Player Matchup

Fenrir
Fenrir
Jotenfor
Fenrir
Level 27
God Stats
2W - 3L
1,670 SR
Queue Stats
127W - 123L
1,416 Elo+
Solo
Olorun
Olorun
PIoturr12
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 2
Cabrakan
Cabrakan
oxSKIxo
Cabrakan
Level 17
God Stats
4W - 3L
1,893 SR
Queue Stats
33W - 43L
1,423 Elo+
Solo
Hades
Hades
ziomnasto
Hades
Level 16
God Stats
3W - 3L
1,670 SR
Queue Stats
5W - 10L
1,334 Elo+
Party 2
Guan Yu
Guan Yu
包爽不包夜先生
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo
Team Averages
Level 15
1,647 SR
1,351 Elo+

VS

Team Averages
Level 21
1,562 SR
1,401 Elo+
Anubis
Anubis
KroshkaKapysta
Anubis
Level 13
God Stats
2W - 1L
1,522 SR
Queue Stats
3W - 3L
1,143 Elo+
Solo
Nox
Nox
Morathras
Nox
Level 28
God Stats
25W - 18L
1,665 SR
Queue Stats
157W - 173L
1,452 Elo+
Party 1
Guan Yu
Guan Yu
TTPOCTA4EK
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Tenebus
Danzaburou
Level 24
God Stats
4W - 0L
1,814 SR
Queue Stats
50W - 51L
1,449 Elo+
Party 1
Fenrir
Fenrir
boiml92
Fenrir
Level 25
God Stats
3W - 2L
1,306 SR
Queue Stats
57W - 51L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jotenfor
Fenrir
20
11 / 6 / 8
13,823
494
19,788
21,300
8,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
PIoturr12
Olorun
18
6 / 5 / 11
12,362
442
10,308
16,921
6,125
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
oxSKIxo
Cabrakan
18
3 / 3 / 8
12,863
459
6,369
20,114
29,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
ziomnasto
Hades
20
10 / 5 / 11
13,860
495
19,837
24,890
12,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 6 / 13
12,375
442
9,297
25,300
21,134
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 8
14,162
506
17,164
25,581
10,361
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 15
15,501
554
21,696
16,072
7,931
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
TTPOCTA4EK
Guan Yu
18
1 / 10 / 10
12,537
448
6,142
20,135
17,438
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tenebus
Danzaburou
20
9 / 5 / 11
15,413
550
17,945
17,623
6,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
boiml92
Fenrir
18
4 / 9 / 10
13,436
480
11,812
21,505
11,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
78
35
Kills
24
25
Deaths
35
51
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jotenfor
Fenrir
11
6
8
2.5
W
5
7
8
1.29
W
5
4
15
3.13
L
Olorun
PIoturr12
Olorun
6
5
11
2.3
W
Guan Yu
TTPOCTA4EK
Guan Yu
1
10
10
0.6
W
Danzaburou
Tenebus
Danzaburou
9
5
11
2.9
W
Fenrir
boiml92
Fenrir
4
9
10
1
L
Cabrakan
oxSKIxo
Cabrakan
3
3
8
2.33
L
Hades
ziomnasto
Hades
10
5
11
3.1
L
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,599
Damage
74,759
108,525
Taken
100,916
76,927
Mitigated
53,358
35,012
Healing
33,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jotenfor
Fenrir
19,788
6,270
0
5,098
21,300
8,273
1,729
6,777
14,523
0
94,824
W
17,164
2,568
285
14,147
25,581
10,361
1,007
10,654
14,927
97,348
0
W
21,696
1,932
0
4,693
16,072
7,931
1,724
8,344
7,728
88,434
0
L
Olorun
PIoturr12
Olorun
10,308
5,098
610
6,380
16,921
6,125
4,461
6,984
9,937
63,855
0
W
Guan Yu
TTPOCTA4EK
Guan Yu
6,142
585
812
1,598
20,135
17,438
2,071
5,947
14,188
0
50,154
W
Danzaburou
Tenebus
Danzaburou
17,945
11,205
0
7,122
17,623
6,094
6,056
8,701
8,922
0
99,818
W
Fenrir
boiml92
Fenrir
11,812
2,994
0
5,128
21,505
11,534
1,681
8,693
12,812
341
73,768
L
Cabrakan
oxSKIxo
Cabrakan
6,369
1,285
0
2,853
20,114
29,361
590
6,594
13,520
40,838
0
L
Hades
ziomnasto
Hades
19,837
1,342
570
9,047
24,890
12,034
2,789
10,548
14,342
103,868
0
L
9,297
1,560
3,134
7,320
25,300
21,134
1,221
9,504
15,796
0
54,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,283
Gold Earned
71,049
491
Minions Killed
572
0
Camps Cleared
0
2,375,189
Distance Traveled
2,416,889
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,823
494
124
4
0
472,514
1
W
Anubis
14,162
506
144
5
0
432,974
1
W
Nox
15,501
554
115
4
0
490,824
3
L
Olorun
12,362
442
103
4
0
436,254
1
W
Guan Yu
12,537
448
84
3
0
484,690
2
W
Danzaburou
15,413
550
117
4
0
485,898
5
W
Fenrir
13,436
480
112
4
0
522,503
0
L
Cabrakan
12,863
459
68
2
0
495,373
6
L
Hades
13,860
495
120
4
0
459,421
1
L
Guan Yu
12,375
442
76
3
0
511,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role