Player Matchup

Hercules
Hercules
Belzeteub
Hercules
Level 127
God Stats
10W - 5L
1,630 SR
Queue Stats
163W - 102L
1,671 Elo+
Party 2
Neith
Neith
The8thShadow
Neith
Level 104
God Stats
5W - 2L
1,453 SR
Queue Stats
198W - 158L
1,537 Elo+
Party 2
Agni
Agni
captailimace
Agni
Level 28
God Stats
5W - 1L
1,809 SR
Queue Stats
70W - 40L
1,637 Elo+
Party 2
Team Averages
Level 86
1,631 SR
1,615 Elo+

VS

Team Averages
Level 104
1,380 SR
1,519 Elo+
Jormungandr
Jormungandr
Bogdarks
Jormungandr
Level 105
God Stats
9W - 17L
1,399 SR
Queue Stats
55W - 60L
1,501 Elo+
Party 1
Cliodhna
Cliodhna
Shaless
Cliodhna
Level 158
God Stats
2W - 3L
1,578 SR
Queue Stats
486W - 467L
1,544 Elo+
Party 1
Xbalanque
Xbalanque
tutebull1
Xbalanque
Level 49
God Stats
0W - 1L
1,163 SR
Queue Stats
3W - 5L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Belzeteub
Hercules
19
21 / 2 / 11
14,728
818
22,910
27,209
36,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 2 / 20
12,416
690
16,836
11,849
4,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

16
5 / 3 / 22
12,295
683
13,831
10,647
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bogdarks
Jormungandr
13
1 / 10 / 1
10,358
575
12,626
23,854
16,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Shaless
Cliodhna
13
4 / 10 / 2
11,534
641
12,554
19,104
12,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
tutebull1
Xbalanque
12
1 / 13 / 2
9,848
547
8,757
17,105
5,734
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
33
Kills
6
7
Deaths
33
53
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
Belzeteub
Hercules
21
2
11
13.25
L
Jormungandr
Bogdarks
Jormungandr
1
10
1
0.15
L
Cliodhna
Shaless
Cliodhna
4
10
2
0.5
W
7
2
20
8.5
W
5
3
22
5.33
L
Xbalanque
tutebull1
Xbalanque
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
33,937
49,705
Taken
60,063
45,118
Mitigated
35,220
22,222
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Belzeteub
Hercules
22,910
7,002
0
15,796
27,209
36,399
0
6,641
20,568
1,186
54,062
L
Jormungandr
Bogdarks
Jormungandr
12,626
2,725
271
3,468
23,854
16,867
0
5,572
18,282
38,961
0
L
Cliodhna
Shaless
Cliodhna
12,554
1,601
0
3,641
19,104
12,619
0
5,328
13,776
0
35,791
W
16,836
7,604
0
3,936
11,849
4,854
1,572
4,719
7,130
0
50,238
W
13,831
1,120
91
2,399
10,647
3,865
709
2,337
8,310
45,262
0
L
Xbalanque
tutebull1
Xbalanque
8,757
5,257
0
610
17,105
5,734
0
4,142
12,963
0
22,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
31,740
199
Minions Killed
145
9
Camps Cleared
3
956,755
Distance Traveled
752,191
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,728
818
78
4
6
370,847
2
L
Jormungandr
10,358
575
63
4
1
256,974
0
L
Cliodhna
11,534
641
51
3
1
268,444
0
W
Neith
12,416
690
56
3
3
294,122
1
W
Agni
12,295
683
65
4
0
291,786
2
L
Xbalanque
9,848
547
31
2
1
226,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role