Player Matchup

Raijin
Raijin
Citogz
Raijin
Level 136
God Stats
6W - 9L
1,460 SR
Queue Stats
445W - 435L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
Fiwry
Sylvanus
Level 127
God Stats
8W - 2L
1,650 SR
Queue Stats
274W - 295L
1,449 Elo+
Party 3
Chronos
Chronos
Sully_Il
Chronos
Level 108
God Stats
9W - 6L
1,687 SR
Queue Stats
527W - 522L
1,510 Elo+
Party 3
Hera
Hera
gf97
Hera
Level 129
God Stats
8W - 7L
1,613 SR
Queue Stats
462W - 456L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
omi_wa_mou-shind
Ah Puch
Level 92
God Stats
0W - 2L
1,293 SR
Queue Stats
126W - 135L
1,469 Elo+
Party 3
Team Averages
Level 118
1,541 SR
1,481 Elo+

VS

Team Averages
Level 84
1,476 SR
1,488 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Mayuri-Sama-
Cerberus
Level 107
God Stats
4W - 2L
1,702 SR
Queue Stats
485W - 450L
1,512 Elo+
Party 1
Serqet
Serqet
WillHen1
Serqet
Level 108
God Stats
11W - 13L
1,388 SR
Queue Stats
942W - 898L
1,421 Elo+
Solo
Eset
Eset
ashura0
Eset
Level 28
God Stats
9W - 6L
1,499 SR
Queue Stats
382W - 405L
1,488 Elo+
Solo
Xbalanque
Xbalanque
kruczeczek
Xbalanque
Level 27
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 2L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Citogz
Raijin
15
6 / 8 / 3
9,501
633
18,299
13,826
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Fiwry
Sylvanus
16
4 / 8 / 4
10,221
681
7,536
17,752
17,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Sully_Il
Chronos
14
2 / 9 / 5
9,296
620
7,432
16,011
4,458
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
gf97
Hera
18
2 / 4 / 6
9,780
652
16,043
8,280
2,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 10
10,804
720
15,104
11,041
3,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
1 / 2 / 26
10,370
691
7,099
20,636
30,061
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
Mayuri-Sama-
Cerberus
17
4 / 5 / 16
10,628
709
10,895
20,282
27,170
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
WillHen1
Serqet
18
8 / 4 / 18
11,473
765
15,115
21,306
15,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
ashura0
Eset
18
9 / 2 / 16
11,400
760
13,076
13,464
7,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
kruczeczek
Xbalanque
20
11 / 3 / 11
12,434
829
15,178
15,656
7,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
120
16
Kills
33
33
Deaths
16
28
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
26
7
L
Raijin
Citogz
Raijin
6
8
3
0.94
L
Sylvanus
Fiwry
Sylvanus
4
8
4
0.75
W
Cerberus
Mayuri-Sama-
Cerberus
4
5
16
2.4
L
Chronos
Sully_Il
Chronos
2
9
5
0.5
W
Serqet
WillHen1
Serqet
8
4
18
4.25
W
Eset
ashura0
Eset
9
2
16
8.5
L
Hera
gf97
Hera
2
4
6
1.25
W
Xbalanque
kruczeczek
Xbalanque
11
3
11
5.5
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,414
Damage
61,363
66,910
Taken
91,344
33,264
Mitigated
87,540
12,086
Healing
46,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,099
984
12,527
9,325
20,636
30,061
518
12,837
7,799
15,515
0
L
Raijin
Citogz
Raijin
18,299
335
170
1,092
13,826
4,548
0
8,050
5,542
28,495
0
L
Sylvanus
Fiwry
Sylvanus
7,536
932
1,258
2,406
17,752
17,945
0
8,384
9,293
14,192
663
W
Cerberus
Mayuri-Sama-
Cerberus
10,895
318
775
2,258
20,282
27,170
0
12,481
7,801
24,396
0
L
Chronos
Sully_Il
Chronos
7,432
2,314
0
1,725
16,011
4,458
0
4,315
11,029
11,634
0
W
Serqet
WillHen1
Serqet
15,115
3,239
2,715
5,718
21,306
15,377
912
15,088
6,218
0
19,344
W
Eset
ashura0
Eset
13,076
757
3,118
2,637
13,464
7,224
129
11,727
1,737
30,724
0
L
Hera
gf97
Hera
16,043
3,402
358
1,433
8,280
2,765
44
3,488
4,700
33,121
0
W
Xbalanque
kruczeczek
Xbalanque
15,178
5,080
2,210
5,042
15,656
7,708
3,185
11,953
3,703
0
48,010
L
15,104
429
0
3,644
11,041
3,548
0
6,833
3,860
35,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
56,305
146
Minions Killed
194
0
Camps Cleared
0
1,163,381
Distance Traveled
1,435,276
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,370
691
29
2
0
278,772
0
L
Raijin
9,501
633
10
1
0
206,865
0
L
Sylvanus
10,221
681
16
1
0
181,355
0
W
Cerberus
10,628
709
41
3
0
262,429
1
L
Chronos
9,296
620
12
1
0
235,115
1
W
Serqet
11,473
765
11
1
0
325,923
0
W
Eset
11,400
760
36
2
0
298,038
0
L
Hera
9,780
652
51
3
0
267,853
0
W
Xbalanque
12,434
829
77
5
0
270,114
1
L
Ah Puch
10,804
720
57
4
0
272,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role