Player Matchup

Cerberus
Cerberus
ArmaYT
Cerberus
Level 7
God Stats
0W - 2L
1,531 SR
Queue Stats
0W - 3L
1,289 Elo+
Party 1
Hel
Hel
MlgTac0
Hel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 1
Charybdis
Charybdis
NigerianBeater
Charybdis
Level 84
God Stats
1W - 6L
1,500 SR
Queue Stats
107W - 105L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SoB Jokerz
Cu Chulainn
Level 89
God Stats
8W - 14L
1,453 SR
Queue Stats
246W - 245L
1,437 Elo+
Solo
Arachne
Arachne
WhooJoo
Arachne
Level 108
God Stats
3W - 3L
1,529 SR
Queue Stats
5W - 6L
1,526 Elo+
Party 1
Team Averages
Level 71
1,503 SR
1,456 Elo+

VS

Team Averages
Level 85
1,437 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ASBO83
Kukulkan
Level 27
God Stats
4W - 1L
1,617 SR
Queue Stats
40W - 41L
1,534 Elo+
Party 2
Bacchus
Bacchus
JCTheKing
Bacchus
Level 86
God Stats
2W - 2L
1,195 SR
Queue Stats
114W - 78L
1,615 Elo+
Solo
Thanatos
Thanatos
SandroSch09
Thanatos
Level 81
God Stats
10W - 10L
1,293 SR
Queue Stats
136W - 142L
1,400 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
firsthalthor
Morgan Le Fay
Level 93
God Stats
3W - 4L
1,581 SR
Queue Stats
163W - 156L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArmaYT
Cerberus
8
0 / 1 / 1
5,319
443
1,566
6,917
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hel
13
5 / 1 / 2
7,648
637
6,512
7,600
2,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
NigerianBeater
Charybdis
8
1 / 8 / 0
5,415
451
1,724
8,397
976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
SoB Jokerz
Cu Chulainn
11
4 / 5 / 3
6,838
570
4,798
13,193
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
WhooJoo
Arachne
11
4 / 4 / 2
6,824
569
7,320
10,191
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
6 / 0 / 4
8,037
670
9,056
4,995
1,803
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
ASBO83
Kukulkan
13
1 / 3 / 2
7,219
602
4,242
6,269
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
JCTheKing
Bacchus
9
5 / 2 / 2
6,219
518
4,827
7,423
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
SandroSch09
Thanatos
12
4 / 3 / 4
7,312
609
4,211
7,781
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
firsthalthor
Morgan Le Fay
11
3 / 6 / 2
6,875
573
9,248
10,226
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
14
Kills
19
19
Deaths
14
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
0
4
8
W
Kukulkan
ASBO83
Kukulkan
1
3
2
0.67
L
Cerberus
ArmaYT
Cerberus
0
1
1
0.5
W
Bacchus
JCTheKing
Bacchus
5
2
2
3
L
Hel
5
1
2
6
L
Charybdis
NigerianBeater
Charybdis
1
8
0
0.13
W
Thanatos
SandroSch09
Thanatos
4
3
4
2
L
Cu Chulainn
SoB Jokerz
Cu Chulainn
4
5
3
1.1
L
Arachne
WhooJoo
Arachne
4
4
2
1.25
W
Morgan Le Fay
firsthalthor
Morgan Le Fay
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,920
Damage
31,584
46,298
Taken
36,694
17,000
Mitigated
17,597
14,626
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,056
4,564
0
1,748
4,995
1,803
226
588
4,407
0
57,514
W
Kukulkan
ASBO83
Kukulkan
4,242
279
0
881
6,269
2,082
116
1,013
5,089
45,067
0
L
Cerberus
ArmaYT
Cerberus
1,566
114
0
1,994
6,917
2,349
0
905
5,821
13,319
0
W
Bacchus
JCTheKing
Bacchus
4,827
497
0
1,312
7,423
7,191
0
2,137
5,141
14,802
0
L
Hel
6,512
918
386
3,124
7,600
2,325
188
3,227
4,176
43,038
0
L
Charybdis
NigerianBeater
Charybdis
1,724
938
103
1,465
8,397
976
0
1,393
6,773
0
21,895
W
Thanatos
SandroSch09
Thanatos
4,211
1,654
0
6,314
7,781
3,295
0
507
7,178
0
42,922
L
Cu Chulainn
SoB Jokerz
Cu Chulainn
4,798
817
0
3,888
13,193
7,657
20
8,119
4,917
0
19,459
L
Arachne
WhooJoo
Arachne
7,320
4,499
0
3,666
10,191
3,693
0
3,646
6,294
0
34,530
W
Morgan Le Fay
firsthalthor
Morgan Le Fay
9,248
1,295
0
2,405
10,226
3,226
513
3,530
5,989
32,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
35,662
288
Minions Killed
391
0
Camps Cleared
0
1,270,959
Distance Traveled
1,167,416
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,037
670
117
10
0
247,832
3
W
Kukulkan
7,219
602
106
9
0
227,514
4
L
Cerberus
5,319
443
40
3
0
243,193
2
W
Bacchus
6,219
518
12
1
0
262,078
1
L
Hel
7,648
637
93
8
0
252,233
2
L
Charybdis
5,415
451
55
5
0
241,912
2
W
Thanatos
7,312
609
88
7
0
247,031
1
L
Cu Chulainn
6,838
570
37
3
0
236,286
3
L
Arachne
6,824
569
63
5
0
297,335
0
W
Morgan Le Fay
6,875
573
68
6
0
182,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role