Player Matchup

Fafnir
Fafnir
ILISYUM
Fafnir
Level 27
God Stats
6W - 6L
1,595 SR
Queue Stats
75W - 68L
1,431 Elo+
Party 1
Anubis
Anubis
Plosy07
Anubis
Level 25
God Stats
7W - 6L
1,528 SR
Queue Stats
87W - 118L
1,396 Elo+
Party 3
Medusa
Medusa
Zylux54
Medusa
Level 32
God Stats
1W - 2L
1,598 SR
Queue Stats
90W - 92L
1,408 Elo+
Party 1
Bellona
Bellona
barbosaaaa
Bellona
Level 15
God Stats
4W - 8L
1,331 SR
Queue Stats
15W - 26L
1,396 Elo+
Party 3
Ao Kuang
Ao Kuang
medeirinhosss
Ao Kuang
Level 43
God Stats
2W - 5L
1,442 SR
Queue Stats
141W - 167L
1,404 Elo+
Party 3
Team Averages
Level 28
1,499 SR
1,407 Elo+

VS

Team Averages
Level 10
1,452 SR
1,515 Elo+
Yemoja
Yemoja
JonatanDLE
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Charybdis
Charybdis
JulyFreeGames
Charybdis
Level 12
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Nomasd3xdia
Hun Batz
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 4
Merlin
Merlin
WinterArrives
Merlin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,675 Elo+
Party 4
Neith
Neith
koubbA
Neith
Level 17
God Stats
11W - 6L
1,460 SR
Queue Stats
24W - 25L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
ILISYUM
Fafnir
9
2 / 1 / 2
7,044
503
3,424
10,367
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Plosy07
Anubis
12
1 / 2 / 3
6,824
487
2,226
8,030
3,183
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Zylux54
Medusa
9
3 / 7 / 2
6,362
454
7,183
9,812
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
barbosaaaa
Bellona
11
0 / 3 / 0
6,644
475
2,261
7,013
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
medeirinhosss
Ao Kuang
14
6 / 1 / 2
8,386
599
4,982
12,437
5,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JonatanDLE
Yemoja
12
5 / 1 / 2
7,884
563
4,114
6,037
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
JulyFreeGames
Charybdis
12
2 / 5 / 5
7,356
525
8,885
8,461
2,568
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Nomasd3xdia
Hun Batz
14
4 / 4 / 1
8,348
596
8,752
9,080
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 1 / 4
8,568
612
6,477
4,244
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
koubbA
Neith
14
3 / 1 / 1
7,996
571
5,186
5,362
1,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
12
Kills
14
14
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
ILISYUM
Fafnir
2
1
2
3
W
Yemoja
JonatanDLE
Yemoja
5
1
2
6
W
Charybdis
JulyFreeGames
Charybdis
2
5
5
0.9
W
Hun Batz
Nomasd3xdia
Hun Batz
4
4
1
1.13
L
Anubis
Plosy07
Anubis
1
2
3
1.25
W
0
1
4
2
L
Medusa
Zylux54
Medusa
3
7
2
0.57
L
Bellona
barbosaaaa
Bellona
0
3
0
0
W
Neith
koubbA
Neith
3
1
1
3.5
L
Ao Kuang
medeirinhosss
Ao Kuang
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
33,414
47,659
Taken
33,184
28,029
Mitigated
12,440
11,921
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
ILISYUM
Fafnir
3,424
482
0
3,057
10,367
10,300
100
2,875
7,370
14,806
0
W
Yemoja
JonatanDLE
Yemoja
4,114
876
1,350
1,310
6,037
3,843
871
2,112
3,925
14,830
0
W
Charybdis
JulyFreeGames
Charybdis
8,885
5,850
0
914
8,461
2,568
2,117
1,411
7,050
0
49,046
W
Hun Batz
Nomasd3xdia
Hun Batz
8,752
2,710
0
2,864
9,080
2,982
0
4,470
4,610
0
61,197
L
Anubis
Plosy07
Anubis
2,226
163
0
2,917
8,030
3,183
26
2,780
4,920
36,857
0
W
6,477
326
0
899
4,244
1,357
242
1,163
3,081
62,643
0
L
Medusa
Zylux54
Medusa
7,183
2,752
0
194
9,812
2,598
396
2,411
7,339
0
23,502
L
Bellona
barbosaaaa
Bellona
2,261
495
0
1,220
7,013
6,655
567
0
7,013
0
31,495
W
Neith
koubbA
Neith
5,186
2,785
0
1,588
5,362
1,690
968
1,055
4,307
0
35,368
L
Ao Kuang
medeirinhosss
Ao Kuang
4,982
1,561
0
4,533
12,437
5,293
0
1,881
10,426
44,791
7,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,260
Gold Earned
40,152
297
Minions Killed
443
0
Camps Cleared
0
1,356,850
Distance Traveled
1,358,505
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,044
503
25
2
0
283,488
5
W
Yemoja
7,884
563
25
2
0
279,269
2
W
Charybdis
7,356
525
100
7
0
248,104
1
W
Hun Batz
8,348
596
105
8
0
286,976
4
L
Anubis
6,824
487
71
5
0
233,603
1
W
Merlin
8,568
612
132
9
0
286,895
5
L
Medusa
6,362
454
30
2
0
244,301
0
L
Bellona
6,644
475
76
5
0
275,796
0
W
Neith
7,996
571
81
6
0
257,261
0
L
Ao Kuang
8,386
599
95
7
0
319,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role