22,017
20,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Tyblz
Charybdis
14
0 / 7 / 3
8,231
433
4,873
16,105
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
benjivinilos
Sun Wukong
15
1 / 3 / 1
8,903
469
7,819
12,632
9,363
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bindels
Sun Wukong
18
5 / 2 / 7
10,866
572
15,311
15,016
7,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Sylvanus
Diabeteism
Sylvanus
17
6 / 4 / 5
11,049
582
18,423
17,289
9,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 2 / 3
10,620
559
10,164
13,080
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 9
9,511
501
4,992
16,229
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
xSaturnx
Jormungandr
16
2 / 4 / 5
10,131
533
11,567
16,239
21,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
13
Kills
23
23
Deaths
13
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bindels
Sun Wukong
5
2
7
4.25
L
Sol
1
4
2
0.5
L
Bakasura
Croakan
Bakasura
9
4
3
2.63
W
Sylvanus
Diabeteism
Sylvanus
6
4
5
2.13
L
Geb
2
5
5
0.9
W
8
2
3
4.75
L
Charybdis
Tyblz
Charybdis
0
7
3
0.21
L
Sun Wukong
benjivinilos
Sun Wukong
1
3
1
0.5
W
2
1
9
6.5
W
Jormungandr
xSaturnx
Jormungandr
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,936
Damage
60,457
80,699
Taken
77,853
48,565
Mitigated
61,445
22,638
Healing
28,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bindels
Sun Wukong
15,311
3,971
0
1,715
15,016
7,801
440
5,500
9,266
0
85,137
L
Sol
8,899
2,668
0
4,166
9,353
5,276
0
1,444
7,909
69,159
6,261
L
Bakasura
Croakan
Bakasura
15,358
9,694
0
8,407
20,592
9,792
0
5,282
15,075
0
69,243
W
Sylvanus
Diabeteism
Sylvanus
18,423
7,234
3,417
7,015
17,289
9,448
2,539
4,441
12,218
75,637
16,822
L
Geb
9,987
1,079
0
3,777
22,017
20,452
0
9,146
12,871
28,714
0
W
10,164
1,637
0
4,910
13,080
6,921
3,353
3,115
9,671
0
75,904
L
Charybdis
Tyblz
Charybdis
4,873
2,305
0
4,602
16,105
3,682
0
8,594
7,463
0
49,627
L
Sun Wukong
benjivinilos
Sun Wukong
7,819
3,311
0
1,686
12,632
9,363
536
6,745
4,874
0
56,143
W
4,992
1,560
885
6,128
16,229
15,590
622
5,164
10,263
24,933
0
W
Jormungandr
xSaturnx
Jormungandr
11,567
2,247
0
4,704
16,239
21,685
591
0
15,448
66,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,250
Gold Earned
52,177
521
Minions Killed
616
0
Camps Cleared
0
1,758,358
Distance Traveled
1,892,251
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,866
572
150
8
0
412,309
2
L
Sol
9,562
503
148
8
0
361,608
6
L
Bakasura
11,007
579
130
7
0
405,025
0
W
Sylvanus
11,049
582
142
7
0
332,377
7
L
Geb
8,547
450
24
1
0
354,465
1
W
Mulan
10,620
559
136
7
0
422,475
0
L
Charybdis
8,231
433
101
5
0
302,727
3
L
Sun Wukong
8,903
469
118
6
0
334,533
0
W
Ymir
9,511
501
54
3
0
373,710
3
W
Jormungandr
10,131
533
134
7
0
351,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role