Player Matchup

Kumbhakarna
Kumbhakarna
Daniel-king81
Kumbhakarna
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,309 Elo+
Party 2
Nu Wa
Nu Wa
NaRuTo GhosT193
Nu Wa
Level 144
God Stats
6W - 8L
1,326 SR
Queue Stats
1,717W - 1,551L
1,656 Elo+
Party 1
Ao Kuang
Ao Kuang
johunter
Ao Kuang
Level 125
God Stats
7W - 1L
1,482 SR
Queue Stats
888W - 759L
1,764 Elo+
Party 1
Cthulhu
Cthulhu
k7ro
Cthulhu
Level 29
God Stats
21W - 7L
1,790 SR
Queue Stats
366W - 212L
1,679 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
suxkMycaxndo
Morgan Le Fay
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,290 Elo+
Party 2
Team Averages
Level 76
1,520 SR
1,540 Elo+

VS

Team Averages
Level 33
1,482 SR
1,409 Elo+
Apollo
Apollo
BasBelagsi
Apollo
Level 32
God Stats
3W - 4L
1,702 SR
Queue Stats
91W - 94L
1,412 Elo+
Party 3
Zeus
Zeus
ImTiiibou
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 97L
1,486 Elo+
Party 3
Fafnir
Fafnir
KxngzDreyNation
Fafnir
Level 40
God Stats
9W - 12L
1,413 SR
Queue Stats
146W - 210L
1,303 Elo+
Solo
Bakasura
Bakasura
WamBoL0gle
Bakasura
Level 37
God Stats
2W - 2L
1,295 SR
Queue Stats
103W - 116L
1,397 Elo+
Party 3
Hercules
Hercules
X_rudiludi_8478
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Daniel-king81
Kumbhakarna
11
1 / 1 / 1
6,633
510
1,792
8,574
2,847
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 1 / 5
8,793
676
10,410
4,709
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
johunter
Ao Kuang
15
10 / 1 / 2
8,699
669
10,378
10,496
4,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
k7ro
Cthulhu
12
1 / 2 / 5
6,993
538
4,318
7,428
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
suxkMycaxndo
Morgan Le Fay
11
3 / 3 / 1
6,299
485
5,093
8,005
2,472
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BasBelagsi
Apollo
11
1 / 4 / 4
6,818
524
6,908
8,825
2,604
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zeus
9
1 / 7 / 1
5,489
422
5,205
11,070
3,473
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
3 / 0 / 2
6,252
481
2,333
4,611
3,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
WamBoL0gle
Bakasura
12
3 / 5 / 2
7,276
560
5,083
10,443
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
10
0 / 5 / 3
6,098
469
2,382
10,471
3,879
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
20
Kills
8
8
Deaths
21
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
BasBelagsi
Apollo
1
4
4
0.75
W
Kumbhakarna
Daniel-king81
Kumbhakarna
1
1
1
1.5
L
Zeus
1
7
1
0.21
L
3
0
2
4
W
5
1
5
7.5
L
Bakasura
WamBoL0gle
Bakasura
3
5
2
0.8
L
Hercules
0
5
3
0.3
W
Ao Kuang
johunter
Ao Kuang
10
1
2
11
W
Cthulhu
k7ro
Cthulhu
1
2
5
1.75
W
Morgan Le Fay
suxkMycaxndo
Morgan Le Fay
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,991
Damage
21,911
39,212
Taken
45,420
19,517
Mitigated
17,478
12,877
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BasBelagsi
Apollo
6,908
3,683
0
1,392
8,825
2,604
0
5,625
2,978
0
44,612
W
Kumbhakarna
Daniel-king81
Kumbhakarna
1,792
78
992
968
8,574
2,847
676
2,227
6,264
26,291
0
L
Zeus
5,205
916
0
2,264
11,070
3,473
0
7,288
3,556
29,989
0
L
2,333
996
282
807
4,611
3,576
0
3,357
1,008
7,674
0
W
10,410
1,181
0
1,131
4,709
1,636
31
1,106
3,548
61,707
0
L
Bakasura
WamBoL0gle
Bakasura
5,083
3,562
0
2,764
10,443
3,946
834
6,179
3,902
0
32,593
L
Hercules
2,382
38
0
1,191
10,471
3,879
0
7,098
2,811
0
21,739
W
Ao Kuang
johunter
Ao Kuang
10,378
3,283
0
6,386
10,496
4,776
0
2,016
8,455
44,415
10,606
W
Cthulhu
k7ro
Cthulhu
4,318
337
0
2,344
7,428
7,786
578
141
7,177
31,918
0
W
Morgan Le Fay
suxkMycaxndo
Morgan Le Fay
5,093
1,488
258
798
8,005
2,472
1,791
2,048
5,957
29,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,417
Gold Earned
31,933
385
Minions Killed
253
0
Camps Cleared
0
1,193,086
Distance Traveled
1,161,202
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,818
524
75
6
0
228,241
3
W
Kumbhakarna
6,633
510
45
3
0
212,438
5
L
Zeus
5,489
422
48
4
0
217,495
1
L
Fafnir
6,252
481
15
1
0
168,819
0
W
Nu Wa
8,793
676
114
9
0
236,378
1
L
Bakasura
7,276
560
73
6
0
283,128
1
L
Hercules
6,098
469
42
3
0
263,519
3
W
Ao Kuang
8,699
669
91
7
0
287,041
4
W
Cthulhu
6,993
538
70
5
0
254,677
2
W
Morgan Le Fay
6,299
485
65
5
0
202,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role