Player Matchup

Anubis
Anubis
 
Anubis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
LeDucDesPlatypus
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,153 Elo+
Party 1
Gilgamesh
Gilgamesh
LeRoiDesPlatypus
Gilgamesh
Level 64
God Stats
5W - 1L
1,724 SR
Queue Stats
57W - 56L
1,465 Elo+
Party 1
Fenrir
Fenrir
Rixpie
Fenrir
Level 121
God Stats
6W - 12L
1,449 SR
Queue Stats
69W - 59L
1,492 Elo+
Party 1
Terra
Terra
TTV-IIIlIlIIlI
Terra
Level 6
God Stats
0W - 2L
1,321 SR
Queue Stats
6W - 10L
1,449 Elo+
Party 1
Team Averages
Level 49
1,499 SR
1,412 Elo+

VS

Team Averages
Level 49
1,498 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReinFo
Morgan Le Fay
Level 74
God Stats
15W - 9L
1,500 SR
Queue Stats
48W - 39L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
ThatWasAwful
Danzaburou
Level 43
God Stats
10W - 26L
1,351 SR
Queue Stats
229W - 253L
1,347 Elo+
Solo
Nox
Nox
XComT
Nox
Level 44
God Stats
7W - 1L
1,640 SR
Queue Stats
31W - 26L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
4,876
443
2,862
5,739
2,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 5 / 0
4,927
448
2,693
5,395
1,411
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
8
1 / 4 / 0
5,262
478
3,063
8,919
3,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Rixpie
Fenrir
7
3 / 1 / 1
5,081
462
3,017
4,572
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
4,581
416
408
5,596
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 0 / 0
6,779
616
5,306
5,987
1,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Awilix
 
Awilix
11
4 / 2 / 0
6,390
581
4,283
7,100
2,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
ReinFo
Morgan Le Fay
10
1 / 1 / 1
6,002
546
6,172
5,402
2,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
ThatWasAwful
Danzaburou
10
4 / 1 / 2
6,487
590
2,784
5,054
1,398
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
XComT
Nox
10
3 / 1 / 4
5,716
520
4,134
3,393
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
16
16
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Sol
 
Sol
4
0
0
4
W
Awilix
 
Awilix
4
2
0
2
L
1
5
0
0.2
L
Gilgamesh
1
4
0
0.25
W
Morgan Le Fay
ReinFo
Morgan Le Fay
1
1
1
1.5
L
Fenrir
Rixpie
Fenrir
3
1
1
3.5
L
0
2
1
0.25
W
Danzaburou
ThatWasAwful
Danzaburou
4
1
2
5
W
Nox
XComT
Nox
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,043
Damage
22,679
30,221
Taken
26,936
11,367
Mitigated
8,254
5,694
Healing
10,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,862
147
0
1,149
5,739
2,094
205
3,963
1,776
25,676
0
W
Sol
 
Sol
5,306
1,748
0
3,307
5,987
1,535
1,452
2,788
3,199
40,119
0
W
Awilix
 
Awilix
4,283
1,840
0
2,113
7,100
2,095
665
259
6,841
0
36,517
L
2,693
335
0
148
5,395
1,411
0
1,960
3,241
0
13,341
L
Gilgamesh
3,063
488
207
1,653
8,919
3,528
0
5,071
3,848
991
18,988
W
Morgan Le Fay
ReinFo
Morgan Le Fay
6,172
1,216
0
2,260
5,402
2,172
1,073
124
5,278
28,669
0
L
Fenrir
Rixpie
Fenrir
3,017
1,381
0
1,828
4,572
1,354
0
1,746
2,776
0
13,257
L
408
101
140
569
5,596
2,980
0
2,476
2,968
5,445
0
W
Danzaburou
ThatWasAwful
Danzaburou
2,784
1,099
0
1,544
5,054
1,398
939
196
4,858
0
36,200
W
Nox
XComT
Nox
4,134
364
248
629
3,393
1,054
551
96
3,297
18,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,727
Gold Earned
31,374
152
Minions Killed
305
0
Camps Cleared
0
894,962
Distance Traveled
1,030,239
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,876
443
44
4
0
175,313
0
W
Sol
6,779
616
76
7
0
200,759
2
W
Awilix
6,390
581
80
7
0
238,024
5
L
Artemis
4,927
448
28
3
0
190,477
1
L
Gilgamesh
5,262
478
37
3
0
207,795
1
W
Morgan Le Fay
6,002
546
49
4
0
210,230
3
L
Fenrir
5,081
462
30
3
0
126,813
1
L
Terra
4,581
416
13
1
0
194,564
1
W
Danzaburou
6,487
590
67
6
0
192,848
3
W
Nox
5,716
520
33
3
0
188,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role