Player Matchup

Jormungandr
Jormungandr
BastetArt
Jormungandr
Level 83
God Stats
192W - 179L
1,610 SR
Queue Stats
465W - 471L
1,551 Elo+
Party 1
Chaac
Chaac
RoadhogLover
Chaac
Level 69
God Stats
36W - 28L
1,655 SR
Queue Stats
406W - 407L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Zamasult
Baron Samedi
Level 67
God Stats
30W - 23L
1,594 SR
Queue Stats
307W - 303L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
yevaSk
Danzaburou
Level 67
God Stats
4W - 5L
1,405 SR
Queue Stats
82W - 113L
1,349 Elo+
Solo
Loki
Loki
Диреон
Loki
Level 56
God Stats
4W - 1L
1,686 SR
Queue Stats
11W - 16L
1,326 Elo+
Solo
Team Averages
Level 68
1,590 SR
1,469 Elo+

VS

Team Averages
Level 78
1,441 SR
1,390 Elo+
Skadi
Skadi
Chance1992
Skadi
Level 126
God Stats
6W - 4L
1,489 SR
Queue Stats
46W - 27L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
Danniz92
Baron Samedi
Level 108
God Stats
13W - 13L
1,417 SR
Queue Stats
292W - 326L
1,331 Elo+
Solo
Yemoja
Yemoja
Novichok148
Yemoja
Level 60
God Stats
1W - 2L
1,486 SR
Queue Stats
90W - 139L
1,332 Elo+
Solo
Izanami
Izanami
Yokholo
Izanami
Level 55
God Stats
5W - 6L
1,402 SR
Queue Stats
45W - 56L
1,377 Elo+
Party 2
Pele
Pele
artiste_saint170
Pele
Level 42
God Stats
1W - 3L
1,409 SR
Queue Stats
8W - 19L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BastetArt
Jormungandr
19
9 / 0 / 15
12,840
514
12,773
21,308
28,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
14 / 2 / 11
13,395
536
21,886
30,161
33,457
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Zamasult
Baron Samedi
18
1 / 3 / 22
11,823
473
23,426
19,872
10,222
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
yevaSk
Danzaburou
18
8 / 1 / 8
12,777
511
10,171
12,142
4,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 3 / 7
14,794
592
9,283
16,844
8,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 12 / 1
10,183
407
16,104
25,419
9,448
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Danniz92
Baron Samedi
18
3 / 7 / 1
11,487
459
17,854
17,746
7,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
0 / 6 / 1
8,324
333
3,218
16,790
12,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Yokholo
Izanami
17
2 / 8 / 3
11,440
458
13,805
21,799
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 7 / 0
7,860
314
1,889
13,823
11,482
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
14
40
Kills
8
9
Deaths
40
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BastetArt
Jormungandr
9
0
15
16.5
L
Skadi
3
12
1
0.29
L
Baron Samedi
Danniz92
Baron Samedi
3
7
1
0.5
L
Yemoja
0
6
1
0.08
W
14
2
11
9.75
L
Izanami
Yokholo
Izanami
2
8
3
0.44
W
Baron Samedi
Zamasult
Baron Samedi
1
3
22
4
L
0
7
0
0
W
Danzaburou
yevaSk
Danzaburou
8
1
8
12
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,539
Damage
52,870
100,327
Taken
95,577
85,247
Mitigated
47,947
46,426
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BastetArt
Jormungandr
12,773
1,623
249
1,755
21,308
28,186
598
4,050
16,885
62,916
0
L
Skadi
16,104
8,623
0
6,579
25,419
9,448
147
6,553
18,866
0
69,515
L
Baron Samedi
Danniz92
Baron Samedi
17,854
681
936
4,125
17,746
7,723
0
10,308
7,438
70,414
0
L
Yemoja
3,218
746
1,055
1,308
16,790
12,005
0
7,833
8,957
29,000
0
W
21,886
3,892
0
17,401
30,161
33,457
2,735
6,576
23,262
800
89,092
L
Izanami
Yokholo
Izanami
13,805
8,399
0
5,462
21,799
7,289
978
7,889
13,910
0
90,790
W
Baron Samedi
Zamasult
Baron Samedi
23,426
2,049
4,599
8,846
19,872
10,222
3,905
7,160
12,277
79,988
0
L
1,889
0
0
1,567
13,823
11,482
0
4,339
9,484
0
24,956
W
Danzaburou
yevaSk
Danzaburou
10,171
3,389
0
4,877
12,142
4,644
4,664
1,145
10,947
55
68,874
W
9,283
2,734
0
8,699
16,844
8,738
5,445
974
15,830
0
116,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,629
Gold Earned
49,294
631
Minions Killed
491
0
Camps Cleared
0
2,435,289
Distance Traveled
1,883,769
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,840
514
88
4
0
498,436
5
L
Skadi
10,183
407
107
4
0
386,718
4
L
Baron Samedi
11,487
459
120
5
0
386,564
6
L
Yemoja
8,324
333
42
2
0
347,492
2
W
Chaac
13,395
536
141
6
0
515,832
7
L
Izanami
11,440
458
181
7
0
406,452
2
W
Baron Samedi
11,823
473
97
4
0
460,706
2
L
Pele
7,860
314
41
2
0
356,543
0
W
Danzaburou
12,777
511
111
4
0
475,955
3
W
Loki
14,794
592
194
8
0
484,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role