Player Matchup

Jing Wei
Jing Wei
Immortal22Love
Jing Wei
Level 128
God Stats
17W - 19L
1,421 SR
Queue Stats
253W - 262L
1,456 Elo+
Solo
Tiamat
Tiamat
Legacy-Strife
Tiamat
Level 86
God Stats
8W - 12L
1,568 SR
Queue Stats
271W - 308L
1,481 Elo+
Solo
Chaac
Chaac
NLMB267
Chaac
Level 73
God Stats
294W - 302L
1,545 SR
Queue Stats
773W - 855L
1,492 Elo+
Solo
Team Averages
Level 96
1,511 SR
1,476 Elo+

VS

Team Averages
Level 75
1,352 SR
1,488 Elo+
Guan Yu
Guan Yu
Angel_GR02100
Guan Yu
Level 48
God Stats
1W - 1L
1,398 SR
Queue Stats
36W - 33L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
ErickCisneros97
Ah Puch
Level 129
God Stats
1W - 2L
1,516 SR
Queue Stats
32W - 23L
1,560 Elo+
Party 1
Neith
Neith
XSlipperyZebraX
Neith
Level 48
God Stats
3W - 4L
1,143 SR
Queue Stats
16W - 16L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 8 / 2
7,287
561
3,366
16,468
4,233
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 8 / 0
7,521
579
7,606
14,117
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
NLMB267
Chaac
11
1 / 2 / 1
7,657
589
6,454
8,267
4,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
6 / 2 / 8
9,180
706
7,229
11,045
7,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
4 / 0 / 13
9,534
733
16,026
9,539
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 0 / 9
10,352
796
11,539
8,033
2,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
48
2
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
2
8
5
W
4
0
13
10.5
L
Jing Wei
0
8
2
0.13
L
1
8
0
0.13
L
Chaac
NLMB267
Chaac
1
2
1
0.75
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
34,794
38,852
Taken
28,617
14,316
Mitigated
13,494
4,874
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
7,229
1,911
680
3,080
11,045
7,372
720
2,760
8,156
0
20,983
W
16,026
766
0
2,454
9,539
3,157
611
3,079
6,127
32,829
0
L
Jing Wei
3,366
2,014
0
169
16,468
4,233
0
7,194
8,714
0
17,263
L
7,606
532
0
2,616
14,117
5,509
0
6,335
7,259
27,470
0
L
Chaac
NLMB267
Chaac
6,454
1,379
0
2,089
8,267
4,574
0
1,690
6,477
0
14,841
W
11,539
5,427
0
3,076
8,033
2,965
1,336
2,333
5,415
0
51,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
29,066
101
Minions Killed
163
2
Camps Cleared
10
500,286
Distance Traveled
700,539
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,180
706
34
3
2
237,051
1
W
Ah Puch
9,534
733
46
4
1
244,267
1
L
Jing Wei
7,287
561
29
2
2
177,955
2
L
Tiamat
7,521
579
45
3
0
202,020
2
L
Chaac
7,657
589
27
2
0
120,311
0
W
Neith
10,352
796
83
6
7
219,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role