Player Matchup

Neith
Neith
BlackEblis
Neith
Level 41
God Stats
6W - 10L
1,384 SR
Queue Stats
56W - 93L
1,285 Elo+
Party 1
Ares
Ares
Lorisj73
Ares
Level 7
God Stats
3W - 2L
1,249 SR
Queue Stats
33W - 33L
1,278 Elo+
Party 2
Baron Samedi
Baron Samedi
Satan fume
Baron Samedi
Level 13
God Stats
12W - 5L
1,252 SR
Queue Stats
16W - 14L
1,178 Elo+
Party 2
Da Ji
Da Ji
XxxkingOFdarkxxX
Da Ji
Level 15
God Stats
3W - 1L
1,223 SR
Queue Stats
74W - 83L
1,131 Elo+
Party 1
Gilgamesh
Gilgamesh
gigantdiller
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,142 Elo+
Solo
Team Averages
Level 21
1,322 SR
1,203 Elo+

VS

Team Averages
Level 16
1,405 SR
1,243 Elo+
Baron Samedi
Baron Samedi
Bunker2374
Baron Samedi
Level 28
God Stats
0W - 3L
1,250 SR
Queue Stats
87W - 101L
1,232 Elo+
Solo
Neith
Neith
DaeGardens
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Tyr
Tyr
IIIWARZAIII
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
989 Elo+
Solo
Loki
Loki
Taganrock
Loki
Level 20
God Stats
15W - 11L
1,307 SR
Queue Stats
22W - 41L
1,114 Elo+
Solo
Ares
Ares
tempname42
Ares
Level 22
God Stats
7W - 6L
1,469 SR
Queue Stats
30W - 24L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 8 / 3
10,854
493
10,173
17,777
7,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
16
2 / 3 / 10
11,622
528
6,271
19,308
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Satan fume
Baron Samedi
16
2 / 11 / 5
11,107
505
7,256
17,243
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 7 / 6
11,372
517
6,493
14,305
5,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
gigantdiller
Gilgamesh
17
10 / 4 / 4
12,425
565
12,948
15,632
15,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bunker2374
Baron Samedi
15
8 / 2 / 3
9,956
453
9,083
7,862
3,189
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
17
3 / 7 / 7
10,152
461
16,874
15,237
6,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 12 / 3
10,037
456
7,211
20,628
25,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
18 / 3 / 3
11,922
542
21,253
14,664
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 0 / 1
6,015
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
23
Kills
30
33
Deaths
24
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
4
8
3
0.69
L
Baron Samedi
Bunker2374
Baron Samedi
8
2
3
4.75
L
Neith
3
7
7
0.93
L
1
12
3
0.21
W
Ares
2
3
10
2.33
W
Baron Samedi
Satan fume
Baron Samedi
2
11
5
0.41
L
Loki
18
3
3
6.5
W
5
7
6
1.14
W
Gilgamesh
gigantdiller
Gilgamesh
10
4
4
3
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,141
Damage
54,421
84,265
Taken
58,391
55,355
Mitigated
42,824
15,233
Healing
12,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,173
5,084
2,108
3,625
17,777
7,401
5,692
0
17,777
0
59,713
L
Baron Samedi
Bunker2374
Baron Samedi
9,083
483
0
3,017
7,862
3,189
2,030
4,354
3,508
39,854
0
L
Neith
16,874
9,529
0
3,556
15,237
6,243
1,116
5,330
9,907
0
67,095
L
7,211
2,218
0
3,772
20,628
25,850
396
2,134
18,494
0
51,960
W
Ares
6,271
1,068
0
2,516
19,308
19,047
2,033
0
19,308
32,664
0
W
Baron Samedi
Satan fume
Baron Samedi
7,256
283
1,224
2,592
17,243
7,278
1,933
7,631
9,612
52,365
0
L
Loki
21,253
5,235
0
1,895
14,664
7,542
1,071
2,440
12,224
0
64,244
W
6,493
1,864
0
2,018
14,305
5,631
2,189
1,452
12,853
0
34,159
W
Gilgamesh
gigantdiller
Gilgamesh
12,948
4,729
0
1,150
15,632
15,998
2,583
0
15,632
720
49,565
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,380
Gold Earned
48,082
394
Minions Killed
341
0
Camps Cleared
0
1,946,192
Distance Traveled
1,311,619
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,854
493
93
4
0
362,954
5
L
Baron Samedi
9,956
453
52
2
0
218,545
1
L
Neith
10,152
461
106
5
0
318,201
0
L
Tyr
10,037
456
92
4
0
345,134
1
W
Ares
11,622
528
56
3
0
434,565
0
W
Baron Samedi
11,107
505
91
4
0
318,951
0
L
Loki
11,922
542
91
4
0
429,739
0
W
Da Ji
11,372
517
68
3
0
407,315
0
W
Gilgamesh
12,425
565
86
4
0
422,407
1
L
Ares
6,015
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role